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I got an idea about how a program would work to compress already compressed lossless

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I need an expert who can optimize and write new code based on my requirements.

If you need someone to write this code for you, I will put money on the fact that your idea will not work.

Compression is math. If you can do the math required to design a lossless compression algorithm better than what already exists, then coding should be a simple matter for someone of your capabilities.

I advise saving your money.
 
No, what you need is a proof of concept. It doesn't matter how optimized it is or what the user interface is, you need to demonstrate that your compression algorithm actually works better than the competition for some interesting set of files.

I'm very skeptical you came up with a fully realized compression algorithm that you have any confidence works well but lack the means to implement it in anything. If you're serious about this learn how to program in something, anything. Getting a compression algorithm to just work requires very little esoteric programming, just a small amount of complete file loading and saving. The rest is just math and manipulating things in memory. If you can't learn this much then I doubt you can really properly express a compression algorithm. More likely it'll consist of some vague high level ideas where you're expecting someone else to make it work with leaps of logic.

Your request sounds like "I have this incredible idea for a math theorem, I just need someone else to write the proof for it."

Heh, I should have kept reading, I see people have already covered my sentiments.
 
I haven't read anything about wavelets yet, I know that it was a replacement for JPEG or MJPEG but don't know much about it other than it being a lossy compression scheme.
 
Look up the JPEG2000 standard for an example of a current implementation. The basic idea is that wavelets have better / more natural time-frequency localization than do Fourier-based methods (like DCT), and so are a more natural fit for most sounds/images. This results in a more efficient compression algorithm than can be achieved using older methods.

Standard texts on this subject can be found by Vetterli or by Strang & Nguyen, and several others.
 
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