Halo 1 performance on Xbox 360

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: R Nilla
The state of backwards compatibility for this generation is sad. It will probably only get worse as we progress, so that they can charge us for games we've already purchased and played before. It's already happening now.

Where is it already happening?
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Originally posted by: BD2003
Originally posted by: R Nilla
The state of backwards compatibility for this generation is sad. It will probably only get worse as we progress, so that they can charge us for games we've already purchased and played before. It's already happening now.

Where is it already happening?

Xbox Live Originals and Arcade, Wii Virtual Console, PSN Classics, etc.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Which XBL originals arent on the BC list? And more importantly, how exactly do you fit NES cartridges in the Wii? I'm just not seeing anything sinister like them holding back on BC so they can sell it.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Originally posted by: BD2003
Which XBL originals arent on the BC list? And more importantly, how exactly do you fit NES cartridges in the Wii? I'm just not seeing anything sinister like them holding back on BC so they can sell it.

I wasn't trying to imply that they're holding back, my point is more that with the success of the digital distribution of older titles they may be more inclined to sell them through their online services than worry about supporting the original physical copies.

Don't get me wrong, it's nice to have any BC at all, and I think having access to games all the way back to the NES is awesome. But some of the pricing is a bit much when the games are nothing more than direct ports.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: R Nilla
Originally posted by: BD2003
Which XBL originals arent on the BC list? And more importantly, how exactly do you fit NES cartridges in the Wii? I'm just not seeing anything sinister like them holding back on BC so they can sell it.

I wasn't trying to imply that they're holding back, my point is more that with the success of the digital distribution of older titles they may be more inclined to sell them through their online services than worry about supporting the original physical copies.

Don't get me wrong, it's nice to have any BC at all, and I think having access to games all the way back to the NES is awesome. But some of the pricing is a bit much when the games are nothing more than direct ports.

I agree with you there...the pricing is ridiculous on VC titles especially. I dont mind paying as much for the enhanced XBLA ones though.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Originally posted by: BD2003
Originally posted by: R Nilla
Originally posted by: BD2003
Which XBL originals arent on the BC list? And more importantly, how exactly do you fit NES cartridges in the Wii? I'm just not seeing anything sinister like them holding back on BC so they can sell it.

I wasn't trying to imply that they're holding back, my point is more that with the success of the digital distribution of older titles they may be more inclined to sell them through their online services than worry about supporting the original physical copies.

Don't get me wrong, it's nice to have any BC at all, and I think having access to games all the way back to the NES is awesome. But some of the pricing is a bit much when the games are nothing more than direct ports.

I agree with you there...the pricing is ridiculous on VC titles especially. I dont mind paying as much for the enhanced XBLA ones though.

Exactly. I think it's great when they release older titles with added value. Even if it's just achievements and slightly updated graphics and/or 16:9 support. I would have been far more impressed with XBL Originals if they at least added achievements. There's a lot they could do there without having to remake the entire game.
 

CasioTech

Diamond Member
Oct 1, 2000
7,145
9
0
the lack of BC is why xbox games are worthless. Since the wii plays GC games perfectly, you will find most GC games keep very high value.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: R Nilla
Originally posted by: BD2003
Originally posted by: R Nilla
Originally posted by: BD2003
Which XBL originals arent on the BC list? And more importantly, how exactly do you fit NES cartridges in the Wii? I'm just not seeing anything sinister like them holding back on BC so they can sell it.

I wasn't trying to imply that they're holding back, my point is more that with the success of the digital distribution of older titles they may be more inclined to sell them through their online services than worry about supporting the original physical copies.

Don't get me wrong, it's nice to have any BC at all, and I think having access to games all the way back to the NES is awesome. But some of the pricing is a bit much when the games are nothing more than direct ports.

I agree with you there...the pricing is ridiculous on VC titles especially. I dont mind paying as much for the enhanced XBLA ones though.

Exactly. I think it's great when they release older titles with added value. Even if it's just achievements and slightly updated graphics and/or 16:9 support. I would have been far more impressed with XBL Originals if they at least added achievements. There's a lot they could do there without having to remake the entire game.

Yeah, achievements would have been nice, but that needs to be built into the source code, and the XBL originals are basically nothing more than disk images that are run on the same BC layer that the discs would.
 

