Half-Life 2 Update Released

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
From http://www.steampowered.com/?area=news

The changes in this release are directed at reducing the problem some users are experiencing with sound stuttering. The sound stuttering is not indicative of a sound problem, sound stuttering is only a symptom of texture thrashing on your video card or AGP memory. For information on how to reduce texture thrashing visit this link on our support site:

http://steampowered.custhelp.c...td_adp.php?p_faqid=280

This update will fix sound stuttering that users were experiencing that would last for longer than a few seconds during normal gameplay. This update will also eliminate this same behavior following a quicksave or autosave. There will still be a short pause while the autosave happens, but not the more drawn out stuttering behaivior.

We are still investigating another performance problem on some hardware, which will manifest where the game is getting into a state where performance drops to less than 5 fps and does not recover or crashes.

Next week we will be releasing the Source SDK, along with a surprise for the community.

Steam pushed it down 10 minutes ago, trying it now...
 

MegaWorks

Diamond Member
Jan 26, 2004
3,819
1
0
Originally posted by: Budman
What stuttering?

I finished the game & it was fine.

Same here, but I can't seem to use the mic with CS:Source. I install nForce driver 5.10 again but still having the same problem after!!!
 

ThePiston

Senior member
Nov 14, 2004
861
0
76
"Here are a few suggestions for fixing the sound skipping problem.

1. Download the latest drivers for your video card.
2. Turn down (or off) anti-aliasing completely. Many cards should be defaulting to no AA.
3. Drop your video resolution down one step.
4. Drop texture level down one setting. This will slightly degrade the visual quality of the textures in the game."


ARE YOU KIDDING ME!?!?!?!

Bascially they're saying , "reduce your video card's performace so the game looks crappier, then get back to us."

Ummmm..... some of use just spent $400 on a video card.
 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
I don't know if this has anything to do with this patch, but my main concern now is that timedemo is all fuX0red up.

If I run the same timedemo several times, I get wildly different results without changing any settings.

67, 48, 58....

Something got messed up with this patch, methinks.

I was using the at_coast_12 timedemo, for reference.
 

Terranboy

Member
Sep 3, 2003
150
0
0
Thats how its done folks. Valve has offered a patch quickly to solve a direct problem. It downloads and updates automatically upon running the game. How easier does it need to be? I love it.
 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
problem is, it doesn't fix the problem... lol.

and in my case, it introduced the problem where none existed before!
 

sandorski

No Lifer
Oct 10, 1999
70,788
6,347
126
Originally posted by: ThePiston
"Here are a few suggestions for fixing the sound skipping problem.

1. Download the latest drivers for your video card.
2. Turn down (or off) anti-aliasing completely. Many cards should be defaulting to no AA.
3. Drop your video resolution down one step.
4. Drop texture level down one setting. This will slightly degrade the visual quality of the textures in the game."


ARE YOU KIDDING ME!?!?!?!

Bascially they're saying , "reduce your video card's performace so the game looks crappier, then get back to us."

Ummmm..... some of use just spent $400 on a video card.

Well, if that's what is causing the problem, that's the solution. Sounds like the amount of Data going through the AGP bus is affecting the PCI throughput somehow. Or, the amount of CPU cycles required to keep the Vidcard fed is causing the Audio to not get processed properly.
 

imported_Reck

Golden Member
Jun 24, 2004
1,695
1
0
pretty pointless considerig stream won't even work for me now. Valve really ****ed up with the release of this game.
 

erikistired

Diamond Member
Sep 27, 2000
9,739
0
0
Originally posted by: Reck
pretty pointless considerig stream won't even work for me now. Valve really ****ed up with the release of this game.

for you perhaps. but for everyone else valve seems to have done a perfectly fine job.

edit: oh yeah, and the pirates who got banned.

btw, this belongs in software. :)
 

clicknext

Banned
Mar 27, 2002
3,884
0
0
Originally posted by: Reck
I have a legit copy of the game. So steam is working for you guys then? It's not for me...
Yes, there has never been a time it hasn't been working for me. But obviously they did something wrong because you're not the only one to complain about problems with Steam.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: ThePiston
"Here are a few suggestions for fixing the sound skipping problem.

1. Download the latest drivers for your video card.
2. Turn down (or off) anti-aliasing completely. Many cards should be defaulting to no AA.
3. Drop your video resolution down one step.
4. Drop texture level down one setting. This will slightly degrade the visual quality of the textures in the game."


