ModestGamer
Banned
- Jun 30, 2010
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i wasn't arguing that your well crafted asm was not faster than the windows c++. but good C++ compiled, vs good asm, is not going to be a huge difference.
inefficient code is going to be terrible in general.
i used to work for a big AV vendor for the consumer division. i remember once a decision was made to have an animated globe during scans that would spin while it waws scanning. to animate the globe the devs who were well apparently retarded put the code to animate in the main thread...
anyhow this made the scan about 20% slower. since it was close to the ship date and they didnt wnat to have to fix everything, all that was done was it was changed into a stock progress bar instead of an animated globe... it only was 5% slower, but still.
bad code is goin gto be slow. good code, compiled with a good compiler, vs. asm is a totally different story.
well good code with a dedicated compiler "IE microcontroller units" is going to be efficient. think about this. without code bloat what would drive hardware sales ??
