Has GPU reached to the break point, where now software is too much behind to utilize the raw performance new GPUs?
What i mean to says is that has Nvidia and AMD made GPU innvoation too fast that now developers and Game engine cannot keep the pace that is required?
I remember when PS4 and Xbox one launched than PS3 and Xbox 360 became useless and we went to next gen from the get go. However, now Xbox Series X and PS5 is going to there 3rd Year and yet it is not
that upto the mark and it does not have day and night difference from PS4 to PS5 that PS3 to PS4 had.
Moreover, What amazed as well is that Digital Foundry says that Spiderman Remastered PS5 is same performance as RTX 2060 Super on PC.
In this generation the only thing new is Ray Tracing, which i never used.
What i mean to says is that has Nvidia and AMD made GPU innvoation too fast that now developers and Game engine cannot keep the pace that is required?
I remember when PS4 and Xbox one launched than PS3 and Xbox 360 became useless and we went to next gen from the get go. However, now Xbox Series X and PS5 is going to there 3rd Year and yet it is not
that upto the mark and it does not have day and night difference from PS4 to PS5 that PS3 to PS4 had.
Moreover, What amazed as well is that Digital Foundry says that Spiderman Remastered PS5 is same performance as RTX 2060 Super on PC.
In this generation the only thing new is Ray Tracing, which i never used.