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How many 1080p games for xbox?

asintu

Senior member
I was wondering how many 1080p games there are presently developed for xbox? What's the future 1,2 years trend? what's your opinion? are 1080p screens worth it today or not?
 
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.
 
Originally posted by: spidey07
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.

Well, the screen size matters too. There's almost no benefit in getting 1080p for a 32" or smaller screen. Even up to 42" is iffy I think. 1080p really shines on larger displays.
 
Originally posted by: spidey07
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.

when i say 720p, i imply 1080i
 
Originally posted by: spidey07
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.

I tend to agree with this statement. There are plenty of good 720p display devices on the market currently; however, if you are looking to future proof yourself, buying a 1080p TV is the way to go (assuming your viewing distance will allow you to take advantage of it). 1080p is an advantage to any display (all other things equal) as long as you are sitting close enough to it. If you are buying a 32" screen for a 12' viewing distance, there is little reason to buy an HDTV period. There are nice charts on the net that allow you to determine which set is best for you, but I would highly recommend buying a 1080p set at an appropriate size for your viewing distance.

As far as games that are actually rendered in 1080p on the xbox there are only like 2 or 3. Most games are rendered at 720p or lower res (often non standard) but are designed to scale to 720p or 1080p. The xbox was designed to scale games well.

Also note that there is no such thing as a 1080i digital set. The only 1080i sets were CRT based. All digital displays (LCD/PLASMA/DLP) are progressive (in that they refresh the whole screen at set intervals). As far as sources go, spidey is correct... some 1080i sources will be pretty much exactly the same as 1080p (in the case of 24fps film) as long as your set handles the de-interlacing well.
 
Originally posted by: Queasy
Originally posted by: spidey07
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.

Well, the screen size matters too. There's almost no benefit in getting 1080p for a 32" or smaller screen. Even up to 42" is iffy I think. 1080p really shines on larger displays.

I would've thought that having 1080p on a smaller size screen would be just as great as a larger one... maybe better.

Total number of pixels is the same, but per square inch, the smaller screen is better so you don't notice the jaggies (aa is not needed).
 
Originally posted by: tigersty1e
Originally posted by: Queasy
Originally posted by: spidey07
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.

Well, the screen size matters too. There's almost no benefit in getting 1080p for a 32" or smaller screen. Even up to 42" is iffy I think. 1080p really shines on larger displays.

I would've thought that having 1080p on a smaller size screen would be just as great as a larger one... maybe better.

Total number of pixels is the same, but per square inch, the smaller screen is better so you don't notice the jaggies (aa is not needed).

it depends on how good your eye sight is and/or how close you are to the screen

1080p is always going to offer a better picture than 720p

Although I will agree, there is a point where the larger screens become almost too large, which is why some of the record breaking ones shown off at shows such as CES are being touted with even higher resolutions such as 2160p (basically 4 x 1080p screens in one).

Of course at this point 720p sets are pretty much on the downslope of being phased out and being quickly replaced by 1080p sets. 40" and up is almost all 1080p except for a few stragglers - most likely plasma sets or the occasional DLP or even LCD that will most likely be misleadingly placed on sale to try and get rid of the last of the inventory.
 
Originally posted by: bigrash
There's only 2 or 3 games in 1080p for the 360. Virtua Tennis is one of them. Can't remember the other ones.

but what's the general forecast for the next 1,2 years in terms of 1080p games rolling out?
 
Originally posted by: asintu
Originally posted by: bigrash
There's only 2 or 3 games in 1080p for the 360. Virtua Tennis is one of them. Can't remember the other ones.

but what's the general forecast for the next 1,2 years in terms of 1080p games rolling out?

Native 1080p games are just not going to happen for the 360 or PS3, in terms of games with complex graphics. Puzzle games or simple games (such as Virtua Tennis) may be rendered in 1080p, but the graphics themselves will not be that great. With current generation consoles, a developer has to choose between good graphics for everyone or a higher resolution for a few. The 360 just does not have enough power (framebuffer is only 256MB, bandwidth is only 22.4GB/s) to make rendering @ 1080p feasible.

All 360 games, I believe, are upscaled to 1080p. This makes things confusing because if you look at the back of the game box, it will say "1080p" but this is not truly 1080p, only upscaled. Halo 3 says that it is 1080p on the box, but it really is rendered at below 720p.





 
A handful of PS3 games ARE native 1080p, and more are coming out.

Of course, I still would rather have 720p (which these games do) and maintain better GFX.
 
The less 1080p games the better. Neither console has the fillrate/bandwidth to support it, so I'd rather they not destroy the gfx of the game just to get that marketing bullet point.
 
so then if most games are only upscaled to 1080p..would a 720p display have a better game image quality than a 1080p?
 
Originally posted by: RESmonkey
A handful of PS3 games ARE native 1080p, and more are coming out.

Of course, I still would rather have 720p (which these games do) and maintain better GFX.

