how did Oblivion get such a high rating?

ShawnD1

Lifer
May 24, 2003
15,987
2
81
This game is horrible. It's made by the same people who made Fallout 3, so I keep giving it the benefit of the doubt, but it keeps sucking ass. I've explored most of the map and I have yet to find any merchants that have money. My inventory is constantly full because I can't find a single person who can buy any of it. I'm looking for mods or patches to fix this bullshit, but so far I haven't found anything.

Seriously, can anyone tell me how this game deserves anything higher than a 4 or 5 out of 10?
 

Sylvanas

Diamond Member
Jan 20, 2004
3,752
0
0
I gave it a go and after an hour lost interest and never touched it again. Fallout3= good. Oblivion= not.
 

dj2004

Platinum Member
Oct 8, 2004
2,246
0
71
Merchants replenish their funds within three days time, IIRC. There ARE mods out there that changes this, along with just about every other aspect of the game.

Without mods, gold is useless as the game levels with the player. This means once you hit a certain level, foes (even regular bandits) will begin carrying daedric items.

How can you enjoy Fallout 3 so much yet despise Oblivion? Fallout 3 is essentially Oblivion with guns in a more modern setting.

And mods can be found at the official forums and at various sites such as tesnexus.com. I highly suggest using mods as, like Fallout 3, the vanilla game becomes boring quickly, not to mention that the graphics are mediocre (in 2006 Oblivion was quite beautiful though).
 
Oct 30, 2004
11,442
32
91

How does Oblivion compare to Morrowind? Now that the dust has settled, is Morrowind regarded as superior?
 

vj8usa

Senior member
Dec 19, 2005
975
0
0
Originally posted by: WhipperSnapper

How does Oblivion compare to Morrowind? Now that the dust has settled, is Morrowind regarded as superior?

I don't know about the general consensus, but I thought Morrowind was far superior to Oblivion. The world felt more mystical, or alive, or something. For all its fancy shaders and voice acting, Oblivion just seemed bland and uninteresting.

Almost every time I was walking towards a specific location for a big quest in Morrowind, I'd come across something really cool and interesting, be it a dark and ominous burial chamber or some nitwit that got tricked by a witch and wanted help. Heck, sometimes I'd forget why I was going that way in the first place because I'd get so involved doing random stuff. Not so with Oblivion - I felt like I was walking through miles of copy-pasted forest, sprinkled with mild and repetitive rocks and plants.

Oh yeah, and another thing I despised about Oblivion was how everything was pretty much matched to your level. Nothing you encountered ever felt incredibly easy or impossibly difficult, which got tiresome. I remember stumbling upon my first Daedric ruin in Morrowind and actually being a little nervous because I had no idea what this place was. I walked in and got my ass handed to me. As you gained levels and found new gear, though, there was a real sense of accomplishment when you realize you can wipe the floor with the enemies that used to give you so much grief.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Morrowind was equally awesome because of mods, and anyone playing that one vanilla was also missing out a lot of things, it's the same story with Fallout 3, Bethesda make the basis, the structure, and the community completes their work, it's been like that since Morrowind and perhaps before, but I myself have started playing the Elder Scrolls series starting with Morrowind. And if Beth's games were stable I would play them all day long exactly due to the mods out there, but mods or not they all crash regularly on me so I stay away from them, against my will, I do like their games, they're just unstable.
 

ShawnD1

Lifer
May 24, 2003
15,987
2
81
Originally posted by: dj2004
How can you enjoy Fallout 3 so much yet despise Oblivion? Fallout 3 is essentially Oblivion with guns in a more modern setting.

Lots of little things. I'm inside a building, the red quest arrow tells me to go outside. I go outside. Now the little arrow tells me to go back inside. What the fuck. The quests are so generic and vague that I have no idea what I'm doing. The one I'm doing right now says help a guy get into the gate house so we can open the gate to a castle. Ok then. How the hell do I do that? The quest arrow has me running in circles, the guy with the key just ran off and disappeared after I talked to him, the guy leading this operation keeps asking if I'm ready yes/no then doesn't do anything when I say yes.
As the AVGN would put it, this is a "where the fuck do I go?" game. I just need to abandon this quest until later because I can't figure out what the hell I'm supposed to do.

