In 12-24 months, a Fury card with 4GB will probably be worth around 120 to 150 USD.. A GTX 1070 should be worth at least $300 for an AiB version, especially if you keep the box and all the assortments.
Kind of funny how you insinuate that games that utilize 8GB of VRAM are crappy ports.VRAM's primary benefit (other than buffering graphics data) is to act as a cache and reduce texture swapping. As such, it's in the games best interest to use as much VRAM as possible, regardless of whether it needs it or not.
You can add higher resale value to that list, superior overclocking potential, shadowplay, ansel etcetera...
DPC latency was an issue post launch, but has been fully rectified via via drivers for a while now. That's why nobody talks about it anymore..
I think you misunderstood my comment about the VRAM usage. I'm mainly talking about the small handful of games that suffer from a lack of VRAM are generally bad games or bad ports. Here are few examples.
http://www.metacritic.com/game/pc/assassins-creed-unity
http://www.metacritic.com/game/pc/mirrors-edge-catalyst
Caching on VRAM itself is nice if you have the extra space but it makes no difference in actual performance when the developer accounts for the amount of VRAM, it just changes how asset data is stored and retrieved.
Fury and Fury X's will likely be worth more than $120 - $150 and 1070's will likely be worth less than $300. Just a guess but the spread will probably be closer to $75 - $100 between the cards. Higher priced cards generally lose more value over shorter period of time.
DPC latency isn't fixed for everyone so I disagree that it's fully rectified. People are still running into the issue regardless of newer drivers. Again it's highly system dependent and probably wouldn't affect the OP if he bought a 1070 but it's something to be aware of as there's a small chance it could affect him.
https://forums.geforce.com/default/.../gtx-1080-high-dpc-latency-and-stuttering/75/
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