• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Guild Wars...

Anomaly1964

Platinum Member
I am waiting for SW:TOR to come out but I need to get my MMO skills back up to par...

Since Guild Wars has no monthly fee thought I would give it a try...

Anyone here currently playing and could give me some tips on getting started, they have a free demo so I'm ready to go...

Thanks!
 
Hey Anomaly,

What kind of questions do you have regarding the game? Here's some general information:

Guilds Wars has a main campaign (Prophecies) with two side campaigns (Factions and Nightfall), and then one sequel to all of them (Eye of the North). Prophecies, Factions, and Nightfall are all on separate locations within the same world, hence why they're considered side-campaigns.

The game is different than other MMO's in that it isn't about levels but about skills and story. The level cap is 20, but it can take a while to get there still depending on your play style and campaign choice. Stat choices are infinitely refundable and just are easily re-allocated.

The world is instanced - you will see other players in towns, but when you leave town you only see NPC's and party members.

The main campaign has the most classes available - ranger, warrior, necromancer, monk, elementalists, and the other two have 2 additional classes, assassin and...some other one in factions, and paragon and dervish in nightfall.

Your character takes two professions, a main one and a secondary. Each profession has a stat that you can only access if it's your main.

There is crafting, but it's not similar to other mmo's; the only resources to gather are from mob drops and you turn those in to collectors who collect them and in turn they give you armor. Higher quality items can be broken down to give you mats to upgrade other equipment.

There is PVP - it is arena based. You can only use skills you unlock during the campaign. Once you get a level 20 character, you can make PVP only characters that start at level 20 and have access to the skills you unlocked.

You can play with others, or it's completely solo-able as you can take NPC mercenaries in place of other players with you.

If you get Eye of the North, you can display your in-game achievements there and they unlock bonuses for Guild Wars 2.

The first part of Prophecies is considered to take place "in the past" so to speak, so don't be discouraged if it seems restrictive. If you get to level 20 "in the past", you get a legendary title. This is pretty difficult and time consuming 🙂

I'm currently playing right now to get my bonuses for GW2, I'm usually on my character Saral Lenigol (campaign character) or Balthorn Lenigol (on his way to legendary title character).

Cheapest location to purchase any of the games seems to be Amazon.com

If you're looking for a free MMO that might compare to normal ones like WoW and eventually SWTOR, I would check out:

LOTRO (Lord of the Rings Online)
ROM (Runes of Magic)
FW (Forsaken World)
 
Last edited:
Hey Anomaly,

What kind of questions do you have regarding the game? Here's some general information:

Guilds Wars has a main campaign (Prophecies) with two side campaigns (Factions and Nightfall), and then one sequel to all of them (Eye of the North). Prophecies, Factions, and Nightfall are all on separate locations within the same world, hence why they're considered side-campaigns.

The game is different than other MMO's in that it isn't about levels but about skills and story. The level cap is 20, but it can take a while to get there still depending on your play style and campaign choice. Stat choices are infinitely refundable and just are easily re-allocated.

The world is instanced - you will see other players in towns, but when you leave town you only see NPC's and party members.

The main campaign has the most classes available - ranger, warrior, necromancer, monk, elementalists, and the other two have 2 additional classes, assassin and...some other one in factions, and paragon and dervish in nightfall.

Your character takes two professions, a main one and a secondary. Each profession has a stat that you can only access if it's your main.

There is crafting, but it's not similar to other mmo's; the only resources to gather are from mob drops and you turn those in to collectors who collect them and in turn they give you armor. Higher quality items can be broken down to give you mats to upgrade other equipment.

There is PVP - it is arena based. You can only use skills you unlock during the campaign. Once you get a level 20 character, you can make PVP only characters that start at level 20 and have access to the skills you unlocked.

You can play with others, or it's completely solo-able as you can take NPC mercenaries in place of other players with you.

If you get Eye of the North, you can display your in-game achievements there and they unlock bonuses for Guild Wars 2.

