AMD can still optimize its drivers for any game, no one can stop them from doing that. No one can stop them from creating CrossFire profiles, of which it is up to the IHV, NVIDIA and AMD to create said profiles, for any game, the responsibility lies on them.
Firstly AMD clearly said that client side patches are required for CF to work in FC4. They said it in Dec 2014. In Mar 2014 the lazy developer releases a patch which enables FC4 support. So who is to blame here ? Do you have a clue about game engine and 3D graphics architecture and design before blaming AMD. We saw that just as AMD said once the developer patched the game the CF scaling was there.
If you want to hold AMD accountable then without any game patches CF should be able to be enabled. But thats not happening. The game developers are signed up with Nvidia Gameworks and they are just flat out lazy or coerced by Nvidia to not support CF at launch and just drag their feet. You think that nobody sees that Gameworks is a method by which Nvidia harms the competition. I am not talking about the software features like HBAO+ but the business aspect of being signed on with Nvidia. Gameworks licensees cannot work with AMD for optimizing their games as their licensing with Nvidia clearly states they cannot share Gameworks code with AMD. If you contrast that with Tombraider where the developer worked with Nvidia and within 2 weeks from launch Nvidia had performance optimized drivers.
All the Gameworks titles released in the last 6 months have been poorly optimized, buggy and the support for CF has been zero - Farcry 4, AC Unity, Dying Light, Evolve. Heck most of the Gameworks games receive patches for months and after multiple patches still do not support CF. AC Unity patch 1.3 released more than a month after launch improved performance massively on AMD GPUs, but still did not enable CF. Prior to that performance was horrible and the game was buggy.
http://www.hardocp.com/article/2014/12/22/assassins_creed_unity_performance_video_card_review/7
Farcry too had a similar situation with patch 1.5 improving performance but still no CF support.
http://www.hardocp.com/article/2015/01/07/far_cry_4_video_card_performance_review/#.VRZBTfmUfSh
Dying Light patch 1.5 made huge improvements to performance on AMD cards. That patch came 6 weeks after launch. Thats pathetic. If you have the guts write an article which compares performance in single and multi GPU on Gameworks games 2 - 3 months after launch and compare perf and stability on all patch versions. You will see how bad Gameworks titles are. Gameworks has become synonymous with poor optimization, buggy games and literally zero support for CF at launch.
In contrast Gaming Evolved games like Dragon Age Inquisition, Alien Isolation, Civilization Beyond Earth worked very well on launch with both GPU vendors. CF and SLI support was good. So fundamentally there is something right with AMD's Gaming Evolved and something horribly wrong with Nvidia Gameworks. Again I am talking about the process and the business models of these two programs. AMD GE is improving the PC industry and helping drive a good experience for the PC gamer by espousing industry standards and being open with their technology (Tress FX is open source) while Nvidia Gameworks is a black box with an extremely damaging business model for the PC industry and the gamer.
btw your reviews in the past few months are excessively biased. 6 months back you were saying how R9 290X CF or R9 295x2 was able to keep up with GTX 980 SLI. You mentioned XDMA CF was smoother with better scaling and more consistent than SLI.
http://www.hardocp.com/article/2014...980_sli_overclocked_gpu_review/4#.VRZDNPmUfSg
Now you write an article where you say a single 980 competes with R9 295x2. you are so biased its not even funny. anandtech's latest 2015 GPU bench shows a R9 295x2 hanging with the 980 SLI and much faster than a single 980. Now thats the reality.
http://www.anandtech.com/bench/product/1437?vs=1445
I know that Gameworks licensees are going to drag their feet with AMD GPUs but thats basically Nvidia's nasty business practices and not AMD's fault. If you have the guts write an article about how Gameworks is harming the PC industry.
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