i hate the dog in duckhunt

fitz4521

Senior member
Nov 16, 2001
782
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he laughs at me every time i miss a duck. i wish the game would let you shoot him.







sorry...i have 6 hours between classes and no work to do
 

amish

Diamond Member
Aug 20, 2004
4,295
6
81
you can shoot him but the little bastard just won't die.
 

OutHouse

Lifer
Jun 5, 2000
36,410
616
126
duckhunt. wow that brings back memories.

how are you playing it? emulator?
 

mobobuff

Lifer
Apr 5, 2004
11,099
1
81
I'm sure it could be emulated for PC (without the IR of course) and make it so you could shoot him.

Man I loved that game and that gun. I hardly ever missed though, so I didn't see the dog that much.
 

Sideswipe001

Golden Member
May 23, 2003
1,116
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Originally posted by: mobobuff
I'm sure it could be emulated for PC (without the IR of course) and make it so you could shoot him.

Man I loved that game and that gun. I hardly ever missed though, so I didn't see the dog that much.


You know you were supposed to be like 15 ft away from the tv, right? :D
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
ok, fess up... who else was 2 inches away from the screen playing that game ?
 

Juice Box

Diamond Member
Nov 7, 2003
9,615
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I have always wondered this, how did that light gun work in duckhunt?? There was no way the TV picked up where you were shooting, anyone know how it worked?
 

shekondar

Golden Member
Apr 10, 2003
1,119
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Originally posted by: digitalsnare
I have always wondered this, how did that light gun work in duckhunt?? There was no way the TV picked up where you were shooting, anyone know how it worked?

The duck on the screen flashes at a particular frequency, and the gun picks up that frequency (it has an extremely narrow field of view). If it sees something flashing at that rate when you pull the trigger, it signals a "hit".
 

Tremulant

Diamond Member
Jul 2, 2004
4,890
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Originally posted by: rh71
ok, fess up... who else was 2 inches away from the screen playing that game ?

I'd be like 2-3 feet away, but I'd cheat (sometimes..) and put the gun right up against the screen.
 

fitz4521

Senior member
Nov 16, 2001
782
0
0
Originally posted by: Citrix
duckhunt. wow that brings back memories.

how are you playing it? emulator?


i've got an nes, the duckhunt/super mario 1 game, and the gun
 

WhiteKnight

Platinum Member
May 21, 2001
2,952
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Originally posted by: shekondar
Originally posted by: digitalsnare
I have always wondered this, how did that light gun work in duckhunt?? There was no way the TV picked up where you were shooting, anyone know how it worked?

The duck on the screen flashes at a particular frequency, and the gun picks up that frequency (it has an extremely narrow field of view). If it sees something flashing at that rate when you pull the trigger, it signals a "hit".

Which is why that white square appears around the duck/skeet every time you fire.
 

fitz4521

Senior member
Nov 16, 2001
782
0
0
Originally posted by: Sideswipe001
Originally posted by: mobobuff
I'm sure it could be emulated for PC (without the IR of course) and make it so you could shoot him.

Man I loved that game and that gun. I hardly ever missed though, so I didn't see the dog that much.


You know you were supposed to be like 15 ft away from the tv, right? :D


my dorm room is only 13'x14'....with all the beds and clothes and desks all over, u can only get 7 or 8 feet away...tops
 

mobobuff

Lifer
Apr 5, 2004
11,099
1
81
Originally posted by: Sideswipe001
Originally posted by: mobobuff
I'm sure it could be emulated for PC (without the IR of course) and make it so you could shoot him.

Man I loved that game and that gun. I hardly ever missed though, so I didn't see the dog that much.


You know you were supposed to be like 15 ft away from the tv, right? :D

Plastic to the glass baby, plastic - to - the - glass. :)