- Jul 16, 2003
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Pretty cool article, almost makes the GX2's worth buying. $1100-$1200 for two of those... ouch!
http://enthusiast.hardocp.com/...wxLCxoZW50aHVzaWFzdA==
http://enthusiast.hardocp.com/...wxLCxoZW50aHVzaWFzdA==
Where Did My Memory Go?
We feel that the use of 512MB of RAM and its more narrow bus per GPU on the GeForce 9800 GX2 is a bottleneck, especially when running Quad SLI. Four of these GPUs are very powerful, with an incredible amount of shader power. The shader performance exists here to push pixels at extremely high resolutions and in-game settings and AA settings. However, the storage space isn?t there to support the high resolutions and AA settings that four GPUs are capable of pushing. That combined with the narrow 256-bit memory bus means the GPU shader performance is way out of balance with the storage and memory bandwidth supporting each GPU. This was proven with GeForce 8800 GTX SLI (2 GPUs, but backed by 768MB of RAM and 384-bit memory bus) allowing higher settings than Quad SLI, and smoother more consistent performance.
Quite simply GeForce 9800 GX2 Quad SLI is bottlenecked, and the result is very underwhelming performance scaling when playing games with it like we think you would be doing with a $1200 video card setup.
Originally posted by: n7
Holy crap i agree with a HardOCP conclusion? :Q
Impossible.
Good to see them pointing out the crippled truth.
I've been ranting & raving over the downgraded 256-bit interface & less vRAM since we've known about it.
The fact they make this crap crippled for those of us with 2560x1600 display pisses me off to no end.
edit:
Skimmed thru the review fast; gotta get to work.
Good grief the 8800 GTX SLI config does do much better for minimum fps too.
What a joke...i can pick up a second year & a half old GTX to get better performance that two GX2s.
Wow.
Originally posted by: panfist
nvidia sucks but I blame amd/ati for sucking harder.
Originally posted by: Azn
Originally posted by: panfist
nvidia sucks but I blame amd/ati for sucking harder.
What does Nvidia's quad sli failing have anything to do with amd/ati?
Nvidia never could perfect this technology. If you remember the 7 series it was the same way.
Originally posted by: panfist
Originally posted by: Azn
Originally posted by: panfist
nvidia sucks but I blame amd/ati for sucking harder.
What does Nvidia's quad sli failing have anything to do with amd/ati?
Nvidia never could perfect this technology. If you remember the 7 series it was the same way.
It's not just the failure of quad sli, it's the really poor gains in general over the old 320bit GTS, 8800GTX, 8800Ultra. I can't remember any time ever in video game history when a two year old video card was still king of the hill (8800 ultra). Yes the GX2 may deliver better frames in some applications, but at 30" monitor resolutions the GX2 does not stand up to 8800 ultra sli.
nvidia COULD have made a card that whomped the 8800 ultra sli, but they didnt, they just made few cards that were barely better than the old 8000 series, and priced them where the 8000 SHOULD HAVE FALLEN a while ago.
The reason the prices on the original 8000 series never fell: because ATI can't get it up.
Originally posted by: batmang
NVidia is turning into Micro$oft.
Originally posted by: Extelleron
The problem with 9800GX2 Quad SLI is that its bottleneck is apparent at extremely high settings + 2560x1600, which is exactly where Quad SLI is required. It is hard to justify Quad SLI at anything but 2560x1600, yet that is where it is bottlenecked by memory bandwidth and pixel performance.
It will be the same with 9800GTX Tri-SLI; most of the times it will be faster than an 8800GTX/8800U, but sometimes it will be bottlenecked and those will be the very settings where the extra performance is needed.
nVidia's G92 chip w/ 16 ROPs and a 256-bit bus is highly suitable to a midrange card like the 8800GT, but it is clearly NOT designed or good for high resolution, High AA/AF gaming. It's not designed for 2560x1600 4xAA/16xAF, but that is where people buying Quad SLI play at.
If I had unlimited money and was going for a GPU setup, I'd still go for 8800 Ultra Tri-SLI. Only when R700 and later GT200 ships will that setup be beaten.
Originally posted by: jaredpace
Originally posted by: batmang
NVidia is turning into Micro$oft.
yup! and m$ says nvidia is responsible for 30% of the vista crashes due to nvidia drivers. LOL
Nvidia m$ & intel drama is teh suck.
Originally posted by: panfist
Originally posted by: Azn
Originally posted by: panfist
nvidia sucks but I blame amd/ati for sucking harder.
What does Nvidia's quad sli failing have anything to do with amd/ati?
Nvidia never could perfect this technology. If you remember the 7 series it was the same way.
It's not just the failure of quad sli, it's the really poor gains in general over the old 320bit GTS, 8800GTX, 8800Ultra. I can't remember any time ever in video game history when a two year old video card was still king of the hill (8800 ultra). Yes the GX2 may deliver better frames in some applications, but at 30" monitor resolutions the GX2 does not stand up to 8800 ultra sli.
nvidia COULD have made a card that whomped the 8800 ultra sli, but they didnt, they just made few cards that were barely better than the old 8000 series, and priced them where the 8000 SHOULD HAVE FALLEN a while ago.
The reason the prices on the original 8000 series never fell: because ATI can't get it up.
