no it's not. this is easily testable, go look at the studies and comparisons.
Do it. There are still lots of cases where x264 is better than x265 regarding quality.
no it's not. this is easily testable, go look at the studies and comparisons.
Don't know why you would use H.265 right now even if willing to put up with the encode times. Reason being nothing much supports hardware playback right now.
For anyone that wants to check it out and has Chrome, you can download the libde265 player - go to apps and search for HEVC, should be the 1st one listed.
I downloaded the 720p and 4K versions of "Tears of Steel" from here : http://www.libde265.org/downloads-videos/
The 4K video had my i7-4790 running 35-45% total CPU usage across 8 cores (4 physical / 4 HT), and I could barely watch it. In VLC it was even worse -
it was a slideshow with massive artifacting and whatnot.
Only those with GTX 960s can play these back with hardware decode support right now. With 4-16x the processing needs for decode vs h.264, using just the CPU is pretty much not an option unless you're at 720p. I suspect a lot of lower-end CPUs would struggle with 1080p h.265.
Tried the 4K "Tears of Steel" clip on my 4770K's (@ 42, 44) using the standalone 4k HECV player. Both systems saw a cpu usage of around 35%. The first computer has a 750ti (which in theory should offer partial hardware decoding), while the other has a R9 280. Guess the hardware capabilities of the 750ti didn't kick in or it does very little at the moment?
As of a new driver patch set from Intel on Jan 15 2015, the Haswell Iris / Iris Pro supports HW decode as well as the new Broadwell GPUs.
There s no H265 hardware encoding/decoding in those chips, this feature will be available only with next gen CPUs...
Its partial decode from what I understand. Which is worthless, we all want what the 960 has in Intel GPUs. I just hope they get it right in Skylake.
@shady28
So what happens when you play back the said video format. Does your CPU go to 99% usage?
Why is it, such a big deal? GM204 doesn't even support it. I'd rather get a faster CPU and eliminate any reliance on discrete graphics all together.
Don't know why you would use H.265 right now even if willing to put up with the encode times. Reason being nothing much supports hardware playback right now.
For anyone that wants to check it out and has Chrome, you can download the libde265 player - go to apps and search for HEVC, should be the 1st one listed.
I downloaded the 720p and 4K versions of "Tears of Steel" from here : http://www.libde265.org/downloads-videos/
The 4K video had my i7-4790 running 35-45% total CPU usage across 8 cores (4 physical / 4 HT), and I could barely watch it. In VLC it was even worse -
it was a slideshow with massive artifacting and whatnot.
Only those with GTX 960s can play these back with hardware decode support right now. With 4-16x the processing needs for decode vs h.264, using just the CPU is pretty much not an option unless you're at 720p. I suspect a lot of lower-end CPUs would struggle with 1080p h.265.
I just played the video using the google player, wasn't very smooth. Then I downloaded the latest K-Lite codec pack and played it using Windows Media Player, played back perfectly. CPU usage ranged from 33-67% depending on the scene.
ETA: This is using an i7 3770k @ 4.2
That worked like a charm using their included player.
Down to 7-15% CPU, solid 24FPS (which it's encoded at).
Freakin aye, good enough.
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^ This. How much encoding do you plan to do VirtualLarry, rip your entire 1,000x DVD collection or just a few files? If you don't want to upgrade CPU, then the obvious common sense solution is make the most of your CPU when you're not using it (batch encode overnight, when you're out at work / shopping, eating dinner, etc). People used to do that anyway when single-core CPU's were the only option.
750Ti has no HW decoding for H.265, nor does 970 / 980. They have a lot of advanced H.264 support though
One thing that makes the subject confusing is Google's VPx, current version VP9. This can do 4K video and is what YouTube uses, so when you are watching a YouTube 4K video streaming it is not using HEVC. Since VPx has been around since 2010 (vs H.265 which came out in 2013) most current GPUs actually have some kind of HW decode support already.
So I said earlier only the GTX 960 supports H.265, turns out that isn't quite true. The only discrete GPU to support it is the 960.
As of a new driver patch set from Intel on Jan 15 2015, the Haswell Iris / Iris Pro supports HW decode as well as the new Broadwell GPUs.
Which is great I guess, though I had planned to eventually put my 750Ti into an HTPC![]()
You don't need to do this anymore,just make sure that the priority of the video conversion is set to low or idle and you can keep using your machine for whatever you want, you can even play your games without any slowdowns(on the game,the conversion is gonna slow down) and if you want you can adjust(lower) your game fps to get a better conversion time.
video showing this being done on a celleron
Don't have any i5's here. But I suppose you could disable HT on your rig. Don't think the extra cache would play much.Anyone with an i5 want to give it a go and see what the CPU load looks like?
Too bad about the 750ti. I guess we will see plenty of hardware becoming obsolete due to lack of proper H.265 support.
Last year Anandtech said Maxwell had at least partial hardware support, whatever that means.
http://www.anandtech.com/show/7764/the-nvidia-geforce-gtx-750-ti-and-gtx-750-review-maxwell/2
I don't know about that. HandBrake, using QSV, was also chewing up nearly 100% of my overclocked G3258 CPU time while encoding.
In addition to the GPU update, the ISP and hardware decode capabilities get a bump as well. There is full hardware acceleration for decode of H.263, MPEG4, H.264, H.265 (HEVC), VP8, VP9, MVC, MPEG2, VC1, and JPEG, as well as hardware encode for H.264, H.263, VP8, MVC, and JPEG. This marks the first Intel product to ship with the company's full, fixed-function HEVC decoder, making Atom the company's most advanced media processor, at least for this short moment.
http://www.anandtech.com/show/9219/the-surface-3-review/4
Cherry Trail/Braswell has HEVC hardware decoding, Braswell NUC will be nice for HTPC usage.
That worked like a charm using their included player.
Down to 7-15% CPU, solid 24FPS (which it's encoded at).
Freakin aye, good enough.
![]()
the windows 7/vista scheduler is terrible compared to XP's, but in XP you could set to lowest priority and do everything else just fine, gaming included; if game using 75% it just used the last 25% for the encode jobI don't know about that. HandBrake, using QSV, was also chewing up nearly 100% of my overclocked G3258 CPU time while encoding.
the windows 7/vista scheduler is terrible compared to XP's, but in XP you could set to lowest priority and do everything else just fine, gaming included; if game using 75% it just used the last 25% for the encode job