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Holy heaven - huge curved monitor from Alienware

I think a much better solution would simply be an LCD design that had the inside frame detachable and also attachable to an identical LCD so that it would blend if you wanted to splice 2x together as one, and yet could be separated and the frame kit could be attached so that would would never know it could be spliced together as one.
 
how many threads are people going to make about this? dont think it is a big deal really. it isn't like some leap in technology or anything...it isn't even technological progress at all. A big curved monitor! wow!!!
 
Originally posted by: spittledip
how many threads are people going to make about this? dont think it is a big deal really. it isn't like some leap in technology or anything...it isn't even technological progress at all. A big curved monitor! wow!!!

I don't know, but how many LED lit DLP rear projection computer monitors have you seen? Maybe this means there will be a selection of DLP monitors available to replace the aging CRTs.


 
Funny, he says it is a "seamless curve", but the seams are blatently obvious while the guy is playing Crisis in the last 10 seconds of the video.
 
Originally posted by: postmortemIA
those are two 1440x900 cheap monitors combined into one 😀

two $150 monitors


Alienware you say? We'll tag it at $2500, someone is sure to buy it!

 
FYI its only 2592000 pixels, which is much less than 4096000 of a 30 inch panel. Its actually just a bit harder than 1920x1200. So no, you don't need anything special.
 
Originally posted by: TheSnowman
Funny, he says it is a "seamless curve", but the seams are blatently obvious while the guy is playing Crisis in the last 10 seconds of the video.

yeah, it looks like its in 4 sections of video displays.
 
Originally posted by: palladium
You probably need a tri-SLI setup to play crysis at that resolution.

Did you see the fps he was getting when playing Crysis on that monitor ? I bet he was running Crysis detail settings all at medium to get even that high of fps.
 
Originally posted by: JAG87
FYI its only 2592000 pixels, which is much less than 4096000 of a 30 inch panel. Its actually just a bit harder than 1920x1200. So no, you don't need anything special.
The huge FOV means you wind up pushing a lot more polygons.
 
Yeah eqivilant to 2 19" WS monitors slapped together, cut into 4 pieces to make the curve better. They (alienware) say they'll fix the obvious connection points (how you can see its 4 screens put together). So wider FOV means more polygons.. I could google for an attempt at an answer, you care to explain TheSnowman or give a supporting link?
Oh yes, guaranteed rip off. 1.) Alienware 2.) alienware

@TheSnowman but that doesn't explain why a 2880x900 monitor would be harder on a videocard then a 30" monitor. "The huge FOV means you wind up pushing a lot more polygons." Thats your argument.... #polygons is dependant on resolution, no?
 
Pologons are the triangles that are used to draw the things you see in a 3D image, as illustrated with white outlines here. A wider FOV means you see more stuff on the side, like shown in the mouseover comparison here. Pretty much everything you see in those shots or any other 3D rendering is made out of polygons, and the reason you see more on the sides in the image with the wider FOV is because more polygons are being used to draw those extra portions of walls, ground, sky and such.
 
vertical res is WAY to low for any modern game...

Combine it with the fact that you are gonna be REALLY hard pressed to find game support for this thing... and the fairly high chance of it costing an arm and two legs when it just comes out...

I figure third or fourth generation of this might end up in my house. So, in a few years...
 
Originally posted by: taltamir
vertical res is WAY to low for any modern game...

Combine it with the fact that you are gonna be REALLY hard pressed to find game support for this thing... and the fairly high chance of it costing an arm and two legs when it just comes out...

I figure third or fourth generation of this might end up in my house. So, in a few years...

if it costs and arm and two legs, how will i play video games on it!!!
 
Originally posted by: TheSnowman
Pologons are the triangles that are used to draw the things you see in a 3D image, as illustrated with white outlines here. A wider FOV means you see more stuff on the side, like shown in the mouseover comparison here. Pretty much everything you see in those shots or any other 3D rendering is made out of polygons, and the reason you see more on the sides in the image with the wider FOV is because more polygons are being used to draw those extra portions of walls, ground, sky and such.

Um sorry man, but that's not FOV, what you're refering to is just aspect ratio, it doesn't change the field of view. FOV is like mm on a camera lens - it affects perspective, like from 300mm tele lens to a 10mm wide angle lens. However higher FOV means less mm which means more things displayed in front so more FOV means more poligons to be calculated.

 
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