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Help an idiot make a flow chart.

StageLeft

No Lifer
Anyone can read a flowchart easily but I haven't made one in literally years. I have a very simple window on an application that I'm trying to map to a flowchart. Here are the things that a person can do on this form:

- double click an account number on a list box: OPENS NEW WINDOW
- enter an account number into a text box
- click the OK button: OPENS NEW WINDOW IF AND ONLY IF ACCOUNT NUMBER IS IN TEXT BOX
- click close: CLOSES WINDOW
- click help: OPENS NEW WINDOW

So basically there are 4 actions and one of them (ok button) requires the condition of account number in text box.

Now I was basically planning on using some process entities, some decision entities, and a terminator one (for closing the window).

The problem is how do I basically map this out? I realize that visually this would be easier to explain but do I have an intial process which would be called "DO SOMETHIng" and then through a series of a crapload of yes/no decisions it identifies what the user is doing, such as:

Button clicked? If yes -> OK button clicked -> If yes -> Close button clicked? -> if yes

As you can see that would be full of diamonds (decisions) all over the damn place.

I suck help!!
 
Well I never took Flow Charts 101 or anything, but I'll give this a shot.

Perhaps you start with "Window" icon or something like that at the top signifying the idle state. A loop should check if an action occurred. If no, then go back to idle state. If yes, then we ask if it was a button. If a button was pressed, check which button (Close, Help, OK) and each of these asks a few questions. If not a button, then a check for a double-click of the account number. The account number already being entered is checked as a segment of the OK button sequence and may end up tying into the double-click piece (not sure).

Hope that made sense and was sorta helpful. 🙂
 


<< If a button was pressed, check which button (Close, Help, OK) >>

OK but what flow chart entity is doing that? Decision objects are either a yes, no, so do I have to have a hierarchy of them?
 
Why can't you use a diamond that has the input from the top, then CLOSE on the left, HELP on the right, and OK from the bottom?
 
I think it needs to be a complex if statement

Was a button pressed? Y/N

If N then check for double-click.

If Y, then was this the OK button? Y/N

If N, then was this the Close button? Y/N

If N, then open new window (since it has to be Help)

 


<< Why can't you use a diamond that has the input from the top, then CLOSE on the left, HELP on the right, and OK from the bottom? >>

I dunno - is that proper flowchart technique? I can't find a tutorial on the net worth sh*t!
 
why do you need a flow chart? just sack up and write the program 😛


j/k... i'll see if i can come up with one for a fellow nissan fan.
 


<< why do you need a flow chart? just sack up and write the program 😛


j/k... i'll see if i can come up with one for a fellow nissan fan.
>>

Some gay documentation!
 
i just realized i have no idea how to make a flow chart either (its been forever for me too). i coudl whip up some psuedo code really quick though. I've never been a fan of planning out programs beforehand though. I usually just dive right into them after doing some minor psuedo-coding.
 


<< i just realized i have no idea how to make a flow chart either (its been forever for me too). i coudl whip up some psuedo code really quick though. I've never been a fan of planning out programs beforehand though. I usually just dive right into them after doing some minor psuedo-coding. >>

Me too 😱
 


<< Bink

That what ya lookin' for?
>>

Well I can build a basic one - I really need to know how to handle 3-4 choices instead of having to do a bunch of if/else with decision entities 😉
 
Use a nested If statement 🙂

As for flow chart, ya got me. Maybe a long horizontal box with 3-4 choice lines dangling under it?
 
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