I think if you are testing next generation GPUs, then the most important factors are:
1) You will want to pick games over a wide variety of genres, so it is representative for a wide variety of gamers
2) You will want to use the most modern / demanding game engines (otherwise it defeats the purpose of testing modern GPUs)
3) You will want to find engines that benefit from additional VRAM to test this limitation for future game engines. This is going to be the most challenging since most games still don't need more than 2GBs of VRAM.
With that out of the way:
Racing:
- Dirt 3 or upcoming F1 2011 (whichever is more demanding). Dirt 3 seems to be a breeze though. While F1 2011 may be more demanding, I have a feeling more people will play Dirt 3. Both use the same engine (so it likely won't matter) Alternatively, you can try to pick the latest Need for Speed: The Run, which should be coming out shortly.
FPS:
- Battlefield 3 (so many people will play it online for years to come). This is a must have.
- Rage (the most recent OpenGL game from iD), although unlikely to be demanding. So a maybe. I have a feeling most modern cards will max this game out. So I may leave this as a backup since it will likely to be outdated as a benchmark within 12 months as Wolfenstein was.
- Crysis 1 & Crysis 2 with DX11 (because it's the best implementation of DX11 thus far). If I had to choose, I'd ditch Crysis 1 and just go with Crysis 2 since it's a great benchmark for Tessellation, POM, advanced DOF DX11 settings.
- Metro 2033: Because Metro 2034 will launch in 2012. And also it's a Tessellation and DOF killer (So a prime candidate for foreshadowing future DX11 game engines):
http://www.computerbase.de/artikel/grafikkarten/2011/test-19-grafikkarten/23/
Although, this one is a maybe since many people have beaten this game. So again, not so relevant from trying to choose modern cards.
Role-Playing:
- Elder Scrolls V: SKYRIM - Will likely to be very popular, plus will have a modding community. Later on this presents you with an opportunity re-test this game with the most demanding modern mods 2-3 years from now. Your inclusion of previous Elder Scrolls game proved to be an excellent choice for GPU testing in the past as well. I doubt this game will be a disappointment in that regard
- Witcher 2 (arguably the most beautiful game now, also allows us to quickly check Super Sampling performance of modern cards).
- Dragon Age 2: Still demanding and it does run out of VRAM at 2560x1600 8AA:
http://www.computerbase.de/artikel/grafikkarten/2011/test-19-grafikkarten/21/
But, again, depending on how demanding SKYRIM is, it's a toss up. I feel that most people will have beaten this game by now though; so it's less relevant compared to Elder Scrolls V.
Strategy:
- Shogun 2 - easily uses 2GBs of VRAM and is insanely demanding:
http://www.computerbase.de/artikel/grafikkarten/2011/test-19-grafikkarten/24/#abschnitt_shogun_2
- Starcraft 2: At 2560x1600, also can exceed 1GB of VRAM:
http://www.computerbase.de/artikel/grafikkarten/2011/test-19-grafikkarten/15/
With MLAA, it's playable on AMD cards, but with standard FSAA, NV has a huge lead here. Arguably though, it is a better CPU bench I feel. However, an argument can be made that since it's one of the most popular strategy games and
will still have 2 major campaign expansions coming out, that you can't do wrong by including it.
GPU Specific:
- Photoshop CS5/6 - we have so many threads asking what card is better for Photoshop (since NV has hardware acceleration support and AMD plans to bring it starting with CS6). It would be invaluable to see if buying a faster NV card for Photoshop acceleration is better than laying out $1000 for a Sandy Bridge E 6-core 12 threaded processor for example. How much does video acceleration
really help in Photoshop? This bench will never be outdated imo.
- Milkyway@Home OR PrimeGrid - More modern GPGPU engines, scale proportionally with double-precision GPU performance:
http://forums.anandtech.com/showthread.php?t=2064356
Since Kepler is supposed to have 3x the DP performance over Fermi and AMD continues to focus on DP performance, this is a great benchmark to test GPGPU performance / watt and absolute DP performance. In other words, although this particular bench may not be useful on a per use basis since not many people use this, it provides a direct window to see how a card will perform in scientific applications that benefit from DP performance.
***The only only caveat with my game selection is that more than
53% of all PC gamers play Role-Playing and Strategy Games - far more than any other genre individually. In other words, if I was designing a long-term bench, I'd pick those most popular games first (regardless if they are more demanding or not), simply due to a broad usefulness of such a benchmark. Perhaps, these are more of a must have for your
CPU bench however. You can see the difference in performance fluctuates significantly for the Strategy Genre (33.6% of all PC games sold in 2010) depending on the CPU:
http://www.techspot.com/review/305-starcraft2-performance/page13.html
Take a look a the PC Gaming Genre Sales in 2010 to help with your selection:
http://www.techspot.com/news/44167-esa-facts-and-figures-about-the-gaming-industry-in-2010.html
I suppose, you can either pick the most demanding games in your new GPU bench, or keep the most popular games like SC2, WOW and include the most demanding games in your regular GPU reviews. That could work also.