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Halo is running slowly @15 fps with an geforceFX?!

My friend has a geforce fx, I'm not exactly sure what model it is, but he runs any other game very smoothly. He has a p4 2.4 and 512 mb of PC 2700 RAM. From what I've seen in the posts, it should be running okay at 800x600.

I'm thinking it's either the drivers, or the dual monitor setup, although dual monitors should not be part of the problem.

Anyone who has a fx and playing halo okay, what drivers are u using?

 
Originally posted by: Twista
prob a fx5200 and thats the reason.

Also it is a port and not written specifically for the pc.

Nvidia cards are getting owned this time around also.

Current games are alright as they don't take advantage of Dx9 so much. HL2 and D3 are going to own whatever you have.

Koing
 
Originally posted by: s2kpacifist
My friend has a geforce fx, I'm not exactly sure what model it is, but he runs any other game very smoothly. He has a p4 2.4 and 512 mb of PC 2700 RAM. From what I've seen in the posts, it should be running okay at 800x600. I'm thinking it's either the drivers, or the dual monitor setup, although dual monitors should not be part of the problem. Anyone who has a fx and playing halo okay, what drivers are u using?

I use a multimonitor setup with a GeForce FX5900Ultra. The game is choparific @ 800x600 w/all details turned on in battle scenes. If I'm just driving around, I get like 40-100fps.

I'm running XP2000+ (~1.76ghz) w/1gb PC2700 DDR. This game just wasn't polished before Gearbox put it out the door. Sucks too, my name is in the "Gearbox Testers" credits.
 
Originally posted by: Koing
Originally posted by: Twista
prob a fx5200 and thats the reason.

Also it is a port and not written specifically for the pc.

Nvidia cards are getting owned this time around also.

Current games are alright as they don't take advantage of Dx9 so much. HL2 and D3 are going to own whatever you have.

Koing


1) Halo was a PC game originally. Probably 85% of the way through the development is when they switch over to developing for Xbox.

2) Xbox IS a PC. The only real difference between developing a game for a PC or for an Xbox, is that the Xbox has a fixed hardware set. So you only have to test and troubleshoot it on one piece of hardware.

3) The graphics chip is an nVidia chip. Halo was designed to run on an nVidia chip. The FX is just a newer 'more capable' revision of the SAME chip used in the Xbox.

4) HaloPC doesnt have any DX9 as far as I know. So it should work fine on an FX series chip. Also, not every DirectX 9 game will be owned on the FX chip. Just ones that use certain features that nVidia 'fvcked up' on implementing.

As for the original post.. have you tried the latest drivers from nVidia? Make sure nothing else is running and taking CPU time.. and such.
 
Firstly, tell him to junk the FX5200 if that's what he's got.
Secondly, buy the bloody game if he's pirating.
Thirdly, drop the resolution and details.

- M4H
 
Originally posted by: s2kpacifist
My friend has a geforce fx, I'm not exactly sure what model it is, but he runs any other game very smoothly. He has a p4 2.4 and 512 mb of PC 2700 RAM. From what I've seen in the posts, it should be running okay at 800x600.

I'm thinking it's either the drivers, or the dual monitor setup, although dual monitors should not be part of the problem.

Anyone who has a fx and playing halo okay, what drivers are u using?

Tell him to run it with -use11; that should speed it up to a much faster pace.
 
Originally posted by: DaZ
Originally posted by: Koing
Originally posted by: Twista
prob a fx5200 and thats the reason.

Also it is a port and not written specifically for the pc.

Nvidia cards are getting owned this time around also.

Current games are alright as they don't take advantage of Dx9 so much. HL2 and D3 are going to own whatever you have.

Koing


1) Halo was a PC game originally. Probably 85% of the way through the development is when they switch over to developing for Xbox.

2) Xbox IS a PC. The only real difference between developing a game for a PC or for an Xbox, is that the Xbox has a fixed hardware set. So you only have to test and troubleshoot it on one piece of hardware.

3) The graphics chip is an nVidia chip. Halo was designed to run on an nVidia chip. The FX is just a newer 'more capable' revision of the SAME chip used in the Xbox.

4) HaloPC doesnt have any DX9 as far as I know. So it should work fine on an FX series chip. Also, not every DirectX 9 game will be owned on the FX chip. Just ones that use certain features that nVidia 'fvcked up' on implementing.

As for the original post.. have you tried the latest drivers from nVidia? Make sure nothing else is running and taking CPU time.. and such.


if all you said were really true, it would run on pc like a dream. so what you say must be false🙂

xbox is not "just" a pc😛
 
Originally posted by: HenHowC
AA isnt supported...it doesnt work guys...leave it of, you get no IQ benefits just slower performance

yeah i was wondering what the hell was going on with that. is there any way with a 9700 to disable AA for just that game?
 
Runs perfect on my GF3 w/ 128 megs of RAM at 1024x768 with everything turned to max.. Try turning off any settings that are in your driver properties, that helped me out some. Halo doesn't support AA or things like that very well.
 
nope there aren't any game profiles in the catalyst drivers yet...the best you can do its turn off AA before you play and turn it back on when you want to play something else.

something i noticed...the indoor levels run like shiat compared to the outdoor levels...but in my opinion they look a lot worse...what's up with that?!

 
Yeah I disabled AA and fog table emulation on his computer....seems to be running somewhat tolerable now at high res (800x600 and above)

Halo runs fine on my water cooled Radeon 9800 pro on max settings though. =)
 
Raw output, no way you have everything maxed out on your settings..

turn off specular lighting, it is the single biggest resource hog in the game, graphically speaking.

Make sure the patch has been installed too!
 
Just because it runs fine on Xbox doesn't mean it should run on a PC as well.
The Xbox is technically a PC, but it's running much less software and drivers than your PC.
Would anyone happen to know exactly what type/speed of RAM is built into the Xbox?
 
After all the talk about performance issues I was surprised the game runs fine even on my office machine (Morgan 1 Ghz, 256MB SDRAM, Gefroce 3 Ti200@Ti500). I get around 30-35 fps at 1024x768, everything on except shadows. It rarely dips below 25fps and is completely playable. I run it under win98se with det. 31.80, the det.40 series steals about 10fps.
 
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