Originally posted by: Rollo
Ackmed's nVidia bashing angered me, so I ordered a 5900U to replace my 9800Pro with.![]()
Originally posted by: Rollo
Ackmed, what are going to do in a couple of months if nVidia has the best gpu again? (since you seem to need to boost your ego by putting them down)The fact still is, doing a default path, ATi is faster. In HL2 and Doom3, the FX's had to have extra code written for them to get playable frames. To me, thats sad.
Originally posted by: Rollo
Ackmed, what are going to do in a couple of months if nVidia has the best gpu again? (since you seem to need to boost your ego by putting them down)The fact still is, doing a default path, ATi is faster. In HL2 and Doom3, the FX's had to have extra code written for them to get playable frames. To me, thats sad.
So what you are telling us is the A64, P4, SSE2, SSE, MMX, 3dnow, and SSE3 are all poor designs?
Where are all of the detailed explanations of how to use the NV3x functions and it's "advanced"(hard) architecture and special features effectively in tons of situations?
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: Rollo
Who isn't?Id Software has always been fans of fat sacks of cash money.
Exactly. This one has 'marketing" written all over it people. Don't get me wrong - all the Benchies seem to show that GFFX cards ARE better for Doom 3, but this is still about financial gain, not educating the customer. You don't see "Nvidia Reccomends ATI hardware to run the Dawn Demo" stickers about for some odd reason...
You are putting way too much effort and emotion into this. Put your picket signs away please, and whatever you do, don't go on a hunger strike.
What? Where exactly have you seen "effort and emotion?" As I recall, I was "stating the established facts". God knows, we can't have that.![]()
No such thing as "facts" anymore. All your posting is someone elses perception of a fact. We can debate 'til the end of time, but how boring would that be?
Originally posted by: Insomniak
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: Rollo
Who isn't?Id Software has always been fans of fat sacks of cash money.
Exactly. This one has 'marketing" written all over it people. Don't get me wrong - all the Benchies seem to show that GFFX cards ARE better for Doom 3, but this is still about financial gain, not educating the customer. You don't see "Nvidia Reccomends ATI hardware to run the Dawn Demo" stickers about for some odd reason...
You are putting way too much effort and emotion into this. Put your picket signs away please, and whatever you do, don't go on a hunger strike.
What? Where exactly have you seen "effort and emotion?" As I recall, I was "stating the established facts". God knows, we can't have that.![]()
No such thing as "facts" anymore. All your posting is someone elses perception of a fact. We can debate 'til the end of time, but how boring would that be?
Known fact that ATI hardware runs the Dawn Demo faster than Nvidia hardware, even through a wrapper. It's not *technically* confirmed that the Doom 3 reccomendation is a marketing ploy, but please, I refuse to believe you're that naive. Now c'mon, play nice and I'll give you a cookie.
Link?Originally posted by: Genx87
Do you understand why Carmack made a seperate path for the NV3.x cards? It wasnt to get them "playable" frame rates. If he wanted "playable" frame rate he would have used his how ARB2 path at a lower precision and sent the engine out where both cards are basically running neck and neck.
Instead the NV3.x GPU offered many custom extensions Carmack has wanted for quite some time. He is gladly using them, and if all goes well the only card that will have "playable" frame rates wont be the NV3.x cards but the R3.xx cards.
Amusing since you list two processors as well as five instructions sets, of which three are common to the two processors. What does this kind of comparison have to do with:So what you are telling us is the A64, P4, SSE2, SSE, MMX, 3dnow, and SSE3 are all poor designs?
If you cards have to keep getting major help from the devs, then thats a sign that it wasnt a very well designed product to me. Look at Farcry, the NV3x doing just PS 1.1, while the R3x does 1.1 and 2.0. And when you force 2.0 via a 3rd party software, the FX's CRAWL.
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: keysplayr2003
Originally posted by: Insomniak
Originally posted by: Rollo
Who isn't?Id Software has always been fans of fat sacks of cash money.
