- Nov 14, 2010
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In every shooter game I've played, I've always found that rifles and SMG's feel like squirt guns. Also, they are all about "spam" which is the anti-thesis of good gameplay. Eh? The best gameplay can be found with handguns.
Maybe if you only play arcade style shooters. Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.
Maybe if you only play arcade style shooters. Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.
Hand guns? Try Bolt Action Rifles. That's where the real gameplay is.
AK-47 in counter strike.
Yup! I would actually like to see some more games contain the realistic kind of spam. For example, you could set up somewhere with a machine gun and lay down suppression fire that is actually effective and denies the enemy the use of that area. Or you could tell an AI dude to do it so you don't have to stay in one spot.If we are talking realism, the military uses 250,000 rounds per insurgent killed.
At indoor distances, I can shoot an AK-47 (7.62x39) on full auto and hit with every round. It is not "spray and pray", it's (sufficiently) aimed shooting. I haven't shot larger calibers on full auto, but I know at least 7.62x51 NATO is manageable with FAL and derivatives. If the above games cause you to hit worse than that, they are not realistic.Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.
If we are talking realism, the military uses 250,000 rounds per insurgent killed.
Yup! I would actually like to see some more games contain the realistic kind of spam. For example, you could set up somewhere with a machine gun and lay down suppression fire that is actually effective and denies the enemy the use of that area. Or you could tell an AI dude to do it so you don't have to stay in one spot.
Some very fun automatic weapons in games:
M4 in Action Quake 2
AK47 in Counter-Strike
Heavy's minigun in Team Fortress 2
True. From when I used to play around in Op. Flashpoint and Arma I remember they always had problems getting the AI to react to suppressive fire properly.
Of course human players also often failed to react very realistically to 'electronic' suppressive fire, I guess the motivation just isn't quite that high.
If we are talking realism, the military uses 250,000 rounds per insurgent killed.
that's why i almost exclusively play as a sniper in games. i prefer one bullet per kill rather than spray shooting.
OR... you prefer sitting and camping out, hiding from the real gameplay.
