While DA2 certainly had issues with story continuity I thought the story was far more interesting than the one from awakenings. Origins certainly had the best story so far, but unless the rest of the arch demons start waking up all at once there really isnt anything they can do to top that story as far as wardens are concerned (unless you want to tell a story about the wardens becoming a political entity, which could happen considering what happens in DA2).
Now bugs on release do suck and the game was certainly rushed out which shouldnt have happened, I believe even bioware employees will admit to that. Having just played it through in the last few weeks for the first time I can say that I havnt encountered any bugs that were worth remembering.
As far as the gameplay goes I guess that is mostly personal preference, for me I prefer the quicker paced combat, I got so bored with origins combat I stopped looking forward to fights since in most it was use a couple of cooldowns and then auto attack unless the fight went really long so I could use the cooldowns a second time (at least awakenings added stamina pots). I am also not sure why the waves are considered bad... I always thought that having to adapt on the fly to new enemies is more tactically challenging than knowing exactly what your up against before you start.
Not being able to equip companions armor dosnt bother me in the least either, other than a couple of the massive armor sets in the first game I thought most of the armor looked hideous. Morrigan wore her robe or her upgraded robe, Leliana I downloaded armor for and everyone else wore one of a few sets which I thought looked good, and I gladly give that up to have companions that look decent. There is still plenty of weapons and jewelery to equip to keep me occupied.
I rather enjoyed DA2, my only real complaint is that just like in awakenings if you want a healer its Anders or bust, and i really dont like Anders