Good day AT people. I have a question that I thought some people might like to discuss. Hyper-Threading is a proprietary technology developed by Intel where every physical core can be "split" into two logical cores that can perform processes simultaneously to speed up an application (that's a very watered down explanation but the point of this post is not to discuss what HT is but how). But the program must be developed to utilize Hyper-Threading in order for it to work... Sooo my question to you guys is, how much will games of the future utilize HT? Will HT become a big and indispensable aspect of gaming? Or will it not. Seems like right now, the results of HT'ing in games is mixed at best.
So what do you think? Looking for people to weigh in on this. If this has already been discussed, or my question is off, please forgive me and ignore.
Thank you.
			
			So what do you think? Looking for people to weigh in on this. If this has already been discussed, or my question is off, please forgive me and ignore.
Thank you.
 
				
		 
			 
 
		 
 
		 
	 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		
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