Imyourzero
Diamond Member
- Jan 21, 2002
- 3,701
- 0
- 86
Originally posted by: ArchAngel777
Originally posted by: Imyourzero
Randomint, we already have some of the effects that you mentioned (buildings crumbling, water splashes, footsteps in sand/snow, blood trails, etc). Problem is, they haven't been overly realistic for the most part. The buildings usually crumble in the same manner every time and the water splashes and blood trails are there but they can definitely be improved upon in terms of realism.
The other things you mentioned such as leaves that crunch (not just sound effects) and being able to set fire to an environment and have it spread realistically...now THAT would be cool since even in today's most dynamic environments you are STILL limited to what you can do and how you are allowed to manipulate certain objects in the game world. I always thought Red Faction was cool because you could use the rocket launcher to blow holes through most any wall if you didn't want to use the door...I even used it to make a tunnel and burrow into a wall underground but of course there was a limit to how deep the hole could go. Still cool, though.
When games eventually get to the point where storage capability and processing power isn't a problem for most things, one of the coolest things IMO would be a game where you could drive literally anywhere. There would be no invisible walls and the programmers would take satellite or map data and recreate every highway, street, and alley in the world (or at least the U.S.). Imagine a game like GTA where you could exit your apartment in New York, go steal a car, and drive NONSTOP with no load screens all the way to Las Vegas or San Diego. That would be nuts! I probably wouldn't leave my house for weeks because I'd have to experiment driving in/around all the real-life locales and jumping off bridges that were under construction.![]()
Actually, that is a really cool post. I would like that too, because my favorite games are realistic driving games. I would use that game (or program) to drive around the city before I visited it in person (I travel for my job frequently). So, that would be a great tool, especially when going into an area you have no idea about.
Yep. Obviously it would be outdated pretty quickly, as they are always doing construction and adding new roads/buildings/etc. but even if the game was a snapshot of the state of the road system in a particular year, it would be absofrickinlutely incredible.