The truth is, its absolutely a shame that ATI doesn't adopt Physx... standardization takes times and support from the industry as a whole (ati + nvidia). its this kind of fanboi mentality that you just displayed "ATI is ALWAYS right" crap that made it "ok" for ATI to not adopt, and to go as far as releasing drivers to "block" people's effort to try to hack to enable the techonology.
Wow.. it's Nvidia's drivers that block GPU accelerated Physx. The Nvidia drivers detect an ATI card and shut it off. The hack works by tricking the Nvidia driver into not detecting an ATI card, ATI has nothing to do with it.
It's not a shame that ATI doesn't adopt Physx, it's a shame that Nvidia bought it up to horde the tech. If Ageia still owned it then Nvidia and ATi could have both adopted it without risk and there would actually stand a chance of becoming widespread.
Nvidia for one never said ATI could use PhysX for free, that would be a licensing deal. They said ATI could use CUDA for free, which would be the easiest way to get Physx onto the platform.
I already stated this before but this would be the worst mistake ATI could make. Imagine if they licensed Physx from Nvidia for 1 penny per card, and soon all games used Physx GPU accelerated physics.
Then Nvidia raises the licensing fee to 5 bucks a card (this is about the cost to license SLI for a mobo, which is just a string in BIOS to implement). Now everyone would expect Physx, and ATI has to pay Nvidia to keep making hardware. If Nvidia jacked the price up to $10 a card it'd basically make ATI non-competitive and that's definitely in their interest (but not Ageia's).
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