JPB

Diamond Member
Jul 4, 2005
4,064
89
91
Originally posted by: CasioTech
the lack of BC is why xbox games are worthless. Since the wii plays GC games perfectly, you will find most GC games keep very high value.

:thumbsup: at the highlight.

And the whole Xbox 369 BC deal, I don't care. I never even played any original Xbox games. Only Playstation 2 and Gamecube.
 

juiio

Golden Member
Feb 28, 2000
1,433
4
81
Originally posted by: BD2003
If you've followed the development of many emulators, youll find that they reach a certain point where a huge amount of games run just fine, but theres a number of games that dont quite conform to the norm and dont emulate right, and it takes years if ever to get them working. Various fixes and parameters need to be enabled for these specific cases in order to get them to work right - playstation 1 emulation is a perfect example of this.

Part of that is because these independent emulator programmers have imperfect knowledge of the system being emulated. Sure there are lots of docs about various systems, but sometimes they're incomplete and/or inaccurate, and piecing together all the information can be hard. This should not be an issue with the 360, since MS has perfect knowledge of the original 360.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: juiio
Originally posted by: BD2003
If you've followed the development of many emulators, youll find that they reach a certain point where a huge amount of games run just fine, but theres a number of games that dont quite conform to the norm and dont emulate right, and it takes years if ever to get them working. Various fixes and parameters need to be enabled for these specific cases in order to get them to work right - playstation 1 emulation is a perfect example of this.

Part of that is because these independent emulator programmers have imperfect knowledge of the system being emulated. Sure there are lots of docs about various systems, but sometimes they're incomplete and/or inaccurate, and piecing together all the information can be hard. This should not be an issue with the 360, since MS has perfect knowledge of the original 360.

MS surely has perfect knowledge of the original 360, but that doesnt mean that the 360 is capable of perfectly emulating an xbox 1.

I'm sure they could optimize it forever, but as far as I can tell, theyve done a decent albeit imperfect job.
 

JF060392

Senior member
Apr 2, 2005
348
0
0
halo 1 beats halo 2 and 3, both in campaign and multiplayer, especially if you had halo 1 for the pc.
 

juiio

Golden Member
Feb 28, 2000
1,433
4
81
Originally posted by: BD2003
Originally posted by: juiio
Originally posted by: BD2003
If you've followed the development of many emulators, youll find that they reach a certain point where a huge amount of games run just fine, but theres a number of games that dont quite conform to the norm and dont emulate right, and it takes years if ever to get them working. Various fixes and parameters need to be enabled for these specific cases in order to get them to work right - playstation 1 emulation is a perfect example of this.

Part of that is because these independent emulator programmers have imperfect knowledge of the system being emulated. Sure there are lots of docs about various systems, but sometimes they're incomplete and/or inaccurate, and piecing together all the information can be hard. This should not be an issue with the 360, since MS has perfect knowledge of the original 360.

MS surely has perfect knowledge of the original 360, but that doesnt mean that the 360 is capable of perfectly emulating an xbox 1.


Of course. The point wasn't that they should be able to get it perfect; the point was that your comparison to homegrown emulators is not valid.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: juiio
Originally posted by: BD2003
Originally posted by: juiio
Originally posted by: BD2003
If you've followed the development of many emulators, youll find that they reach a certain point where a huge amount of games run just fine, but theres a number of games that dont quite conform to the norm and dont emulate right, and it takes years if ever to get them working. Various fixes and parameters need to be enabled for these specific cases in order to get them to work right - playstation 1 emulation is a perfect example of this.

Part of that is because these independent emulator programmers have imperfect knowledge of the system being emulated. Sure there are lots of docs about various systems, but sometimes they're incomplete and/or inaccurate, and piecing together all the information can be hard. This should not be an issue with the 360, since MS has perfect knowledge of the original 360.

MS surely has perfect knowledge of the original 360, but that doesnt mean that the 360 is capable of perfectly emulating an xbox 1.


Of course. The point wasn't that they should be able to get it perfect; the point was that your comparison to homegrown emulators is not valid.

Since theyre obviously doing HLE, having the actual source code to each game is probably a bigger issue than any sort of hardware documentation.