help me pick a WoW class.

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BZeto

Platinum Member
Apr 28, 2002
2,428
0
76
Originally posted by: oogabooga
Originally posted by: Fingolfin269
I got a paladin up to mid 50's and didn't really have much trouble until higher levels as far as dps goes. Maybe once you get commander is when you actually have some decent mid-level dps? I can't really remember it's been too long.

II'll probably keep grinding on him, but man, it's rough trying to get him to kill things.

I dont recomment grinding as an effective way to level a pally. Just flat out quest and only kill what is needed for quests.

 

Fingolfin269

Lifer
Feb 28, 2003
17,948
34
91
Originally posted by: oogabooga
Originally posted by: Fingolfin269
I got a paladin up to mid 50's and didn't really have much trouble until higher levels as far as dps goes. Maybe once you get commander is when you actually have some decent mid-level dps? I can't really remember it's been too long.

and Commander as in PVP Rank?

Hah no. Sometimes I get stuck in between mmorpgs. Seal of Command is what I'm referring to and I called it Commander because that was the name of a skill rune in Shadowbane.

So yah, Seal of Command in this case (I think that's what it is called! :p).



 

makken

Golden Member
Aug 28, 2004
1,476
0
76
Originally posted by: oogabooga
Originally posted by: Fingolfin269
When I played my priest in PvP groups we ignored the paladin, maybe mana burning him if he was healing too much. Only the best craziest geared paladins could hit for anything scary, and even then - was nothing compared to the warriors running at cloth. With few exceptions (and it still would go both ways) I'd almost always think it'd be far worse to fight shaman in group pvp vs paladins.

Maybe paladins don't do much burst dps in PvP situations, but they do provide GODLY support.

Have you ever seen a prot warrior paired with a well played pally run flags? Between blessing of freedom, bubbles, lay on hands, and a 70% + 35% chance to avoid interruption while healing, they're damn near impossible to stop.

I really don't understand how people can't see the worth of an un-killable, un-interruptable healer in PvP. A single paladin can easily turn the tide of a match.

While priests can outheal pallys, it doesn't mean much if they're dead. There's a running joke around that a priest with benediction in PvP is nothing more than a huge bullseye target. Sure, priests also have the option to spec shadow and go into shadowform, but they certainly won't be providing that much support to the group then.

In the end, a paladin's survivablity is about 50x better than a priests, and in pvp, that is far more important than a gheal hitting for 3.5k or a holy light for 3k.
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Originally posted by: Schadenfroh
Neither of those two........... Trust me, I played a priest and raided my butt off at lvl 60. In the end, if you use good UIs, you will be doing nothing but this:

http://www.rougebob.com/priest/

You get to see MC via a 2" square between RaidAssist and Decursive!

Great link ^_^

I'll agree with him on the classes too, but since you're not a newbie to the game, I'd say pally over priest... it's more different from what you played than priest, which has a lot of similarity to playing a 'lock, except with way fewer offensive choices, so it can get pretty boring pretty fast.
 

oogabooga

Diamond Member
Jan 14, 2003
7,807
3
81
Originally posted by: makken
Maybe paladins don't do much burst dps in PvP situations, but they do provide GODLY support.

Have you ever seen a prot warrior paired with a well played pally run flags? Between blessing of freedom, bubbles, lay on hands, and a 70% + 35% chance to avoid interruption while healing, they're damn near impossible to stop.

I really don't understand how people can't see the worth of an un-killable, un-interruptable healer in PvP. A single paladin can easily turn the tide of a match.

While priests can outheal pallys, it doesn't mean much if they're dead. There's a running joke around that a priest with benediction in PvP is nothing more than a huge bullseye target. Sure, priests also have the option to spec shadow and go into shadowform, but they certainly won't be providing that much support to the group then.

In the end, a paladin's survivablity is about 50x better than a priests, and in pvp, that is far more important than a gheal hitting for 3.5k or a holy light for 3k.

You over rate your paladins, and under rate what I think of them. Number 1 - I play horde so they are never an option for my team (not yet) - but i stated that between paladins & shamans I'd rather have to deal with paladins. I understand palys are a good and have value.....
a priest with bene is a bullseye (believe me I play one) but that's because we bring so much to the table. Even with people trying to kill us, in a well played group a priest will still be able to contribute while getting targeted. A priest has his arsenal of big heal, small heal, group heal, group instant heal + damaging AoE, HoT, damage shield, and fear.
plus a pvp priest should be rocking 5k hit points and near 2.5k armor with IF. Not super tough like plate but not completely wet noodle either.

and there is one big point you skip over- a paladin may survive longer, but the more important factor for him is Mana - and that has give or take the same survivability of a priests's mana (or health), more likely less :) I suppose with BoW he might be able to recover, but in reality he wont be able to effectively contribute once OOM.

have i seen a prot warr + holy paly run a flag? yes. It can be effective, but not unstoppable - Paladin may be interupted by white damage, but crowd controls and stuns - followed by a constantly depleted mana pool hurt. Plus the paly can't really heal on the run, no HoT's in that regard, and what is he going to do, shield the flag carrier? That just saves the horde time. Holy Shock to heal? 30 seconds is a long time.

