Patron warrior deck has been killed.
http://us.battle.net/hearthstone/en/forum/topic/19288409377?page=1
"Warsong Commander now reads: Your Charge minions have +1 Attack. "
Seems like they went about this the wrong way, makes patron and warsong commander completely useless.
Yea, that was not he nerf I was expecting. Either they needed to hit Frothing Berserker or give the Commander a limit to charges like, " The first 2 minions played below 3 receive charge."
So now Warsong, a class card, is a worse version of the neutral card Raid Leader.
Edit: A small nerf to frothing berserker (1 less health) to reduce the possible amount of procs and/or battle rage (3 mana cost and/or doesn't proc on hero) would have been much better and still might have kept the deck competitive.
I really don't like these RNG-tacular brawls. It's pretty much taking the worst aspect of Hearthstone and amplifying it to the extreme. Some people find it fun. I think it's just a terrible waste of time.
Patron was the only thing keeping paladins and face hunters somewhat in check. Ladder is already getting infested with these aggro decks.
All my games today were either paladins or face hunters (Ten games!!!). Uggh. Taking a complete break from hearthstone until the last few days of the month to climb...
This brawl I've mostly either been stomped or done a bit of stomping back. Worst one was I had a draw as a warlock with the following in my hand.
Clockwork Giant, Clockwork Giant, Kodo Warrider, Drain Life
I'm like okay.... sure why not.
I draw Dr Boom with my initial draw. My initial costs are 0 for both giants, 0 for boom, 0 for war rider. So I basically drop my entire hand and coin to use my power.
I have a full board with 2 clock work giants, 2 3/5s, and Dr boom and his 2 bots. Had I been the other guy I would have quit. Instead he play one turn, sapped a giant back to my hand, and laid out some junky minion I don't remember. I ended up playing the giant again on my second turn for another 0 cost, and smashed him with what I had. He quit then. Basically over by turn 2 as taking 25 damage by turn 2 is pretty fucking insane. That was one of my few wins. I probably have 40 loses to the 4 wins I have in brawl before I gave up. Pretty much every game 1 person or the other gets massive minions at zero to 2 cost and basically wins in the first couple of turns.
Patron has never been the problem in the 'Patron Deck'. Patrons can usually be dealt with. It's the warsong + frothing berserker combo which punishes the player for building a board and easily kills from an empty board, that was the problem. I've been killed OTKed at 60+HP by patrons.