ARE YOU KIDDING ME!?!?!?!

Bascially they're saying , "reduce your video card's performace so the game looks crappier, then get back to us."

Ummmm..... some of use just spent $400 on a video card.
i am running a 9800xt at 10x7, everything Maxed High (inc all reflections), with 2xAA and 8xAF and DO experience this issue when saving (only) . . . . it's annoying, but not enough to drop resolutions or texture settings (as FPS is satisfactory). :p

Since i am on dial-up, i always use Steam in the 'offline' mode - when i saw this, i immediately started in the auto-connect mode and it is downloading the patch automatically . . . . hope it works. ;)

Personally i HATE the extra crap Steam requires . . . . i wouldn't do this for ANY other game (well, perhaps the Thief series - but thankfully, it isn't that popular).

:roll:
 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
Originally posted by: apoppin
Originally posted by: ThePiston
"Here are a few suggestions for fixing the sound skipping problem.

1. Download the latest drivers for your video card.
2. Turn down (or off) anti-aliasing completely. Many cards should be defaulting to no AA.
3. Drop your video resolution down one step.
4. Drop texture level down one setting. This will slightly degrade the visual quality of the textures in the game."


ARE YOU KIDDING ME!?!?!?!

Bascially they're saying , "reduce your video card's performace so the game looks crappier, then get back to us."

Ummmm..... some of use just spent $400 on a video card.
i am running a 9800xt at 10x7, everything Maxed High (inc all reflections), with 2xAA and 8xAF and DO experience this issue when saving (only) . . . . it's annoying, but not enough to drop resolutions or texture settings (as FPS is satisfactory). :p


hehe, i one-upped ya bro... i did the whole Nova Prospekt level at 11x8, 4xAA, 8xAF ... everything was "fine" until that damn patch installed yesterday... ;(

running through the same level which was "fine" before the patch is now giving less fps after the patch... what a bunch of *(?&(*? ... :/

hopefully valve will reverse this "patch", in the next "patch"... lol

oh yes, and :roll:


still at 440/375.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: LocutusX
Originally posted by: apoppin
Originally posted by: ThePiston
"Here are a few suggestions for fixing the sound skipping problem.

1. Download the latest drivers for your video card.
2. Turn down (or off) anti-aliasing completely. Many cards should be defaulting to no AA.
3. Drop your video resolution down one step.
4. Drop texture level down one setting. This will slightly degrade the visual quality of the textures in the game."


ARE YOU KIDDING ME!?!?!?!

Bascially they're saying , "reduce your video card's performace so the game looks crappier, then get back to us."

Ummmm..... some of use just spent $400 on a video card.
i am running a 9800xt at 10x7, everything Maxed High (inc all reflections), with 2xAA and 8xAF and DO experience this issue when saving (only) . . . . it's annoying, but not enough to drop resolutions or texture settings (as FPS is satisfactory). :p


hehe, i one-upped ya bro... i did the whole Nova Prospekt level at 11x8, 4xAA, 8xAF ... everything was "fine" until that damn patch installed yesterday... ;(

running through the same level which was "fine" before the patch is now giving less fps after the patch... what a bunch of *(?&(*? ... :/

hopefully valve will reverse this "patch", in the next "patch"... lol

oh yes, and :roll:


still at 440/375.

Well, i tried it . . . .

the STUTTER is STILL there . . . . HOWEVER,

1) it is MUCH (much) reduced

2) 'saves' are quicker

and, BEST of all . . ..

3) . . . . i bumped my resolution UP to 11x8 with no (noticeable) loss of FPS . . . . still at 2xAA/8xAF (few jaggies, i am happy) . . . . i haven't seen any need for V-synch (it is rare to see ANY tearing).

All this on a 'stock' ($223) 9800xt (P4@3.31Ghz/1GB PC3500). :)
[loading levels still takes awhile]:p

the more i play HL2, the more i think Doom III sucks . . . . (and i thought it sucked bad, already)
:roll:
 

CraigRT

Lifer
Jun 16, 2000
31,440
5
0
apoppin, HL2 is far superior to Doom, you're not alone on that one!

even the guy at Staples when I bought HL2 was ranting on how much Doom3 was a piece of trash... haha
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
I never encountered with any stuttering issues in HL2. Using 9800 Pro and Cat 4.11. Now on Ravenholm, those aliens are very scary and move very fast :).

