crysis does indeed claim to be CPU limited.
Those are some very high numbers for your lost coast test.
Maybe... mmm, I wonder how much difference there is between XP pro and vista 64 on those tests (all mine were vista64, I doubt it was that much since there is a 64 exe)
The OS before was pretty clean, I reformat regularly... but maybe there was something. I doubt it.
Both of them were running NOD32 in the backround, realVNC server, riva tuner, daemon tools, and second copy. Nothing was doing "activity"... (IE, nod wasn't scanning and second copy wasn't backing up files...)
Anyways, you say you experience similar frame rate... "First frames on the beach are 47, the rate climbs to 57 within a second or so, stays there through the tunnel and quickly climbs into the 200s"... this is indeed similar to what I get with the E8400.
A few notes those.
What video card are you using? I have been informed that 6x MSAA on nvidia doesn't exist, so if using that with an nvidia card its just without AA...
2.66ghz? what CPU are you using? is it the E6750 or E6700? That one is twice as fast as an X2 3800+... and it costs 190$ on the egg NOW (I bought my E8400 for 210)... the X2 3800 costs 55$ (I bought it for 130 at frys over a year ago... overpriced due to B&M, but I needed a working computer that day, and never bothered ordering something online and returning it)
http://www23.tomshardware.com/...2&model2=873&chart=434
http://www23.tomshardware.com/...2&model2=873&chart=420
http://www23.tomshardware.com/...2&model2=873&chart=422
E6750 vs E8400:
http://www23.tomshardware.com/...6&model2=873&chart=434
http://www23.tomshardware.com/...6&model2=873&chart=421
http://www23.tomshardware.com/...6&model2=873&chart=422
I chose those bechmarks because:
1. WinRAR is a decompression test, perfect for gouging loading time on heavily compressed games. (lightly compressed with be HDD limited, but that is rare)
2. UT and a warhammer are the only two games they list there, and they are both at resolutions that are CPU limited, so the idea here is to see how those CPUs compare in a CPU limited case...
We see almost double the performance from a X2 to a E6750 (mmm... I would say, 120% increase in one test, and 80 percent on the other two, I am not really in the mood to do the exact math...), and about 25% increase going to an E8400... so your CPU is much closer to my newer one then older one... and again, 190$ today isn't budget, I wouldn't recommend it either, its leftovers from older tech and you should get an E8xxx instead if you build a comp today... much more bang per buck... Or go for a 100$ C2D.
EDIT: ok I see now what you have, i didn't notice there were about 10 posts above that last one that I missed. so you have an overclocked E2180...
What was the intel budget chip a year and a half ago? think that would work fine?
Anyways, Try it with that chip underclocked to 1.9ghz... or at its stock 2.0ghz... its still a more expensive, better chip then the X2 3800+ windsor F2... but I am curious as to the results.
try it at 1280xsomething and also, please take note of the min framerate. When I said it was barely playable I was refering to the min frame rate dipping enough to stutter. You should see what happens when you actually try to play the game and break a box... The framerate in the flyby doesn't involve any box breaking and the FPS really takes a nosedive when it calculates the collisions for the fragments.
EDIT: Ok, i just ran some time demoes, with 4x I got 112, with 6x 142. So obviously with 6x it really isn't on.
Previous video card didn't even offer 6x, but with this one it does.
I noticed that the first run after I load them game will dip into the single digits when it goes near the rusty ship skeleton on the first beach sequence. Exiting the time demo and this point and running it again, it will stay at 30+... restarting the game and again the first run its dipping into single digits and subsequent runs are fine.
I played through, unlike with the 3800 breaking a box did nothing.
I noticed that there is occasional stutter.. My FPS is around 80 in most spots when playing it but the game stutters. Due to the locations where it happens I think it might be a case where new data is loaded... I am not certain.