Lol care to name them?
 
Originally posted by: biggestmuff
Originally posted by: asintu
Originally posted by: spidey07
If you purchase a non-1080p display you are buying outdated technology. Depending on the source 1080i = 1080p they are one and the same.

when i say 720p, i imply 1080i

What? :roll:

That's what I was about to say. When I say 480i, I imply 1080p. 😕

WTF?
 
Originally posted by: asintu
so then if most games are only upscaled to 1080p..would a 720p display have a better game image quality than a 1080p?

Depends on the scaler, but generally, it should look the same to your eye.
 
Originally posted by: Extelleron
All 360 games, I believe, are upscaled to 1080p. This makes things confusing because if you look at the back of the game box, it will say "1080p" but this is not truly 1080p, only upscaled. Halo 3 says that it is 1080p on the box, but it really is rendered at below 720p.

You are correct, all 360 games state support for 720p/1080i/1080p on the back of the box because the 360 has the ability to upscale everything to a maximum of 1080p. The PS3 lacks a full scaler chip, and can only upscale one axis, not both, from what I understand. That's why if you own a 1080i-only TV (which some do still exist out there, I got rid of mine just last August), and you play a game that only supports 720p, you have to play at 480i because it won't upscale.

As far as true, non-upscaled 1080p games, there are very few. The Halo "fiasco" of it really displaying 640p and upscaling from there is common with other games, it just got a little out of control simply because it was Halo. Polyphony Digital is claiming 1080p native for GT5 on the PS3 later this year, but I'm pretty sure it's already been shown that they are using the weakened scaler chip in the PS3 to upscale one of the axis. I'm thinking it's the vertical axis, but I could be wrong.

The whole point being, with this generation, don't get caught up in what is supposed to be native 1080p, because chances are good that it's really not. And in the grand scheme of things, it doesn't matter, especially with the 360, since it does a fantastic job at upscaling everything. I've downloaded the PS3 and 360 demos of Burnout: Paradise, and I highly prefer the 360 version because it upscales to 1080p for my TV, whereas the PS3 version plays at 720p, and I can easily tell the 360 version looks better.
 
Originally posted by: blurredvision
The whole point being, with this generation, don't get caught up in what is supposed to be native 1080p, because chances are good that it's really not. And in the grand scheme of things, it doesn't matter

True. :thumbsup: I don't recall Call of Duty 4 making as much noise because it is apparently only 1024x600. But everyone thinks it looks great. Halo 3 looks great too. I'd rather have a game that looks better but has a lower native resolution than a game with diluted graphics just so they can make it natively 720p or 1080p.
 
The PS3 lacks a full scaler chip, and can only upscale one axis, not both, from what I understand. That's why if you own a 1080i-only TV (which some do still exist out there, I got rid of mine just last August), and you play a game that only supports 720p, you have to play at 480i because it won't upscale.

I believe this has since been remedied with a firmware update, though I'm not positive. I'm able to select a multitude of display options in both movies and games and it displays all of them just fine.

IIRC, it'll upscale all movies to 1080P over HDMI. It also upscales games to 1080P over HDMI or component (which surprised me). I did this testing with my Samsung 50" 1080P DLP.


The PS3 scaler used to seriously suck, but I believe it's been improved. I don't know much of the details behind it though.

 
Originally posted by: mugs
Originally posted by: blurredvision
The whole point being, with this generation, don't get caught up in what is supposed to be native 1080p, because chances are good that it's really not. And in the grand scheme of things, it doesn't matter

True. :thumbsup: I don't recall Call of Duty 4 making as much noise because it is apparently only 1024x600. But everyone thinks it looks great. Halo 3 looks great too. I'd rather have a game that looks better but has a lower native resolution than a game with diluted graphics just so they can make it natively 720p or 1080p.

Well, it probably has more to do with the fact that COD4 looks incredible and runs at a silky smooth 60fps 99.99% of the time, and has some excellent AA where you cant even see the jaggies.

Whereas Halo 3 looks like a high res xbox 1 game, running at 30fps and is jaggalicious.
 
Originally posted by: RESmonkey
^ Yeah, the whole Halo not even being 720p sucks. I see jaggies...2xAA fails!

An extra 80 lines wouldn't remove those jaggies, and personally I don't think they are a problem. Halo was designed to run solid at what it does, so Bungie didn't get overly ambitious with certain effects. Things like the HDR lighting is more important than more AA.

Also keep in mind that Halo can essentially run at 2-3x speed in saved films with little to no hickups (I don't think I've encountered any).

I guess my point it there were some graphical sacrifices made in Halo, but I personally feel the advantages far outweigh the cons.
 
Some people get their pantys in way too much of a bind over this stuff.

Give me a good story, solid game play, and steady frame rates over marginally better(if even noticable) image quality any day.

Obviously all would be ideal, but everything comes at a compromise.
 
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