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Holy freaking crap.

StevenYoo

Diamond Member
http://www.engadget.com/2008/0...-crysis-at-2880-x-900/

oh.

em.

gee.

*edit* 1/8/08 More info from Engadget:

* It's definitely coming out in the second half of the year, but the model we've been seeing is just a late engineering prototype -- everything from the internals to the casing is probably going to change.
* There are four LED-backlit DLP projectors inside, which explains the lines in the image above, but the final version will show a seamless image.
* It's going to be an Alienware product, but it was developed by an ODM called Ostendotech.
* There's definitely some heavy-duty image-processing going on to make the images appear correctly -- the Ostendotech guy called it "the secret sauce" -- but most games will support it with very little effort, apparently.
* The ideal viewing position is directly in the middle at about two feet away. That's when the image seamlessly appears to wrap all the way around you, and it's just as sweet as you'd expect.
* Pricing information is still infuriatingly non-specific: the best we got was "more than a 17-inch flat panel and less than a Kia." Thanks, guys.
 
WOW now lets wait for a price. DLP may not be toooooo bad of a price tag.
Wish I would get to the show.
 
Lol wow....

Looks great but not really sure how practical it is. In terms of price it'll probably be like $4-5k (due to LED backlight) as it looks like 4 ~20" sub-panels aligned in portrait. The transitions are very obvious in one of the SS but I'm sure they'll work that out with panel calibration in the final builds.

In terms of pixel count its not too bad though, just slightly more than 1920x1200. 28x9 = 2,592,000 and 19x12 = 2,304,000 so SLI/CF should be able to handle that resolution for most games. The problem is some games may not support that resolution. Personally I'm not a big fan of wide aspect in FPS games as the peripheral area is kinda distracting, but it'd be pretty cool for more relaxed RPGs or maybe even RTS games (if they support the resolution or allow you to break up the display, say 3:1 ratio of game/map).

As for the LEDs, I'm guessing they're just used for backlight illumination (this would drive price up a ton btw compared to CCFL backlights) and the display itself is just rear projection DLP. The profile shot seems to indicate this as well as the display has a pretty massive footprint, similar to CRT in terms of depth.
 
Kinda kewl, but 2880x900 isn't that great, not to mention so non-standard that getting the few games that do work at that resolution to work will be hell.

I'll stick with my 2560x1600 ty, & use teh projector if i want a huge screen.
 
the LED engine for the DLP won't drive the price up that much. samsung makes a hot DLP TV with the LED engine and it's $1599 for a 56" at newegg. my 50" ultra slim DLP was $1499. i bought mine a few months before hand though, wish i would have waited a few months. no worrying about lamp life 🙁
 
this thing REALLY makes a joke of the trend in FPS games to limit the field of view to try to add more 'suspense' to the gameplay.
Normally any lower than 90 degrees field of view is too narrow, but with this thing, 120+ finally becomes do-able. Too bad game engines tend to stretch/warp fields of view that high, but with this type of display it might appear correctly.
 
Anyone here want to make me a steel reinforced desk so I can actually not have to worry about my desk splitting down the middle while trying to play games on that?
</sarcasm>

Yay for overpriced monitors based on old technology (except the OLED part...)!
 
more info from Engadget:
* It's definitely coming out in the second half of the year, but the model we've been seeing is just a late engineering prototype -- everything from the internals to the casing is probably going to change.
* There are four LED-backlit DLP projectors inside, which explains the lines in the image above, but the final version will show a seamless image.
* It's going to be an Alienware product, but it was developed by an ODM called Ostendotech.
* There's definitely some heavy-duty image-processing going on to make the images appear correctly -- the Ostendotech guy called it "the secret sauce" -- but most games will support it with very little effort, apparently.
* The ideal viewing position is directly in the middle at about two feet away. That's when the image seamlessly appears to wrap all the way around you, and it's just as sweet as you'd expect.
* Pricing information is still infuriatingly non-specific: the best we got was "more than a 17-inch flat panel and less than a Kia." Thanks, guys.
 
5k$ due to LED backlight? I disagree, my buddy got a laptop with an LED backlit display for 2k$ a year ago... and that was a whole laptop.

Anyways the biggest problem with this would be game support. They are playing crysis on it in the tech demo so apperantly crysis will support it... the problem is that crysis cannot be maxed out with triple SLI of 8800 ultra at 1680x1050... so there is no way this will be possible to max out... and it will simply look better to play crysis on higher settings on a smaller monitor. Hopefully it will stick around and we will all have monitors like that in a couple of a years. But definitely not anytime soon.
 
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