And yes HL2 is much, much better than D3.
 

Insomniak

Banned
Sep 11, 2003
4,836
0
0
HL2 definitely > Doom 3. I don't think that means Doom 3 is neccesarily bad though.

I enjoyed Doom 3. Carmack and Co had basically told us they were making Doom AGAIN (they'd already made like 5, and tried to confuse people by calling them "quake"), but this time it would be very, very pretty. They told us we would be tromping through metal hallways shooting demons in some very nice lighting, and that was what I was expecting. That was what I got.

On the other hand, Doom 3 got way too much praise from the industry. It was maybe an 8/10. Half-Life 2 is a 9.5/10

Half-Life 2 just has more "awesome" moments that make you want to stand up out of your chair and shout "hell yeah!". Plus, I prefer the path Valve has taken with their engine, focusing on subtle improvements. The shaders of Half-Life 2 look much better to me, especially the specular. Everything in Doom 3 looked laminated. Half-Life 2's dull sheen on concrete, or blooming light glowing through a window, or subtle sheen on skin looks far better to me than Doom 3's realtime shadows.

All told, I'm of the school that bought them both and enjoyed them both. I think one is clearly the superior game, but that's not to say the other was terrible....
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Insomniak
HL2 definitely > Doom 3. I don't think that means Doom 3 is neccesarily bad though.


All told, I'm of the school that bought them both and enjoyed them both. I think one is clearly the superior game, but that's not to say the other was terrible....

i'll say it then . . . . Doom III was TERRIBLE. :p
:roll:

:thumbsdown: :thumbsdown:

Doom iii was horriblly repetitive - a boring a 'one note horror opera' brayed endlessly. . . It was LINEAR - boringly linear - beyond belief. The Soul Cube made it stupidly easy. . . . It was dark. . . . (what is that crap w/o a light/gun?). . . The ending sucked - BAD - up 'till now, i NEVER beat the end boss in a single try . . . . The PDA 'notes' were a stupid 'innovation' that took you OUT of the game (not necessarily 'bad' for such a crap game). . . . The horror "atmosphere" was "Boo!" (CONTRAST this with the masterpiece of horror; Thief - Deadly Shadows, Shalebridge level or even HL2's 'scares'.) Doom iii boasts ZERO replay value. :p Doom iii is the first game i sold immediately after i completed it . . . .
. . . . id can go to hell. ;)

:D

After playing 1/3-1/2 way thru HL/2, i am dropping my personal Doom iii's rating to 2.5 out of 10 (i guess the '3' i gave it was 'generous') :shocked:

Why didn't id just makeover Doom & Doom II - exactly - except with better gfx? :p
:roll:
 

imported_Phil

Diamond Member
Feb 10, 2001
9,837
0
0
I wondered why I was getting stuttering and slowdowns sometimes with 2xAA turned on - texture thrashing. Sigh.
 

MegaWorks

Diamond Member
Jan 26, 2004
3,819
1
0
Originally posted by: apoppin
Originally posted by: Insomniak
HL2 definitely > Doom 3. I don't think that means Doom 3 is neccesarily bad though.


All told, I'm of the school that bought them both and enjoyed them both. I think one is clearly the superior game, but that's not to say the other was terrible....

i'll say it then . . . . Doom III was TERRIBLE. :p
:roll:

:thumbsdown: :thumbsdown:

Doom iii was horriblly repetitive - a boring a 'one note horror opera' brayed endlessly. . . It was LINEAR - boringly linear - beyond belief. The Soul Cube made it stupidly easy. . . . It was dark. . . . (what is that crap w/o a light/gun?). . . The ending sucked - BAD - up 'till now, i NEVER beat the end boss in a single try . . . . The PDA 'notes' were a stupid 'innovation' that took you OUT of the game (not necessarily 'bad' for such a crap game). . . . The horror "atmosphere" was "Boo!" (CONTRAST this with the masterpiece of horror; Thief - Deadly Shadows, Shalebridge level or even HL2's 'scares'.) Doom iii boasts ZERO replay value. :p Doom iii is the first game i sold immediately after i completed it . . . .
. . . . id can go to hell. ;)

:D

After playing 1/3-1/2 way thru HL/2, i am dropping my personal Doom iii's rating to 2.5 out of 10 (i guess the '3' i gave it was 'generous') :shocked:

Why didn't id just makeover Doom & Doom II - exactly - except with better gfx? :p
:roll:

:D :thumbsup:
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
Originally posted by: MegaWorks
Originally posted by: apoppin
Originally posted by: Insomniak
HL2 definitely > Doom 3. I don't think that means Doom 3 is neccesarily bad though.


