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Halo 3 announced + Plot details

mzkhadir

Diamond Member
Mar 6, 2003
9,509
1
76
Trailer

LOS ANGELES--Microsoft officially unveiled Halo 3 during its E3 press conference today, and the company released a trailer for its highly-anticipated sequel on the Internet and its Xbox Live service. Halo 3 will be the first Halo game designed for Microsoft's Xbox 360 console, and the importance to the company was highlighted by the fact that Bill Gates, Microsoft chairman and chief software architect, was on hand to help announce the game.

When the trailer was shown to the audience at the Grauman's Chinese Theater, where Microsoft held its annual games briefing, the crowd erupted. Halo 2 ended in a cliff-hanger, with the Master Chief, the hero of the Halo series, returning to Earth in the midst of a climactic battle between the Covenant, an alien coalition, and Earth's defensive forces. The Halo 3 trailer begins with a slow shot of the dusty African plains. Wreckage litters the landscape, and a woman's voice is heard. It's Cortana, the artificial intelligent construct that was the Master Chief's main ally. As the Master Chief enters into the frame (armed with what looks like the original assault rifle seen in Halo), she says in a distorted voice, "I know you. Your past. Your future."

Suddenly, Covenant Banshees and cruisers appear in the skies. The music swells, and in the distance, a huge hatch slowly opens in the ground. A bright beam of light begins to build, blinding the camera. Cortana then chimes in, "This is the way the world ends." The Bungie logo then flashes on the screen, followed by the text: "Finish the fight in 2007."

Bungie, the internal Microsoft studio that created Halo, also released the trailer onto the Internet, and a high definition version was put up on Xbox Live Marketplace, the online service available to Xbox 360 owners. To quote the accompanying text found on Xbox Live, Halo 3 is about Earth under Covenant rule: "With its defensive forces, all but obliterated, Earth has fallen to the unstoppable might of the Covenant. These alien occupiers have discovered something beneath the ancient African sands--something incredible ... something Forerunner." The Forerunners are an extinct alien race that built the huge artificial ringworlds called Halos, and the Halo games have focused on the mystery surrounding these strange objects.

The importance of a new Halo game for the Xbox 360 cannot be underestimated. The original Halo was a launch title for the first Xbox, and was easily the biggest hit, driving sales of that system. Halo 2, which launched in 2004, became a cultural event, with thousands of gamers lining up for hours for the midnight launch. Halo 2 made entertainment history by generating $125 million in sales in one day. However, Microsoft didn't mention Halo 3 at all during last year's Electronic Entertainment Expo, and fans had been left wondering when the software giant would finally drop the big news. Well, the waiting for news of Halo 3 has now come to an end. Now they'll have to wait to 2007 for the game itself.

[UPDATE] Shortly after Microsoft's presentation, we had an opportunity to get a close-up look at Halo 3 with Bungie representatives. We spoke with Brian Gerrard, one of Bungie's community managers, as well as CJ Cowan, the studio's cinematics director. Cowan stated that the trailer was a good example of where Halo 3 is going, in terms of fiction. By that, he means that the story is epic in scale, but dark as well, and Bungie is going for a distinct mood, since Halo 3 will represent the end of the trilogy.

The Bungie representatives made it clear to us that the trailer was running in real-time on the Xbox 360. The trailer is set in the African desert, and it was taken from roughly a third of the way through the game. Cowan noted that the constant battling has taken its toll on Master Chief, and you can see that by the many scratches and gouges in his armor. The flashes of Cortana seen in the trailer fill you in on the state of her mind, and the Forerunner structure seen in the distance at the end of the trailer represents a pivotal point in the story.

We next met with Marcus Lehto, Bungie's art director, who filled us in on the technology as he gave us a fly through of the locations in the trailer. The crater seen in the trailer is three miles across, and it's all rendered in real geometry. Halo 3 has a new global lighting system that now lights everything uniquely from the same source, which explains just how that setting sun looked that good as it illuminated everything in the trailer. Halo 2, on the other hand, used a lighting system that lit everything separately. Meanwhile, parallax mapping is able to give depth to structures in the distance, such as the clouds above the crater. A new particle system offers different levels of light diffusion to take the quality of the atmosphere into account, and that makes for different layers of light.

The demo shifted away from the crater to the part of the level you see the Master Chief walking in from. He was controllable, which means that the trailer indicates just how good the game will look. Lehto was able to zoom in on the Master Chief with the camera, and you could see the many different ways light reflected objects onto him. For example, you could see light reflect off the ground and onto his armor. A new materials system shows the difference between his armor and the rubber undersuit. It's so detailed that if you bring the camera close to the Master Chief's visor, you see everything in front of him reflected in it, right down to the ammo counter in his rifle.