The first part of Prophecies is considered to take place "in the past" so to speak, so don't be discouraged if it seems restrictive. If you get to level 20 "in the past", you get a legendary title. This is pretty difficult and time consuming 🙂

I'm currently playing right now to get my bonuses for GW2, I'm usually on my character Saral Lenigol (campaign character) or Balthorn Lenigol (on his way to legendary title character).

Cheapest location to purchase any of the games seems to be Amazon.com

If you're looking for a free MMO that might compare to normal ones like WoW and eventually SWTOR, I would check out:

LOTRO (Lord of the Rings Online)
ROM (Runes of Magic)
FW (Forsaken World)

Great info...thanks!
 
Unoffical Wiki but good
Official Wiki

I would say the key thing to learn at the start is the spells/abilities of your class. Also you'll want to see what the others offer so you can pick a proper second one, though you are able to change it. You can look through the different builds offered to see if you want to try for something similar.
 
Some people like it, but the thing I hate most is the extremely limited number of available skills you have.
 
Get a steam account and add me to you're friends list. 🙂 Working my way though Nightfall with my friends currently.
 
Guild Wars is not an MMO. If you want to play a free MMO, play Everquest 2. It is a traditional MMO and you can play for free, plus it is high quality.
 
Guild Wars is not an MMO. If you want to play a free MMO, play Everquest 2. It is a traditional MMO and you can play for free, plus it is high quality.

He's correct, it's not a "real" MMO. It's more like a co-op RPG with an MMO-like lobby system. Still they are very similar. Personally I like the way Guild Wars works when compared to a traditional MMO.
 
Some people like it, but the thing I hate most is the extremely limited number of available skills you have.

really? there's a shit-ton of skills last time I checked (two years ago). Did you play it through when GWEN was released?

You could spend a year unlocking all of them.

OP: unofficial wiki >>>>> official wiki. don't bother with the official one.
 
Last edited:
really? there's a shit-ton of skills last time I checked (two years ago). Did you play it through when GWEN was released?

You could spend a year unlocking all of them.

OP: unofficial wiki >>>>> official wiki. don't bother with the official one.

I use the official wiki all the time. It's more accurate/up to date than the unofficial one.
 
really? there's a shit-ton of skills last time I checked (two years ago). Did you play it through when GWEN was released?

You could spend a year unlocking all of them.

OP: unofficial wiki >>>>> official wiki. don't bother with the official one.

And you have how many available at any one time...
 
And you have how many available at any one time...

It's not the size of your skill bar but how you use it 😀

What you have to realize is the Guild War was created with PvP in mind. The skills were balanced for PvP until they branched. The logic was you come up with a build or a team build and then compete in PvP, you tweak your build as you go along. The PvE aspect was just something extra.
 
And you have how many available at any one time...

Oh, I see.

eh...I'd rather not have a longass strip of skills running along my screen, 60% of them I will never use or need.

the skill system is the core of the game--designing builds that work perfectly with your combos. 8 skills at a time is rather essential to the design and play of the game.
 
Well because they expect you to use some strategy when choosing which skills you're going to use at any given time.

This exactly. That way you actually have to put some thought into your build rather than cramming every possible skill into your bar.
 
Good to know! I just picked it up so I could get some extras for GW2 when it's released! 🙂



Just got it on eBay for $8 shipped. 😉

Ebay is hit and miss; Amazon usually has a steady cheap price.

The place in Eye of the North is the Hall of Monuments, which you get access to pretty quickly. There's a total of 50 achievement points to get, however only up to 30 will grant you in-game tangible rewards for Guild Wars 2; after that you will get titles for Guild Wars 2, so it's worth to try and at least get 30. You get 3 automatically for owning EotN, which gives you some nice armor.

There are some guides floating around as to how to maximize your Hall of Monuments. Here is the reward calculator:

hom.guildwars2.com/
 
Back
Top