GW2 is terrible. Maybe the PvP is ok (haven't tried it). But the GW2 PvE is terrible. And it won't improve. It's terrible by design. The PvE-design team of GW2 (Colin Johansson and friends) are a bunch of arrogant clueless jerks. They have stated time and time again that their idea of a fun PvE-game is to put it full of fail. I won't touch that game (or anything made by the same people) with a 10-foot pole ever.
The art in GW2 is nice. Too bad the game is not.
so you haven't played it and yet it is terrible? :hmm:
basically, from what I gather here--if you think every MMO needs to clone WoW, then you will hate GW2.
Of course, these are also the same people that complain about every new MMO being a WoW clone...so there you go.
GW2 is gorgeous and tons of fun if you actually get deep into various classes. Yes, I would like for something closer to a trinity--meaning, endgame builds that don't almost entirely depend on DPS for pretty much all classes. (yes there is endgame; don't listen to the people that never really tried).
Positioning and avoiding damage is the primary goal of the combat in the game, but after going playing the game long enough, much of that becomes rather easy. The devs have "increased difficulty" by adding tons of health to bosses.
It has its problems, but it is far from terrible. Plus, you get free weeks-long content now every two weeks. No one else does that. Much of it, to me, has been a reskinned grind fest to increase gem store purchases, but the content has become more compelling on its own, without an actual need to do anything related to the gemstore.