A druid + priest combo is more potent imo because the druid can go cat form+dash/travel form in the open. Clearing the middle fast vs getting run down by mounted players.

don't get me wrong - i don't doubt the value of a paly and what he can bring in terms of support. In AB he has a different application then Gulch, and is still useful there. In AV (which is now primarily a pve battleground =\ ) he does amazing things as well.

Originally posted by: rivan
Originally posted by: Schadenfroh
Neither of those two........... Trust me, I played a priest and raided my butt off at lvl 60. In the end, if you use good UIs, you will be doing nothing but this:

http://www.rougebob.com/priest/

You get to see MC via a 2" square between RaidAssist and Decursive!

Great link ^_^

I'll agree with him on the classes too, but since you're not a newbie to the game, I'd say pally over priest... it's more different from what you played than priest, which has a lot of similarity to playing a 'lock, except with way fewer offensive choices, so it can get pretty boring pretty fast.

heh funny - but with the exception of warr's maybe, i think every class is kinda the same. mash one, maybe two buttons, etcetc.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: oogabooga
Originally posted by: makken
Maybe paladins don't do much burst dps in PvP situations, but they do provide GODLY support.

Have you ever seen a prot warrior paired with a well played pally run flags? Between blessing of freedom, bubbles, lay on hands, and a 70% + 35% chance to avoid interruption while healing, they're damn near impossible to stop.

I really don't understand how people can't see the worth of an un-killable, un-interruptable healer in PvP. A single paladin can easily turn the tide of a match.

While priests can outheal pallys, it doesn't mean much if they're dead. There's a running joke around that a priest with benediction in PvP is nothing more than a huge bullseye target. Sure, priests also have the option to spec shadow and go into shadowform, but they certainly won't be providing that much support to the group then.

In the end, a paladin's survivablity is about 50x better than a priests, and in pvp, that is far more important than a gheal hitting for 3.5k or a holy light for 3k.

You over rate your paladins, and under rate what I think of them. Number 1 - I play horde so they are never an option for my team (not yet) - but i stated that between paladins & shamans I'd rather have to deal with paladins. I understand palys are a good and have value.....
a priest with bene is a bullseye (believe me I play one) but that's because we bring so much to the table. Even with people trying to kill us, in a well played group a priest will still be able to contribute while getting targeted. A priest has his arsenal of big heal, small heal, group heal, group instant heal + damaging AoE, HoT, damage shield, and fear.
plus a pvp priest should be rocking 5k hit points and near 2.5k armor with IF. Not super tough like plate but not completely wet noodle either.

and there is one big point you skip over- a paladin may survive longer, but the more important factor for him is Mana - and that has give or take the same survivability of a priests's mana (or health), more likely less :) I suppose with BoW he might be able to recover, but in reality he wont be able to effectively contribute once OOM.

have i seen a prot warr + holy paly run a flag? yes. It can be effective, but not unstoppable - Paladin may be interupted by white damage, but crowd controls and stuns - followed by a constantly depleted mana pool hurt. Plus the paly can't really heal on the run, no HoT's in that regard, and what is he going to do, shield the flag carrier? That just saves the horde time. Holy Shock to heal? 30 seconds is a long time.

A druid + priest combo is more potent imo because the druid can go cat form+dash/travel form in the open. Clearing the middle fast vs getting run down by mounted players.

don't get me wrong - i don't doubt the value of a paly and what he can bring in terms of support. In AB he has a different application then Gulch, and is still useful there. In AV (which is now primarily a pve battleground =\ ) he does amazing things as well.

Originally posted by: rivan
Originally posted by: Schadenfroh
Neither of those two........... Trust me, I played a priest and raided my butt off at lvl 60. In the end, if you use good UIs, you will be doing nothing but this:

http://www.rougebob.com/priest/

You get to see MC via a 2" square between RaidAssist and Decursive!

Great link ^_^

I'll agree with him on the classes too, but since you're not a newbie to the game, I'd say pally over priest... it's more different from what you played than priest, which has a lot of similarity to playing a 'lock, except with way fewer offensive choices, so it can get pretty boring pretty fast.

heh funny - but with the exception of warr's maybe, i think every class is kinda the same. mash one, maybe two buttons, etcetc.

With a priest, it is all about timing and paying attention to what magic effects are getting slapped onto your party.