<<I never got him. I finally found out what you had to do, but then I couldn't get him because I didn't have all the stuff you needed to get him. The only hidden Aeon I got was Yojimbo, but that bastard always wants money. He is really cool looking though, I love that japanese warrior look. >>
Don't worry I totally missed all the items the first time through as well. Once you get the airship and have visited Bevelle, you can go back to all the cloisters of trials. He is absolutely worth getting. Since my Yuna is pretty well leveled (thus Anima as well), Anima does like 70,000 damage with regular attack.
<<I think Bahamut and Anima are great but on the other hand, I consider the Magus Sisters pretty weak...>>
You gotta be kidding right??? First of all Bahaumat and Anima is only one person. They can't really heal themselves except if you teach them Curaga but then it still wastes a turn, plus their agility isn't too great. The Magus Sister's get 3 turns. The fat chick always casts good defense spells. And if Yuna is really leveled up, each of the sister's attack can inflict 50,000+ damage! So 3 sister's attacking in one turn can do 150,000+ damage. Even Anima and Bahaumat's overdrive can't pass 99,999.
<<What is the deal with Anima? Is he like a tortured soul that gets dragged up from hell? His whole summon animation and attacks are really cool. I like how he is all chained up.>>
Well Anima is Seymour's mom. She wanted to provide him with one of the most powerful aeons to quench his thirst for power but obviously it wasn't enough. I guess Seymour's mom was kinda in pain emotionally and it played out in the aeon.
Now here's a brain buster, how come the final aeon (supposedly the strongest) can't even stand against anima/magus sister??? Actually for the last boss, I only used Holy to kill each one of them. 2-3 Holys and they all fall. I guess I shouldn't make my guys too strong