All told, I'm of the school that bought them both and enjoyed them both. I think one is clearly the superior game, but that's not to say the other was terrible....

i'll say it then . . . . Doom III was TERRIBLE. :p
:roll:

:thumbsdown: :thumbsdown:

Doom iii was horriblly repetitive - a boring a 'one note horror opera' brayed endlessly. . . It was LINEAR - boringly linear - beyond belief. The Soul Cube made it stupidly easy. . . . It was dark. . . . (what is that crap w/o a light/gun?). . . The ending sucked - BAD - up 'till now, i NEVER beat the end boss in a single try . . . . The PDA 'notes' were a stupid 'innovation' that took you OUT of the game (not necessarily 'bad' for such a crap game). . . . The horror "atmosphere" was "Boo!" (CONTRAST this with the masterpiece of horror; Thief - Deadly Shadows, Shalebridge level or even HL2's 'scares'.) Doom iii boasts ZERO replay value. :p Doom iii is the first game i sold immediately after i completed it . . . .
. . . . id can go to hell. ;)

:D

After playing 1/3-1/2 way thru HL/2, i am dropping my personal Doom iii's rating to 2.5 out of 10 (i guess the '3' i gave it was 'generous') :shocked:

Why didn't id just makeover Doom & Doom II - exactly - except with better gfx? :p
:roll:

:D :thumbsup:

There is a Doom 3 mod being made that remakes the original Doom. Probably be more fun than doom 3 too.

Id is basically just concerned with making graphics engines. Their actual games are an afterthought.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Sureshot324
Originally posted by: MegaWorks
Originally posted by: apoppin
Originally posted by: Insomniak
HL2 definitely > Doom 3. I don't think that means Doom 3 is neccesarily bad though.


All told, I'm of the school that bought them both and enjoyed them both. I think one is clearly the superior game, but that's not to say the other was terrible....

i'll say it then . . . . Doom III was TERRIBLE. :p
:roll:

:thumbsdown: :thumbsdown:

Doom iii was horriblly repetitive - a boring a 'one note horror opera' brayed endlessly. . . It was LINEAR - boringly linear - beyond belief. The Soul Cube made it stupidly easy. . . . It was dark. . . . (what is that crap w/o a light/gun?). . . The ending sucked - BAD - up 'till now, i NEVER beat the end boss in a single try . . . . The PDA 'notes' were a stupid 'innovation' that took you OUT of the game (not necessarily 'bad' for such a crap game). . . . The horror "atmosphere" was "Boo!" (CONTRAST this with the masterpiece of horror; Thief - Deadly Shadows, Shalebridge level or even HL2's 'scares'.) Doom iii boasts ZERO replay value. :p Doom iii is the first game i sold immediately after i completed it . . . .
. . . . id can go to hell. ;)

:D

After playing 1/3-1/2 way thru HL/2, i am dropping my personal Doom iii's rating to 2.5 out of 10 (i guess the '3' i gave it was 'generous') :shocked:

Why didn't id just makeover Doom & Doom II - exactly - except with better gfx? :p
:roll:

:D :thumbsup:

There is a Doom 3 mod being made that remakes the original Doom. Probably be more fun than doom 3 too.

Id is basically just concerned with making graphics engines. Their actual games are an afterthought.
yep, it felt more like an super-extendo gfx engine demo :p
(that i paid ~$40 for) :|

NEVER again! for Doom anything. . . . well, years (maybe) and a LOT (i mean a lot) of super-positive reviews. ;)

Why would ANYone even BOTHER with the crap that is Doom iii when such superior games are out (i.e. HL2) :p
:roll:

:thumbsdown:

i am all 'for' a really creative company using the Doom iii engine, however. ;)

:D. . . .

ANYway, back ONtopic, the patch has helped my stutter and allowed me to raise my rez (deep into ravenholm). . . . the 256MB vRAM of the Radeon9800xt is helping it a bit overcome the stutter the regular 128MB Pro suffers from (i guess).