Folks, here is why the new patch - which is forced upon us by Steam - sucks so bad:
After the Nov.24 patch is installed, load up the game via Steam menu - no special start up options - and start a new game from the main menu. When you leave the train station and enter the plaza for the first time... WATCH YOUR FPS! For me, it was averaging 21! I strafed in a circular motion around the plaza, keeping the center of the plaza in my main view... still, it averaged 20's. I walked back to the door of the train station, turned around to face the plaza, tried to get as much of it in my FOV as possible... again, averaged 20 fps!
Now, add the following command to your HL2 startup options: +mat_forcemanagedtextureintohardware 0 (this basically disables the "new feature" of the patch)
Repeat the exercise. For me, what was my plaza framerate? 47 to 55 fps!
This is utterly ridiculous... Valve attempted to fix the stuttering issue with a Microsoft-style rushed hotfix (*cough* Q811493) which ended up breaking the game for a rather popular configuration. Because that's what my system is:
Athlon64 with a gig of ram. NForce 3 mobo. ATI Radeon 9800 Pro 128mb. WinXP SP2. Catalyst 4.12 beta.
Bah... :roll:
			
			After the Nov.24 patch is installed, load up the game via Steam menu - no special start up options - and start a new game from the main menu. When you leave the train station and enter the plaza for the first time... WATCH YOUR FPS! For me, it was averaging 21! I strafed in a circular motion around the plaza, keeping the center of the plaza in my main view... still, it averaged 20's. I walked back to the door of the train station, turned around to face the plaza, tried to get as much of it in my FOV as possible... again, averaged 20 fps!
Now, add the following command to your HL2 startup options: +mat_forcemanagedtextureintohardware 0 (this basically disables the "new feature" of the patch)
Repeat the exercise. For me, what was my plaza framerate? 47 to 55 fps!
This is utterly ridiculous... Valve attempted to fix the stuttering issue with a Microsoft-style rushed hotfix (*cough* Q811493) which ended up breaking the game for a rather popular configuration. Because that's what my system is:
Athlon64 with a gig of ram. NForce 3 mobo. ATI Radeon 9800 Pro 128mb. WinXP SP2. Catalyst 4.12 beta.
Bah... :roll:
				
		
			