Another difference between this and fallout is that fallout's combat system wasn't completely broken. This game seems to focus on melee combat, but melee combat sucks. I've leveled my sword skills several times now and it's still far weaker than the magic spell I started with at the beginning of the game. The bow isn't much better. It does no damage, you can't block very well with it, so basically you're dead if you try to use that. The only viable way to kill anything in this game is with a shield and magic. Fallout was like that too where you need a gun, but at least it had variety. My character in Fallout is carrying like 10 different ranged weapons. In Oblivion, I have 1 ranged magic attack and 1 close range magic attack.

Another problem is that if you make 1 mistake early in the game, the whole game is pretty much over. I stole some items from a guy's house, just like I would in Fallout, and somehow all of the guards in the entire world know that I did that. They confront me with a fine of 3000 gold (more money than you'll make in an entire day of playing the game), and since I can't pay that, I need to just kill the guard. Yay, now the fine is double what it was before and I'm pretty much banned from every city in the game because of it. Fallout did not have that problem.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Originally posted by: ShawnD1
Originally posted by: dj2004
How can you enjoy Fallout 3 so much yet despise Oblivion? Fallout 3 is essentially Oblivion with guns in a more modern setting.

Lots of little things. I'm inside a building, the red quest arrow tells me to go outside. I go outside. Now the little arrow tells me to go back inside. What the fuck. The quests are so generic and vague that I have no idea what I'm doing. The one I'm doing right now says help a guy get into the gate house so we can open the gate to a castle. Ok then. How the hell do I do that? The quest arrow has me running in circles, the guy with the key just ran off and disappeared after I talked to him, the guy leading this operation keeps asking if I'm ready yes/no then doesn't do anything when I say yes.
As the AVGN would put it, this is a "where the fuck do I go?" game. I just need to abandon this quest until later because I can't figure out what the hell I'm supposed to do.

Another difference between this and fallout is that fallout's combat system wasn't completely broken. This game seems to focus on melee combat, but melee combat sucks. I've leveled my sword skills several times now and it's still far weaker than the magic spell I started with at the beginning of the game. The bow isn't much better. It does no damage, you can't block very well with it, so basically you're dead if you try to use that. The only viable way to kill anything in this game is with a shield and magic. Fallout was like that too where you need a gun, but at least it had variety. My character in Fallout is carrying like 10 different ranged weapons. In Oblivion, I have 1 ranged magic attack and 1 close range magic attack.

Another problem is that if you make 1 mistake early in the game, the whole game is pretty much over. I stole some items from a guy's house, just like I would in Fallout, and somehow all of the guards in the entire world know that I did that. They confront me with a fine of 3000 gold (more money than you'll make in an entire day of playing the game), and since I can't pay that, I need to just kill the guard. Yay, now the fine is double what it was before and I'm pretty much banned from every city in the game because of it. Fallout did not have that problem.

When you spend time, lots of time playing Bethesda games you will understand that the real patches are the modifications made by the community. All the issues you've mentioned I remember experiencing them in the vanilla game, but a word of advice from a veteran (I do pretend so) Elder Scrolls player (from Morrowind to Shivering Isles) and Bethesda supporter (yes, I do like them, but they need to spend more time on testing and leaving their obsession with Consoles), never play a vanilla un-modded Bethesda game, ever. I know lots of players who tried playing Oblivion on the XBOX360 first, and those poor bastards didn't know what they were missing, some of them switched to the PC version, for those who did have a PC capable of running it, and then they were blown away by the variety of mods out there and how much the game can be changed.

I mean, seriously, Morrowind and Oblivion are certainly amongst the most modified games of all time, at the very top with such games like the original Half-Life and other GoldSrc-based games along with the famous DOOM and Quake era of mods and clones. It's literally a sandbox product, it comes as-is, but you still need to buy all the furniture to fill up your otherwise empty house, you still need to buy the wheels and fuel for your car, I could use other analogies but you get the point, Morrowind and Oblivion at release were never considered "completed" games, too much obvious missing stuff, and in fact the first "mods" that came out for both Morrowind and Oblivion along with Fallout 3 as well were more "fixes" than custom content and assets based on the very imagination of the modder(s), at first the community had to fix the Consolized interface, the broken leveling system, and so on, and then only after two or three months are the "real" mods coming out.

