Rage is an awesome game, after the first hour or so you stop getting grossed out by the extreme low res textures and just start playing. It does some things extremely well, and textures aren't everything. This is still a beautiful game, it's got mostly terrific animations and excellent lighting. And solid physics thrown in to spice things up. That stuff is mostly taken for granted in 2012 but there's not a lot of games that do all three as well as Rage.
Lighting up a mutant with an smg while he charges at you, watching him writhing in pain from the bullets but also twisting away from the impact while still running full speed at you, except now he's missed his mark (you) and has ran past you... Stuff like that happens flawlessly. It feels dynamic. Other games with animations this fluid typically get stuck in this "middle ground" where the animations don't flow into one another, where a character begins this exceptional animation but it cannot be interrupted, or if it is interrupted it's a jarring change. In Rage, it's all seamless and the animations are all top quality.
This game is good, technically it's incredible. It's a physics-lite, guns heavy, somewhat poor mans version of Half-Life 2, with racing thrown in. And that's not a bad place to be. It doesn't have the pacing of Half Life, but Rage is still fantastic. Blurry textures and all.