Originally posted by: nyker96
somehow I don't see even quads been used in the next 6months, I can't image 6/8/12 cores been fully used. my duel cores at home just sitting pretty 95% of the time browsing web and once a week do 5-6hrs of h264 duty is about it.
Originally posted by: amenx
Servers need 6, 8 cores, not the regular guy or gamer.
Originally posted by: amenx
Servers need 6, 8 cores, not the regular guy or gamer.
Originally posted by: Denithor
Originally posted by: amenx
Servers need 6, 8 cores, not the regular guy or gamer.
Gamers today need two cores and can use four cores in a growing list of games (UT3, SupCom, GTA4 just to name the ones that come to mind immediately).
Gamers tomorrow will need four cores and be able to use 6/8/12/whatever as games become more highly multithreaded.
And if you doubt that will happen - just consider that the consoles are going the same direction (Xbox360 is triple core and PS3 is like octocore or something crazy) and these days nearly everything is developed with the consoles in mind first and foremost.
Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.
...Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.
Originally posted by: ilkhan
...Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.
wow.
Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.