Handguns are fun, automatic weapons are no fun

micrometers

Diamond Member
Nov 14, 2010
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In every shooter game I've played, I've always found that rifles and SMG's feel like squirt guns. Also, they are all about "spam" which is the anti-thesis of good gameplay. Eh? The best gameplay can be found with handguns.
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
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76
SMGs with elemental damage on Borderlands is pretty darn fun to me.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,007
126
It depends on the game. Here are some good SMGs I remember:

  • Raptor SMG and Bulldog suppressed from Soldier of Fortune 1, absolutely vicious little things.
  • SMG from Deus Ex 2, especially with increased damage and fragmentary rounds upgrades.
  • P90 from Far Cry 1, a nice big magazine size and stable firing.
  • MP40 from Return to Castle Wolfenstein, great sound effects and feel.
  • Micro Uzi from Soldier of Fortune 2, especially when dual-wielded. You could cut down entire armies with that combo.
  • SMG from Half-Life 1, especially the attached grenade launcher.
  • SMG and Uzi from Far Cry 2, very handy backup weapons at close range.
  • Various SMGs from Borderlands, especially those with ridiculous fire rates, fast reload, and elemental damage.
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
Maybe if you only play arcade style shooters. Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
0
Maybe if you only play arcade style shooters. Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.

If we are talking realism, the military uses 250,000 rounds per insurgent killed.
 

micrometers

Diamond Member
Nov 14, 2010
3,473
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Maybe if you only play arcade style shooters. Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.

I've played counter strike. Even then I enjoyed handguns far more than rifles.
 

Borealis7

Platinum Member
Oct 19, 2006
2,901
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that's why i almost exclusively play as a sniper in games. i prefer one bullet per kill rather than spray shooting.
 

Pia

Golden Member
Feb 28, 2008
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If we are talking realism, the military uses 250,000 rounds per insurgent killed.
Yup! I would actually like to see some more games contain the realistic kind of spam. For example, you could set up somewhere with a machine gun and lay down suppression fire that is actually effective and denies the enemy the use of that area. Or you could tell an AI dude to do it so you don't have to stay in one spot.

Some very fun automatic weapons in games:
M4 in Action Quake 2
AK47 in Counter-Strike
Heavy's minigun in Team Fortress 2
 

Pia

Golden Member
Feb 28, 2008
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Go play some real simulation shooters like ARMA 2, operation flashpoint, original rainbow 6 and rouge spear. Spray and pray isnt really an option in any realistic shooter as the recoil makes aiming impossible.
At indoor distances, I can shoot an AK-47 (7.62x39) on full auto and hit with every round. It is not "spray and pray", it's (sufficiently) aimed shooting. I haven't shot larger calibers on full auto, but I know at least 7.62x51 NATO is manageable with FAL and derivatives. If the above games cause you to hit worse than that, they are not realistic.

Also, note that single shot/burst/auto makes no difference to where the first bullet goes. With a bit of practice you can fire single shots while the rifle is set on auto.
 

Sulaco

Diamond Member
Mar 28, 2003
3,825
46
91
If we are talking realism, the military uses 250,000 rounds per insurgent killed.

I'm not sure what that has to do with "spray and pray"

If anything, the realism in ArmA only reinforces your point. Most engagements are at VERY long distances from your squad, and involve your machine gunner laying down countless suppressing rounds before successfully eliminating the targets.

Most engagements, even against 5-10 dug-in insurgents cant take upwards of 30 minutes, with countless rounds expended.
 

Painman

Diamond Member
Feb 27, 2000
3,728
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Both System Shock games had excellent assault rifles. Although you didn't get your hands on a fully auto AR in the first one until quite late.

But up until then, you had the Magnum. What a workhorse of a pistol. Arguably better than the semi-auto AR before accessing its special ammo.
 

Mogadon

Senior member
Aug 30, 2004
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Yup! I would actually like to see some more games contain the realistic kind of spam. For example, you could set up somewhere with a machine gun and lay down suppression fire that is actually effective and denies the enemy the use of that area. Or you could tell an AI dude to do it so you don't have to stay in one spot.

Some very fun automatic weapons in games:
M4 in Action Quake 2
AK47 in Counter-Strike
Heavy's minigun in Team Fortress 2

True. From when I used to play around in Op. Flashpoint and Arma I remember they always had problems getting the AI to react to suppressive fire properly.

Of course human players also often failed to react very realistically to 'electronic' suppressive fire, I guess the motivation just isn't quite that high.
 

micrometers

Diamond Member
Nov 14, 2010
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True. From when I used to play around in Op. Flashpoint and Arma I remember they always had problems getting the AI to react to suppressive fire properly.

Of course human players also often failed to react very realistically to 'electronic' suppressive fire, I guess the motivation just isn't quite that high.

haha true.

But since in these games it's assumed that the game character is so very trained that all you have to do is point where he wants to shoot and not worry about things like recoil, it would be cool to program some involuntary reaction to suppressive fire.
 

festa_freak

Member
Dec 2, 2011
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My best and most fun sniping moments ever were with an unscoped karg97 (totally forget the name but its the unscoped sniper rifle) in call of duty 2. It was a WW2 era bolt-action rifle. It had stopping power and was pretty accuracte. I liked the unscoped version because you could see your surroundings when zoomed in.
 

Pr0d1gy

Diamond Member
Jan 30, 2005
7,774
0
76
I started the Golden Desert Eagle Sniping trend in CoD4. I used to love hitting people running out of their spawn to start HS&D round with that thing. I could almost hear them going, "DUDE, WTF!!!"


mwahahahahahahah
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
OR... you prefer sitting and camping out, hiding from the real gameplay.

Real gameplay? You mean like rocket spamming in Halo or something? lol

I'm kidding. It depends how you play. You can spray and pray sure, but you can actually aim down the sights or optics in most current games and get accurate shots from varying distances.
 

micrometers

Diamond Member
Nov 14, 2010
3,473
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Do you think a real marksmanship simulation could work out? Like, maybe something that uses an accelerometer and requires real steady aim.