what games are you seeing microstutter in specifically? Everything? I only ask because I discovered something last night with Skyrim. I only have one card but this maybe somethiing that pertains to your experience.
I have 2 monitors side by side. A 120hz 1920x1080 screen and a 2560x1600 one.
I was trying to figure out why no matter what I did on the 30 incher I was getting hitching all over the place, it would smooth out in some areas but in others it was like I was experiencing Multi Gpu microstutter. Changing AA did nothing, lowered res to 1080, changed cables, tried INI tweaks, nothing seemed to help.
I did not have this trouble on my other monitor....... until I lowered the refresh rate to 60hz and bammmmmm. Exactly the same experience as the U3011. It seems as though 120hz(or shall I say higher than 60) has a profound impact in Skyrim. I have done mucho research and I think it is because 120hz allows for something like 8ms refreshes and 60 hz forces you into 16ms refreshes. With a game like Skyrim that is prone to frame inconsistencies to begin with, 8ms(or any low frame interval) allows frames transition smoother rather than having to fit into a longer frequency.
I could be wayyy off as I'm no expert, just an enthusiast looking to have the best experience possible.
Adamk47, do you by any chance have a 120hz monitor at your disposal? I really feel like 120hz monitors may be beneficial to crossfire/sli users.
Edit----
I almost want to install oblivion again to see if 120hz makes that game smooth since I never seemed to be able to get rid of the hitching feeling in that game.
I can confirm that Rage's horrible screen tearing almost goes away when using 120hz over 60. It is still there but immensly reduced.