I read this article on the future of Creative Labs/3DAudio Acceleration:
http://www.anandtech.com/mb/showdoc.aspx?i=3114
While I see lots of people cheering the demise of Creative (and i loath the company too), are people really willing to see the last proponent of Hardware Audio Acceleration disappear down the pan?
The amiga way of having dedicated hardware to massively speed-up discreet computing needs is always the best way of doing things, and we know it which is why we buy GPU's, PPU's and APU's.
Using the generic and unspectacular power of the x86 CPU to shoulder the burden of any of the above tasks is stupid. Period.
I know that Vista currently has no acceleratable (sp?) audio API, which is making Audio DSP cards like the X-Fi look redundant, but there are two advancements in 3D Game audio that did not appear to be covered in the article above before the authors leaps to his conclusion. They are:
1) OpenAL - many games now use this API and I believe that Creative do intend that the X-Fi be able to accelerate this in hardware.
2) Vista SP1 is supposed to bring the Xbox XNA (sp?) 3D audio API to the PC, why could not Creative do with this as they have done with Direct3D/Alchemy.
There seems to be plenty of future potential for hardware acceleration of 3D Audio in PC gaming, and it seems cretinous for PC gamers to accept that the best place to process the 3D audio is within the CPU.
The article concludes that the X-Fi will probably be the last generation of dedicated DSP audio chips for the purpose of 3DAudio Hardware Acceleration, but in ignoring the potential of OpenAL and XNA (sp?) I believe anandtech have done themselves a disservice.
What do you think; should the article be updated to make mention of this?
Regards
REMF
p.s. I personally loath and despise CL for the shoddy drivers, and i own no X-Fi cards in either of my systems, so i am definately no fan-boi!
http://www.anandtech.com/mb/showdoc.aspx?i=3114
While I see lots of people cheering the demise of Creative (and i loath the company too), are people really willing to see the last proponent of Hardware Audio Acceleration disappear down the pan?
The amiga way of having dedicated hardware to massively speed-up discreet computing needs is always the best way of doing things, and we know it which is why we buy GPU's, PPU's and APU's.
Using the generic and unspectacular power of the x86 CPU to shoulder the burden of any of the above tasks is stupid. Period.
I know that Vista currently has no acceleratable (sp?) audio API, which is making Audio DSP cards like the X-Fi look redundant, but there are two advancements in 3D Game audio that did not appear to be covered in the article above before the authors leaps to his conclusion. They are:
1) OpenAL - many games now use this API and I believe that Creative do intend that the X-Fi be able to accelerate this in hardware.
2) Vista SP1 is supposed to bring the Xbox XNA (sp?) 3D audio API to the PC, why could not Creative do with this as they have done with Direct3D/Alchemy.
There seems to be plenty of future potential for hardware acceleration of 3D Audio in PC gaming, and it seems cretinous for PC gamers to accept that the best place to process the 3D audio is within the CPU.
The article concludes that the X-Fi will probably be the last generation of dedicated DSP audio chips for the purpose of 3DAudio Hardware Acceleration, but in ignoring the potential of OpenAL and XNA (sp?) I believe anandtech have done themselves a disservice.
What do you think; should the article be updated to make mention of this?
Regards
REMF
p.s. I personally loath and despise CL for the shoddy drivers, and i own no X-Fi cards in either of my systems, so i am definately no fan-boi!