[UPDATE 2] An update to the official Bungie site, Bungie.net, also gave some hints as to why Cortana appeared to be making semi-sinister statements. "The Master Chief's AI companion Cortana is still trapped in the clutches of the Gravemind--a horrifying Flood intelligence, and a civil war is raging in the heart of the Covenant," read the plot description on the brand-new Halo 3 site. Following the abrupt end of Halo 2, it was unclear if Cortana had been corrupted by the Gravemind or had been destroyed altogether.

Cowan also talked about Cortana's ambiguous status in a Bungie.net article. "Given the variety of character and story arcs at the end of Halo 2, we wanted to boil down our announcement to a few key threads," he said. "Cortana and the Chief being a galaxy apart is a situation we haven't seen before, and is something that is a powerful component to Halo 3. We are using her transmissions in the demo to give the viewer a few subtle clues to her situation and state of mind, without revealing any specifics we want to save for the game itself."

http://www.gamespot.com/news/6149725.html
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Is it as repetitive as the first one or force me to watch a movie all day instead of actually getting to play like the 2nd one?
 

flashbacck

Golden Member
Aug 3, 2001
1,921
0
76
We won't ruin the content of our short presentation by describing it frame by frame, but we will note that everything you're seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine.

nice!
 

JDrake

Banned
Dec 27, 2005
10,246
0
0
Originally posted by: Schadenfroh
Is it as repetitive as the first one or force me to watch a movie all day instead of actually getting to play like the 2nd one?
don't you play RPGs? :D
 

Fenixgoon

Lifer
Jun 30, 2003
33,305
12,873
136
Originally posted by: flashbacck
We won't ruin the content of our short presentation by describing it frame by frame, but we will note that everything you're seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine.

nice!

engine rendered != gameplay, though i have no doubt it will look good... playing good is another story :p
 

dBTelos

Golden Member
Apr 17, 2006
1,858
0
0
What Windows is to the desktop computer market, the Halo series is to the Xbox.
 

Gamingphreek

Lifer
Mar 31, 2003
11,679
0
81
Good lord. That trailer, the graphics; thats unreal. The amount of detail put into everything. I might have to buy an Xbox360 at the time just so i can play that game!

-Kevin
 

SoundTheSurrender

Diamond Member
Mar 13, 2005
3,126
0
0
Originally posted by: mzkhadir
Originally posted by: djmihow
another overated piece of sh!t that people will treat like gold

what do you not consider pos troll ?

Anything that has some kind of uniqueness that Halo never had. Maybe in the console world its pretty cool, but its boring/lame compared to anything the pc has to offer thats good.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
Looks great indeed.

But since I'm not really hyped about it I'll be waiting for a Windows version, which should come out one or two years after its release. I might of course play it at a friends house or at a local store allowing people to play for a period of time for a small price on the XBOX 360. But as far as "buying it for myself" is concerned, I will wait for a PC version. Not to mention that I can't stand playing FPS games on a Console Controller anymore since the past three years (since I know PC gaming).

And I am more excited about the next generation of PC gaming on Vista than anything "next generation" on Consoles. I've grown up, and personally my "Nintendo days" are over. It might not be the case for others here, but it is for me. Good, or just too bad, that'd be my problem if it's one, and I'll deal with it.
 

Slicedbread

Senior member
Mar 27, 2005
324
0
0
Still have a sour taste from the dissapointment of Halo 2, going to be a little more cautious with this one.


Edit: Actually this one might be good, he is carrying the Assault Rifle.
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
This will be the final Halo, so it had better not end like Halo 2. Also, the graphics you see are of the game engine running in real time on an Xbox 360. That is a good idea of how the game will look. It is possible and probable that it will look better upon release. Some information can be found here:

http://xbox360.ign.com/articles/706/706251p1.html
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: mzkhadir
what do you not consider pos troll ?

Halo is unoriginal, boring, and repetitive yet people still act as if it's the best game ever. The singleplayer sucks and the multiplayer is merely good.
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
Originally posted by: HamburgerBoy
Originally posted by: mzkhadir
what do you not consider pos troll ?

Halo is unoriginal, boring, and repetitive yet people still act as if it's the best game ever. The singleplayer sucks and the multiplayer is merely good.

Do you consider Fear, Half Life 2, or Doom 3 to be any better? They all possess the traits that you say makes Halo a bad game.