Exactly. This one has 'marketing" written all over it people. Don't get me wrong - all the Benchies seem to show that GFFX cards ARE better for Doom 3, but this is still about financial gain, not educating the customer. You don't see "Nvidia Reccomends ATI hardware to run the Dawn Demo" stickers about for some odd reason...
You are putting way too much effort and emotion into this. Put your picket signs away please, and whatever you do, don't go on a hunger strike.
What? Where exactly have you seen "effort and emotion?" As I recall, I was "stating the established facts". God knows, we can't have that.![]()
No such thing as "facts" anymore. All your posting is someone elses perception of a fact. We can debate 'til the end of time, but how boring would that be?
Known fact that ATI hardware runs the Dawn Demo faster than Nvidia hardware, even through a wrapper. It's not *technically* confirmed that the Doom 3 reccomendation is a marketing ploy, but please, I refuse to believe you're that naive. Now c'mon, play nice and I'll give you a cookie.
Its all relative on what a person wants to believe Acanthus. I only believe what I see with my own eyes and not what someone else tells me. Unless of course it is common sense. So naivity is not the description you were looking for. More likely shrewd or not gullable.. Thanks for the cookie offer though.![]()
Originally posted by: reever
So what you are telling us is the A64, P4, SSE2, SSE, MMX, 3dnow, and SSE3 are all poor designs?
Where are all of the detailed explanations of how to use the NV3x functions and it's "advanced"(hard) architecture and special features effectively in tons of situations? Where could I find information from nvidia about their architecture that would help me speed up their cards? I'm guessing since none of that publicly exists(like it does with AMD, Intel, and ATI since they use a model DX9 architecture, so using any document on DX9 made by microsoft is helpful and would run extremely efficient code on ATI cards), the only choice is to become assimilated to their TWIMTBP program just so I could get Nvidia devs to help me get past their problems, and tell me what they are, not having to rely on something that somebody else speculated about and doesn't know for sure
Originally posted by: chsh1ca
Actually, out of curiosity I checked out the id site as well as the Nvidia site, and can find no actual reference to this article at IGN at all on either site. You'd think Nvidia would be screaming it from the hills if this was the case. Neither Id's site nor Nvidia's has any such press release that I could find. Anyone know where IGN got their info from?
Closest thing I could find is this: http://www.nvidia.com/object/nzone_doom3_home.html
Is that what they are basing their statements on?
Did you actually look at the link I posted (which happens to be where that marketing graphic links to)? It is not a press release. A press release normally quotes the company doing the endorsing, and throws a few comments in as to why they are doing it.Originally posted by: Insomniak
http://www.nvidia.com/page/home <--- Try looking in plain view there.Originally posted by: chsh1ca
Neither Id's site nor Nvidia's has any such press release that I could find. Anyone know where IGN got their info from?
Closest thing I could find is this: http://www.nvidia.com/object/nzone_doom3_home.html
Is that what they are basing their statements on?
What is it with all these armchair industry-leading game developers?Originally posted by: Genx87
My personal feelings are they got in over their head with this GPU. They didnt quite understand how to code for it and when ATI came up with the money they had their scapegoat. It is obvious from the code leak that game was in no way shade or form ready to ship on Sept 30th.
Originally posted by: chsh1ca
Did you actually look at the link I posted (which happens to be where that marketing graphic links to)? It is not a press release. A press release normally quotes the company doing the endorsing, and throws a few comments in as to why they are doing it.Originally posted by: Insomniak
http://www.nvidia.com/page/home <--- Try looking in plain view there.Originally posted by: chsh1ca
Neither Id's site nor Nvidia's has any such press release that I could find. Anyone know where IGN got their info from?
Closest thing I could find is this: http://www.nvidia.com/object/nzone_doom3_home.html
Is that what they are basing their statements on?
Let's recap.
- A marketing graphic is not a press release.
- A small page touting Doom III as the next big thing is not a press release.
