Halo is running slowly @15 fps with an geforceFX?!

s2kpacifist

Member
Jan 21, 2003
108
0
0
My friend has a geforce fx, I'm not exactly sure what model it is, but he runs any other game very smoothly. He has a p4 2.4 and 512 mb of PC 2700 RAM. From what I've seen in the posts, it should be running okay at 800x600.

I'm thinking it's either the drivers, or the dual monitor setup, although dual monitors should not be part of the problem.

Anyone who has a fx and playing halo okay, what drivers are u using?

 

Koing

Elite Member <br> Super Moderator<br> Health and F
Oct 11, 2000
16,843
2
0
Originally posted by: Twista
prob a fx5200 and thats the reason.

Also it is a port and not written specifically for the pc.

Nvidia cards are getting owned this time around also.

Current games are alright as they don't take advantage of Dx9 so much. HL2 and D3 are going to own whatever you have.

Koing
 

Rent

Diamond Member
Aug 8, 2000
7,127
1
81
Originally posted by: s2kpacifist
My friend has a geforce fx, I'm not exactly sure what model it is, but he runs any other game very smoothly. He has a p4 2.4 and 512 mb of PC 2700 RAM. From what I've seen in the posts, it should be running okay at 800x600. I'm thinking it's either the drivers, or the dual monitor setup, although dual monitors should not be part of the problem. Anyone who has a fx and playing halo okay, what drivers are u using?

I use a multimonitor setup with a GeForce FX5900Ultra. The game is choparific @ 800x600 w/all details turned on in battle scenes. If I'm just driving around, I get like 40-100fps.

I'm running XP2000+ (~1.76ghz) w/1gb PC2700 DDR. This game just wasn't polished before Gearbox put it out the door. Sucks too, my name is in the "Gearbox Testers" credits.
 

dawks

Diamond Member
Oct 9, 1999
5,071
2
81
Originally posted by: Koing
Originally posted by: Twista
prob a fx5200 and thats the reason.

Also it is a port and not written specifically for the pc.

Nvidia cards are getting owned this time around also.

Current games are alright as they don't take advantage of Dx9 so much. HL2 and D3 are going to own whatever you have.

Koing


1) Halo was a PC game originally. Probably 85% of the way through the development is when they switch over to developing for Xbox.

2) Xbox IS a PC. The only real difference between developing a game for a PC or for an Xbox, is that the Xbox has a fixed hardware set. So you only have to test and troubleshoot it on one piece of hardware.

3) The graphics chip is an nVidia chip. Halo was designed to run on an nVidia chip. The FX is just a newer 'more capable' revision of the SAME chip used in the Xbox.

4) HaloPC doesnt have any DX9 as far as I know. So it should work fine on an FX series chip. Also, not every DirectX 9 game will be owned on the FX chip. Just ones that use certain features that nVidia 'fvcked up' on implementing.

As for the original post.. have you tried the latest drivers from nVidia? Make sure nothing else is running and taking CPU time.. and such.
 
Jan 31, 2002
40,819
2
0
Firstly, tell him to junk the FX5200 if that's what he's got.
Secondly, buy the bloody game if he's pirating.
Thirdly, drop the resolution and details.

- M4H
 

upsciLLion

Diamond Member
Feb 21, 2001
5,947
1
81
I've read that using anti-aliasing screws up the frame rates. You might suggest turning off AA.

ups
 

Uclagamer_99

Platinum Member
Jul 28, 2000
2,867
1
76
AA isnt supported...it doesnt work guys...leave it of, you get no IQ benefits just slower performance
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
Originally posted by: s2kpacifist
My friend has a geforce fx, I'm not exactly sure what model it is, but he runs any other game very smoothly. He has a p4 2.4 and 512 mb of PC 2700 RAM. From what I've seen in the posts, it should be running okay at 800x600.

I'm thinking it's either the drivers, or the dual monitor setup, although dual monitors should not be part of the problem.

Anyone who has a fx and playing halo okay, what drivers are u using?

Tell him to run it with -use11; that should speed it up to a much faster pace.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
Originally posted by: DaZ
Originally posted by: Koing
Originally posted by: Twista
prob a fx5200 and thats the reason.

Also it is a port and not written specifically for the pc.

Nvidia cards are getting owned this time around also.

Current games are alright as they don't take advantage of Dx9 so much. HL2 and D3 are going to own whatever you have.

Koing


1) Halo was a PC game originally. Probably 85% of the way through the development is when they switch over to developing for Xbox.

2) Xbox IS a PC. The only real difference between developing a game for a PC or for an Xbox, is that the Xbox has a fixed hardware set. So you only have to test and troubleshoot it on one piece of hardware.

3) The graphics chip is an nVidia chip. Halo was designed to run on an nVidia chip. The FX is just a newer 'more capable' revision of the SAME chip used in the Xbox.

4) HaloPC doesnt have any DX9 as far as I know. So it should work fine on an FX series chip. Also, not every DirectX 9 game will be owned on the FX chip. Just ones that use certain features that nVidia 'fvcked up' on implementing.

As for the original post.. have you tried the latest drivers from nVidia? Make sure nothing else is running and taking CPU time.. and such.


if all you said were really true, it would run on pc like a dream. so what you say must be false:)

xbox is not "just" a pc:p
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: HenHowC
AA isnt supported...it doesnt work guys...leave it of, you get no IQ benefits just slower performance

yeah i was wondering what the hell was going on with that. is there any way with a 9700 to disable AA for just that game?
 

AgaBoogaBoo

Lifer
Feb 16, 2003
26,108
5
81
First, its an FX. Second, if all settings are turned up that will even be a little slow of the higher end cards.
 

rawoutput

Banned
Jan 23, 2002
429
0
0
Runs perfect on my GF3 w/ 128 megs of RAM at 1024x768 with everything turned to max.. Try turning off any settings that are in your driver properties, that helped me out some. Halo doesn't support AA or things like that very well.
 

Uclagamer_99

Platinum Member
Jul 28, 2000
2,867
1
76
nope there aren't any game profiles in the catalyst drivers yet...the best you can do its turn off AA before you play and turn it back on when you want to play something else.

something i noticed...the indoor levels run like shiat compared to the outdoor levels...but in my opinion they look a lot worse...what's up with that?!

 

s2kpacifist

Member
Jan 21, 2003
108
0
0
Yeah I disabled AA and fog table emulation on his computer....seems to be running somewhat tolerable now at high res (800x600 and above)

Halo runs fine on my water cooled Radeon 9800 pro on max settings though. =)
 

NeoV

Diamond Member
Apr 18, 2000
9,504
2
81
Raw output, no way you have everything maxed out on your settings..

turn off specular lighting, it is the single biggest resource hog in the game, graphically speaking.

Make sure the patch has been installed too!
 

IEatChildren

Senior member
Jul 4, 2003
750
0
0
Just because it runs fine on Xbox doesn't mean it should run on a PC as well.
The Xbox is technically a PC, but it's running much less software and drivers than your PC.
Would anyone happen to know exactly what type/speed of RAM is built into the Xbox?
 

InFecTed

Senior member
May 15, 2001
874
0
76
After all the talk about performance issues I was surprised the game runs fine even on my office machine (Morgan 1 Ghz, 256MB SDRAM, Gefroce 3 Ti200@Ti500). I get around 30-35 fps at 1024x768, everything on except shadows. It rarely dips below 25fps and is completely playable. I run it under win98se with det. 31.80, the det.40 series steals about 10fps.