Halo is entertaining for many reasons. Halo has a deep story line that people enjoy learning about as they play. Regardless of gameplay, the storyline drives people to play the game. Contrary to some games though, Halo delivers in all aspects, not just storyline. First of all, you have a game that runs great. It maintains playability in all places in the game, which is something that a large amount of games cannot achieve. Halo has a soundtrack that is without a doubt within the top five of any game ever made. The game was the first shooter to offer enemies with such a high and complex level of AI. Very few games even to this day can compare to Halo in the AI department. As a result of this, the enemies in Halo are fun to play against. That is a point that many developers do not seem to understand. The game has a large variety of environments to explore and play through. There is a nice balance between indoor and outdoor areas, so you get quite a nice mix of close quarter, long range, and vehicular combat.(granted the game does just do a repeat in the end) The game has weapons which are quite balanced for the most part, with a few quirks here and there, but nothing to get angry about. I have yet to see any game out that has grenades or any explosive that are as flashy and fun to use as the ones found in Halo. The game has quite a varience in difficulty, allowing players of all skills to play, also something that many games have yet to get right.

It is quite simple. Halo is not a game that hype built. Everyone was saying that Xbox was going to suck and that it was going to fail and have terrible games. People first played Halo with the preconceived and predecided notion that they are not going to like the game. But contrary to expectancies, Halo turned out to be not only good, but good enough to bring about the success of an entire console system. It was good enough to change the minds of people who already made up their mind. Saying that Halo is a bad game really shows how naive and fanboyish some people can be. Does it harm you to have a good game on a console you do not own? Some people think so, so they bash and slam every game that is not on their console.

I like to play video games. I do not care what system the game is on, as long as the game is good, I will play it. I am looking forward to the likes of Halo 3 and the new Metal Gear. But to be honest, the current E3 videos of gameplay on the Nintendo Wii seem far more impressive than either of the aforementioned titles.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: dguy6789
Do you consider Fear, Half Life 2, or Doom 3 to be any better? They all possess the traits that you say makes Halo a bad game.

Halo is entertaining for many reasons. Halo has a deep story line that people enjoy learning about as they play. Regardless of gameplay, the storyline drives people to play the game. Contrary to some games though, Halo delivers in all aspects, not just storyline. First of all, you have a game that runs great. It maintains playability in all places in the game, which is something that a large amount of games cannot achieve. Halo has a soundtrack that is without a doubt within the top five of any game ever made. The game was the first shooter to offer enemies with such a high and complex level of AI. Very few games even to this day can compare to Halo in the AI department. As a result of this, the enemies in Halo are fun to play against. That is a point that many developers do not seem to understand. The game has a large variety of environments to explore and play through. There is a nice balance between indoor and outdoor areas, so you get quite a nice mix of close quarter, long range, and vehicular combat.(granted the game does just do a repeat in the end) The game has weapons which are quite balanced for the most part, with a few quirks here and there, but nothing to get angry about. I have yet to see any game out that has grenades or any explosive that are as flashy and fun to use as the ones found in Halo. The game has quite a varience in difficulty, allowing players of all skills to play, also something that many games have yet to get right.

It is quite simple. Halo is not a game that hype built. Everyone was saying that Xbox was going to suck and that it was going to fail and have terrible games. People first played Halo with the preconceived and predecided notion that they are not going to like the game. But contrary to expectancies, Halo turned out to be not only good, but good enough to bring about the success of an entire console system. It was good enough to change the minds of people who already made up their mind. Saying that Halo is a bad game really shows how naive and fanboyish some people can be. Does it harm you to have a good game on a console you do not own? Some people think so, so they bash and slam every game that is not on their console.

I like to play video games. I do not care what system the game is on, as long as the game is good, I will play it. I am looking forward to the likes of Halo 3 and the new Metal Gear. But to be honest, the current E3 videos of gameplay on the Nintendo Wii seem far more impressive than either of the aforementioned titles.

I've never played HL2 because of Steam and I do agree that Doom 3 (along with most other iD games) is trash as well.

If Halo has a story then so do 99% of most other games. How exactly was its story told better than any other game? You walked around, shot things, and on occasion you got a little dialogue or a cinematic. Halo runs great? ROFL, it's horribly laggy on computers that were midrange the time it was released. Ask anyone and they'll say it was a horrible port to the PC. I don't understand why people worship the Halo soundtrack so much. The only two songs I remember were a classical-sounding intro song and an 8-bit era quality song when you sneak up on the sleeping aliens.

Don't tell me about AI; it's hardly anything new in that game. They got the AI from Marathon 2: Durandal (Halo's awesome prequel), added some code for vehicles, and made it so they dodge grenades. If you want good AI, play Far Cry. Yes, there is a mix of indoor and outdoor missions. However, the fact that all the indoor missions and most of the outdoor missions suck doesn't make it good. Silent Cartographer was probably the only good level in the entire game. Yeah, the grenade button and the plasma grenades are nice. Big deal.

To be honest, I don't know how Halo sold so well. My bets are that people wanted something to play on the X-Box and that they (along side the media) gobbled it up. It wouldn't surprise me if Microsoft advertised the hell out of it as well, and Bungie was already a somewhat well known game developer before Halo.