It's always been like that, it's part of Bethesda's history, and it's neither a great nor a pathetic one, it's just "theirs", it's how it works with them, it's their way of doing things, either you adapt to and like it, or you don't and you ignore their games because you as a player don't feel (and understandably so) like looking for and downloading and installing properly and activating dozens of mods before you actually get to play the damn thing. It's not for everyone. So the "lazy" people or the players who just don't want to try mods will pay the price of getting bored real fast. To repeat myself again, use mods, look for them, go at TES Nexus, the web-site, and search for mods, use filters, browse the results by popularity or downloads or ratings, get the "big ones", the most updated and "alive" ones, install mods, try them, if you don't like one or more then uninstall and try others, it's a process of elimination, it's that simple, but it's time consuming, it's the real downside to it.

If you don't do that and keep playing the vanilla game, then so shall it be, you'll get bored and that's a guarantee.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: ShawnD1
This game is horrible. It's made by the same people who made Fallout 3, so I keep giving it the benefit of the doubt, but it keeps sucking ass. I've explored most of the map and I have yet to find any merchants that have money. My inventory is constantly full because I can't find a single person who can buy any of it. I'm looking for mods or patches to fix this bullshit, but so far I haven't found anything.

Seriously, can anyone tell me how this game deserves anything higher than a 4 or 5 out of 10?

Oblivion was decent,however I did think Morrowind was a lot better,as to inventory being full I had housing(had 10 houses lol) and mannequins mods which was good for stashing gear etc...
Modding section is huge and does add more depth to the game.

Now if you want to complain about ratings then how did boring Biocrap (Bioshock)get such a high rating is beyond me since the game was slow and boring,even storyline was not great and I can think of 100 games a lot better,I'm still annoyed I wasted my money buying that overhyped short game.


 

ShawnD1

Lifer
May 24, 2003
15,987
2
81
Zenoth's right. I'll mod the heck out of this until I get it the way I want it.

Now if you want to complain about ratings then how did boring Biocrap (Bioshock)get such a high rating is beyond me since the game was slow and boring,even storyline was not great and I can think of 100 games a lot better,I'm still annoyed I wasted my money buying that overhyped short game.
It's arguable that this game's main problem is consolitis. You can tell the game was never play tested if you try playing it on medium or hard difficulty. The nitro splicers kill in 1 hit, big daddy grenades kill in 1 hit, big daddy nail gun kills in 2-3 hits, your machine gun does no damage, hacked sentry guns can be destroyed by the weakest splicers in the game. It's a fun game on PS3, but the PC version is broken beyond belief.
 

Maximilian

Lifer
Feb 8, 2004
12,603
9
81
No idea, it was pretty meh IMO. Fallout 3 was much better and far more interesting, desolate wasteland with many interesting features beats giant green field with similar looking caves scattered about it.
 
May 13, 2009
12,333
612
126
I played Oblivion game of the year edition on pc and thought it was one of the best games ever made. Even today I am still impressed with the graphics and just how much there is to do in the oblivion world. I have a gtx280 and play crysis wars all the time before some guys come in here saying something about how outdated the graphics are on oblivion and how I need to get a modern computer game.
 

RyanPaulShaffer

Diamond Member
Jul 13, 2005
3,434
1
0
How did Oblivion get such high scores? I don't know...maybe people were dazzled by the graphics at the time? Maybe they really enjoy walking around vast wastelands for hours at a time, going into generic dungeons over and over again, or following a bland and uninteresting story?

Fallout 3 is the same way, since it is pretty much an Oblivion mod.

I played Oblivion back in the 90s...it was called Arena. The premise was cool back then, but now, not so much...in fact, now that I think about it, the core gameplay of the Elder Scrolls series has barely changed since then. Oblivion is a 1994 game with 2007 graphics.

Oh, and downloadable horse armor...:laugh:
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
It is a shooter with stats, basically an RPG for non-roleplayers. They made it very simple (nice little arrows pointing the way and the like), therefore it had a wide audience. It was pretty when it was launched, even though the characters in it were bland. Most people prefer shiny things, so they looked past the bland character interaction. They also managed to get people to pay for horse armor, how great of a business model is that?