Next time please make an effort to read and comprehend my entire post before posting and making yourself look like a fool.
What is it with all these armchair industry-leading game developers?Originally posted by: Genx87
My personal feelings are they got in over their head with this GPU. They didnt quite understand how to code for it and when ATI came up with the money they had their scapegoat. It is obvious from the code leak that game was in no way shade or form ready to ship on Sept 30th.I'd like to see your analysis of exactly what is unfinished about the leaked source, and an estimate from yourself on how long it would take the valve team to finish it and beta test it. I'm not talking "a menu item is missing", I'm talking actually hard analysis of the source code, explaining why you believe that it is "obvious" that the game wasn't anywhere near close to being ready to ship on Sep 30th 2003. Since this is off topic, email it to me or start another thread when you are done your analysis, because I really am intrigued here. My email address is chsh1ca@yahoo.ca.![]()
Yes, and what does this have to do with what I wrote? I wanted to know why it was obvious from the leaked source since Genx87 seems to be such the game developer that at a mere glance he can know if the source was unfinished.Originally posted by: Acanthus
Because it hadnt gone gold yet? or even beta?
It never woulda made its release date, source stolen or not.
Originally posted by: chsh1ca
Did you actually look at the link I posted (which happens to be where that marketing graphic links to)? It is not a press release. A press release normally quotes the company doing the endorsing, and throws a few comments in as to why they are doing it.Originally posted by: Insomniak
http://www.nvidia.com/page/home <--- Try looking in plain view there.Originally posted by: chsh1ca
Neither Id's site nor Nvidia's has any such press release that I could find. Anyone know where IGN got their info from?
Closest thing I could find is this: http://www.nvidia.com/object/nzone_doom3_home.html
Is that what they are basing their statements on?
Let's recap.
- A marketing graphic is not a press release.
- A small page touting Doom III as the next big thing is not a press release.
Next time please make an effort to read and comprehend my entire post before posting and making yourself look like a fool.
What is it with all these armchair industry-leading game developers?Originally posted by: Genx87
My personal feelings are they got in over their head with this GPU. They didnt quite understand how to code for it and when ATI came up with the money they had their scapegoat. It is obvious from the code leak that game was in no way shade or form ready to ship on Sept 30th.I'd like to see your analysis of exactly what is unfinished about the leaked source, and an estimate from yourself on how long it would take the valve team to finish it and beta test it. I'm not talking "a menu item is missing", I'm talking actually hard analysis of the source code, explaining why you believe that it is "obvious" that the game wasn't anywhere near close to being ready to ship on Sep 30th 2003. Since this is off topic, email it to me or start another thread when you are done your analysis, because I really am intrigued here. My email address is chsh1ca@yahoo.ca.![]()
Originally posted by: Acanthus
Originally posted by: reever
So what you are telling us is the A64, P4, SSE2, SSE, MMX, 3dnow, and SSE3 are all poor designs?
Where are all of the detailed explanations of how to use the NV3x functions and it's "advanced"(hard) architecture and special features effectively in tons of situations? Where could I find information from nvidia about their architecture that would help me speed up their cards? I'm guessing since none of that publicly exists(like it does with AMD, Intel, and ATI since they use a model DX9 architecture, so using any document on DX9 made by microsoft is helpful and would run extremely efficient code on ATI cards), the only choice is to become assimilated to their TWIMTBP program just so I could get Nvidia devs to help me get past their problems, and tell me what they are, not having to rely on something that somebody else speculated about and doesn't know for sure
Its called NVIDIA cg. and theres TONS of documentation on developer websites.
Originally posted by: chsh1ca
Did you actually look at the link I posted (which happens to be where that marketing graphic links to)?
It is not a press release.
A press release normally quotes the company doing the endorsing, and throws a few comments in as to why they are doing it.
Let's recap.
- A marketing graphic is not a press release.
- A small page touting Doom III as the next big thing is not a press release.
Next time please make an effort to read and comprehend my entire post before posting and making yourself look like a fool.
