How far away are 6 and 8 core CPU's?

clarkey01

Diamond Member
Feb 4, 2004
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We far off?

I may wait another year and get a SSD (provided prices goes down and capacity goes up)
 

Denithor

Diamond Member
Apr 11, 2004
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Intel plans to launch the 6-core/12-thread 32nm Westmere within the next six months I believe. And they supposedly have the next generation SSD about ready to go, should be out within the next few months.
 

masteryoda34

Golden Member
Dec 17, 2007
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AMD is starting to ship 6 core CPUs now. Intel has been shipping the 6 core Dunnington (Core 2 based) for a while already. Both of these are server chips though.
 

Gikaseixas

Platinum Member
Jul 1, 2004
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6 to 12 months i think.

u still have a nice system, a C2Q @ 3.0 is fast for most tasks. Wait a bit more
 

nyker96

Diamond Member
Apr 19, 2005
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somehow I don't see even quads been used in the next 6months, I can't image 6/8/12 cores been fully used. my duel cores at home just sitting pretty 95% of the time browsing web and once a week do 5-6hrs of h264 duty is about it.
 
Jul 10, 2007
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Originally posted by: nyker96
somehow I don't see even quads been used in the next 6months, I can't image 6/8/12 cores been fully used. my duel cores at home just sitting pretty 95% of the time browsing web and once a week do 5-6hrs of h264 duty is about it.

exactly.
i honestly don't even think that at the regular home consumer level, we've used SINGLE cores to their fullest potential yet. why the need for 8 cores?
 

Viditor

Diamond Member
Oct 25, 1999
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AMD is shipping 6 core CPUs now, and 12 core CPUs at the end of the year...
 

Viditor

Diamond Member
Oct 25, 1999
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Originally posted by: amenx
Servers need 6, 8 cores, not the regular guy or gamer.

Depends on how many virtual machines you're running, but in general I agree with you.
:)
 

Denithor

Diamond Member
Apr 11, 2004
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Originally posted by: amenx
Servers need 6, 8 cores, not the regular guy or gamer.

Gamers today need two cores and can use four cores in a growing list of games (UT3, SupCom, GTA4 just to name the ones that come to mind immediately).

Gamers tomorrow will need four cores and be able to use 6/8/12/whatever as games become more highly multithreaded.

And if you doubt that will happen - just consider that the consoles are going the same direction (Xbox360 is triple core and PS3 is like octocore or something crazy) and these days nearly everything is developed with the consoles in mind first and foremost.
 

geokilla

Platinum Member
Oct 14, 2006
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Originally posted by: Denithor
Originally posted by: amenx
Servers need 6, 8 cores, not the regular guy or gamer.

Gamers today need two cores and can use four cores in a growing list of games (UT3, SupCom, GTA4 just to name the ones that come to mind immediately).

Gamers tomorrow will need four cores and be able to use 6/8/12/whatever as games become more highly multithreaded.

And if you doubt that will happen - just consider that the consoles are going the same direction (Xbox360 is triple core and PS3 is like octocore or something crazy) and these days nearly everything is developed with the consoles in mind first and foremost.

How many years will it be before that really happens? Games today still rely more on GPU than CPU.

Just stuck with your Q6600. Since your Q6600 is running at 3Ghz with just 1.17Vcore, try hitting 3.2Ghz or even 3.6Ghz if you're lucky.
 

A554SS1N

Senior member
May 17, 2005
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I'm hoping for 32nm 8 core CPU's by roughly this time next year, which is when I intend to upgrade. Unfortunately, they'll probably cost a fortune if they are available.
 

alcoholbob

Diamond Member
May 24, 2005
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Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.
 
Apr 20, 2008
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Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.

Which is exactly why Phenom X3's make so much sense.

:thumbsup:
 

ilkhan

Golden Member
Jul 21, 2006
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Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.
...
wow.
 

njdevilsfan87

Platinum Member
Apr 19, 2007
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I feel like 6/8 core CPUs will be too expensive for quite some time. Quad cores are STILL overkill for most people even though they have they have been priced well for 2 years now (Q6600).

Just overclock that Q6600 a bit more if you feel the need to upgrade. Your chip at 3GHz requires similar voltage to mine, which I run 3.6GHz at 1.33V, with EIST enabled for cooler idle temperatures.

My next build which I plan next summer, if 6/8 core CPUs are available, I'd rather just go for a higher clocked quad core and raid0 SSDs. I feel the SSDs will make the biggest difference. I have yet to see my Q6600 fully utililized. Though I have seen over 50% plenty of times which makes it benficial over a dual core.
 

Idontcare

Elite Member
Oct 10, 1999
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Originally posted by: Astrallite
Technically current gen games run on 3 cores (integer, floating point, physics) so there's negligible scaling to the 4th core.

While there is no doubt that multi-threading could be delineated in such a manner, I don't think that is what programmers do or speak to doing when they create multithreaded apps in this day and age.

I certainly do not segregate and aggregate my threads by integer or floating calc demarcation.

But I freely admit I am not an expert on the gaming programming world so I won't be entirely surprised if you confirm the multi-threading model to be precisely as you already stated it to be.
 

imported_Shaq

Senior member
Sep 24, 2004
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6 core Intel desktop is 1h 2010 (Gulftown s1366) and 8 core Intel is either 2h 2010 or 1h 2011 (Sandy Bridge). Both are desktop CPU's.