The toolkit gives it modding potential, but Neverwinter Nights 1's community modules are the way to go for now.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
13
81
www.markbetz.net
I played Oblivion through, and enjoyed it, although the game has some big design shortcomings. Most of them are addressed by available mods. I think the problem with Oblivion is that the genre doesn't really translate well for the console generation. Back when Daggerfall came out just the idea of a 3D world in the computer was enough to capture the attention of geeks. Now that idea is old hat and so common it doesn't get anyone's attention. Wandering around a 3D world fighting monsters and getting treasure and stat boosts was enough for a whole generation of RPG players, but I think that genre is probably dead at this point.
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
Originally posted by: vj8usa
Originally posted by: WhipperSnapper

How does Oblivion compare to Morrowind? Now that the dust has settled, is Morrowind regarded as superior?

I don't know about the general consensus, but I thought Morrowind was far superior to Oblivion. The world felt more mystical, or alive, or something. For all its fancy shaders and voice acting, Oblivion just seemed bland and uninteresting.

Almost every time I was walking towards a specific location for a big quest in Morrowind, I'd come across something really cool and interesting, be it a dark and ominous burial chamber or some nitwit that got tricked by a witch and wanted help. Heck, sometimes I'd forget why I was going that way in the first place because I'd get so involved doing random stuff. Not so with Oblivion - I felt like I was walking through miles of copy-pasted forest, sprinkled with mild and repetitive rocks and plants.

Oh yeah, and another thing I despised about Oblivion was how everything was pretty much matched to your level. Nothing you encountered ever felt incredibly easy or impossibly difficult, which got tiresome. I remember stumbling upon my first Daedric ruin in Morrowind and actually being a little nervous because I had no idea what this place was. I walked in and got my ass handed to me. As you gained levels and found new gear, though, there was a real sense of accomplishment when you realize you can wipe the floor with the enemies that used to give you so much grief.

Exactly my thoughts. Once I realized that everything in the game was level-scaled I turned it off and un-installed. Without a chance of walking upon something totally above your power level, the game doesn't have a 'natural world' feeling.. nothing to be afraid of.. It's just the same game EVERYWHERE you go.. all scaled to you.

Morrowind was awesome when loaded with mods. It had unique atmosphere, you could get your ass busted up if you went to the wrong place, the world was freakin huge, you could see and feel the different cultures in different areas.. the whole game wasn't just a shiny green frolicking through the woods fairy-tale.

 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I HAAAAAAAAAAATED Morrowind. I thought it was god damn terrible. Love Oblivion. Love Fallout 3 more.
 

waggy

No Lifer
Dec 14, 2000
68,145
10
81
Originally posted by: GodlessAstronomer
Oblivion is awesome because of mods. If you're playing vanilla, you're missing out.

YES! you NEED mods. once i ahd the mods the game was great.

i
 

TehMac

Diamond Member
Aug 18, 2006
9,979
3
71
I play it every now and then as a benchmarking device. It's pretty cool, but I daresay mods will make it better.
 

nakedfrog

No Lifer
Apr 3, 2001
58,463
12,756
136
I had the most fun with Oblivion going through all the guild missions.

Originally posted by: ShawnD1
Now if you want to complain about ratings then how did boring Biocrap (Bioshock)get such a high rating is beyond me since the game was slow and boring,even storyline was not great and I can think of 100 games a lot better,I'm still annoyed I wasted my money buying that overhyped short game.
It's arguable that this game's main problem is consolitis. You can tell the game was never play tested if you try playing it on medium or hard difficulty. The nitro splicers kill in 1 hit, big daddy grenades kill in 1 hit, big daddy nail gun kills in 2-3 hits, your machine gun does no damage, hacked sentry guns can be destroyed by the weakest splicers in the game. It's a fun game on PS3, but the PC version is broken beyond belief.

Weird, I played through it on medium difficulty (PC), but it sounds almost like we were playing completely different games.
 

Via

Diamond Member
Jan 14, 2009
4,695
4
0
I agree with OP. I've started Oblivion at least 5 or 6 times over the past 2 years and I quit after a few days every single time. So I bought the GotY edition for Xbox 360 but it was too late. Same result.

For the life of me I can't figure out why PC gamers love this game. Console only gamers - that's a whole different ballgame. I can understand why they would love Oblivion.

I get the same feeling with Oblivion that I had with NWN.
 

Denithor

Diamond Member
Apr 11, 2004
6,300
23
81
Was there ever a patch created that removed the "enemies scale directly with your level" crap? I too started the game several times but never could get past that factor - I want some challenge at points & also want to feel powerful eventually. When the standard-issue bandits on the road always provide the same fight for you - regardless of level - it's broken.