Originally posted by: KnightBreed
Originally posted by: Skoorb
Originally posted by: KnightBreedThe time of "revolutionary" video games is gone. Just about everything has been done in some form or another.
In a way you're right...we now have 3d and better and better graphics/physics. So things are evolutionary. However, there is still a major thing to be done - full surround 360 degree view. Kind of like virtual reality, but it actually doesn't look like crap.
Also if you note the physical differences between our life and a video game you'll see that there is still a gargantuan amount of reality that video games lack. Even the impressive physics in HL are nothing compared to the intriciate impressions we can leave on things in real life. There is only so much one can script into a game and it takes increasing amounts of CPU power to handle them. Perhaps AI will be needed to really pound out all the logic for true physical interaction and we're still a good number of years away from "close" to real life physics and a pretty good graphical knockoff from real life.
You are 100% correct! In my eyes, a revolutionary game would be one that brings out "virtual reality," while the rest of the industry is struggling with Quake3-level graphics. In my eyes, a revolutionary game would be one that simulates a realtime lighting and physics engine that is indistinguishable from real life, while the rest of the industry is struggling to make a lightswitch turn a bulb on and off.
The quality of video games is an evolutionary process that follows closely behind new hardware advancements. As systems get faster, games get better looking and better playing.