Originally posted by: TechBoyJK
i've played stalker too. I love stalker, no complaints. About Crysis, what do you mean you can never get a head shot? I can raise hell in that game with a pistol and a silencer, all from head shots. I can run and gun head shots. I'm a pretty seasoned PC FPS'r, so maybe you just aren't up to my level of control and skill (not meant as an insult). Also, I don't understand how the Crysis graphics look like a "cartoon", imho STALKER looks more cartoonish than Crysis. The deal with Crysis and I is that it looks the least like a cartoon than any game i've ever played.
And Crysis isn't just about running from one point to another. Yes, it has checkpoints, and no, it isn't like an RPG in the way that Stalker was, but then again, they are two different games in that regard. I like the Sandbox idea, in that you have a set of objectives, and you get them done however you can. Of course you could say that Crysis is linear in that you go from one objective to another, but then again MOST games are that way. It's called progression. I agree the beauty of Stalker is that is has the RGP element, but the beauty of Crysis is that all you have is objectives. How you achieve them isn't linear at all. I've played through the game several time on Delta, and I'm still finding new ways to get things done.
However, besides the CRYSIS game, there is also the MOD community, which is just amazing. Go to CRYMOD.com and look up CRYRECON:NanoWarrior. It's basically a new game using the engine that incorporates all kinds of stuff not even found in CRYSIS. Such as 3rd person views, command of squad mates, etc.. It's like Crysis meets Ghost Recon.