That's what I was saying back when there was like a whole year without a new raid instance (between TOGC and icecrown, 1 year with just helion dragon being added which was like a 3-4 day diversion). They put so much work into the leveling which lasts like 1-2 days and then you gotta wait a year for new raid? meh
I've been thinking about getting back into the game...
WOW is still really special IMO. Most other games are so canned.
Flying mounts IMO were a huge mistake to add to the game. As well as giving each faction Paladin/Shaman. And stream lining it so much. Oh well.
They did great work with leveling, they really did. It is a shame that it seems like the game espouses building up multiple characters rather than adding much much more for one max level character to do. But I guess that's what the rep grinds, Farmville, garrisons, etc were all about. Too bad they just didn't make raids, huh?
I also didn't mind getting "keyed" for high end content. I think it made it so that you were eager/prepared for the content, rather than queueing up to do the same dull pug raid with your 5th toon.
Losing 30% of your subscription base in 3 months is telling.
You sure about that?![]()
Yeah back when BC came out flying was awesome and was a huge improvement to the game's overall fun. Just about the most fun I've ever had in any game was when I first got flight form on my druid, flying around Nagrand. If they designed new zones so that flying made them trivial or the game is so boring that they have to remove flying to force players into content, that is just bad design.
I think your missing the point, name one game that doesn't have artificial barriers to limit the player Character, so with your example they are all bad games. Levels are a barrier, why cant I just skip level 1-2-3-4-5 and do the end battle in all RTS's? RPG, why have levels at all, just a door that max levels me and goes to end boss. You need a way of artificially limiting a player, in WOW its the CON system, you are level 10 and there are level 50 mobs, you don't go there. BUT, if you chose to, you can maybe find a way through if your careful or have help. But flying eliminates that way of limiting a character, you just fly over it, skip it, no challenge, no skill, no nothing. It has nothing to do with boring content, how would you know it was boring if you didn't engage it, you just flew over it?
That's why I like archeage... gliders and yes, a flying mount. But they're limited in duration for the most part and also strategic and usable for combat purposes. If you're just gliding along in a hostile area odds are you'll get shot down.
That and archeage's ship battles finally got good.
sadly yes im pretty confident in that statement