It's a subjective label. What it means is relative to each person's own experiences. To someone who's played a lot of great console games and never played a good PC game they could argue that it sounds like a good thing.
No, it isn’t subjective at all. It is totally quantifiable. 100%. PC CPUs are now up to 6 cores and multi-threaded. GPUs are ten times as robust. Hard Drives are Terabytes worth of space. Memory capabilities have broken the 2 gigabyte cap. Modding of PC games is main stream and common place. Internet access is more prevalent and therefore more impactful on the game. Input devices such as KB&M allow for significantly more variety than controllers. All of these are quantifiably superior to a console. And any game that you can play on a Console is capable of being re-worked to run on a PC.
With higher CPU capabilities, more baddies can be on screen at one time, and more tactical calculations can occur simultaneously, areas can be bigger, more rules can be handled, more random events can be accounted for and overall a more complex and fulfilling game can be had. With better GPU, Graphics can be crisper, areas can be visibly larger, things like clipping can be resolved or mitigated, etc... With bigger hard drives, larger games can be compressed onto multiple CDs/DVD and then expanded onto a hard drive, hence bigger and more expansive games can exist. Also with the inclusion of a hard drive resident system, read/write functions are much faster I/O than reading a spinning CD/DVD. So fewer load times, even more calculations that don’t slow down game play, more and greater changes to the game world can be maintained etc… And the memory cap removal allows for lots more to happen at the same time while not impacting visuals or other mechanics. And input devices allow for significantly finer targeting, allow for more buttons and functions readily accessable to the player and even the ability to add a controller to a PC allows for flexability where the same does not exist on the flip side.
It should be relatively apparent even to the meanest intelligence that not only are you seeing a drop in graphics capabilities, but also in complexity of the game, and quantifiably so.
And where a game is "Consolized" in the negative sense is where games that should have had a greater degree of complexity, didn't because it was "Consolized" to fit into a much lesser robust medium (the consoles).
Hell, there's even a lot of console exclusive games that are plain amazing games. That shouldn't be possible since a console exclusive should logically be the most consolized, right?
NO. Wrong. No one is saying that, Except possibly you. However, even games specifically made for consoles are significantly better in PC world (graphically and run smoother and can be modded, etc…

, yet still do not stretch a PC’s abilities significantly. And any Console specific game has to, by virtue of the hardware limitations listed above, be of a more simple order. Simple doesn’t always mean bad (I can’t say how many hours I have wasted playing Bejeweled).
It is eminently possible to have ‘Good’ even amazing games on a console. I personally think that God of War is phenomenal, and Dark Souls, and the Metroid Prime series, just to name a few. It is manifestly possible to have a good or even greate game on a console. However, I would not compare these games favorably on complexity level with games like Morrowind or DA:O or even Baldur’s Gate.
I'm of the opinion that what people term as "consolization" is merely a result of, and to an extent a contributing factor to, growth in the video game market. I think most of the complaints about it actually have very little to do with consoles themselves and are rather much more directly related to the explosion in gaming's demographic diversity. As the market expands, the "hardcore gamer" (lol) crowd is marginalized, meaning that the games they want represent a smaller slice of the market and the features they desire have less appeal.
I understand that is your opinion. Consolization is a very real situation where the capabilities of a game are limited due to the constraints of requiring it to fit into a console and/or limited to meet the more general market interests of the console demographic (i.e. dumbing down to the lowest common denominator). Although there are some components associated with the larger market, the hardware component is very real indeed.
Magically remove consoles from the equation and I think you're at a different point in the cycle, but the same cycle nonetheless. Except then the label is "phonization" or "tabletization" or "facebookization" or "handheldization" or "casualization" or whatever kind of shift the market would have underwent to compensate.
You are making up different words for the same effect, yet refuse to acknowledge that there is an issue there. Changing the name, or finding issue with it, doesn’t make the problem magically disappear. If you don’t want to call it consolization, call it Bob. Bob exists regardless of if you like it or not.
Still it does nothing to address what the other post was getting at. Supposedly too many of those games (almost all of them good ones) were 'compromised'. Even if that's the case, does that mean they're still not good or even great games? Does that mean the forward-thinking features of those games aren't valuable and progressive? I don't see why it would. The worst you could say is that they aren't reaching their 'full potential' I guess, but a game can't be in development forever either.
It only doesn’t address the issue because you refuse to acknowledge that not only is there an impact from a hardware perspective, but also from a content perspective. Until you actually realize that fact, you will never understand the arguments.
And again, a game can be good or even great on a console. However, if what makes the game great is curtailed because the game had to be made to fit inside a console, then the game could be a good deal better than it's Consolized version. this is where DA2 failed in spades. And this is where people who know what capabilities a game can and should have, but doesn't because it is getting shoehorned into a console, get really upset.