Would you believe pvp with no griefing, corpse camping, training or ganking? I picked up Guild Wars on my way home from work friday and after a weekend playing I gotta say I'm impressed. There are parallels to Diablo 2 but its not Diablo 3. Some thoughts follow.
You can make a level 20 (max lvl) at character creation and get right into the pvp with the big guys.
The pve game is challanging, there are many quests and they are fun.
Dont grind in this game, questing is much more productive.
I expected rush the monk (healer) in pvp, but the AI seems to do that in PVE as well.
Customizing your character (dual proffession) and adding points to skills as well as which spells/skills you quest for adds a lot of diversity.
The game is desighned to be skill based, loot and gold flow freely.
Armor can be dyed and customized, charactors dont all look the same.
I'm sure other gamers in this forum have played as well. Please share your thoughts and impressions.
You can make a level 20 (max lvl) at character creation and get right into the pvp with the big guys.
The pve game is challanging, there are many quests and they are fun.
Dont grind in this game, questing is much more productive.
I expected rush the monk (healer) in pvp, but the AI seems to do that in PVE as well.
Customizing your character (dual proffession) and adding points to skills as well as which spells/skills you quest for adds a lot of diversity.
The game is desighned to be skill based, loot and gold flow freely.
Armor can be dyed and customized, charactors dont all look the same.
I'm sure other gamers in this forum have played as well. Please share your thoughts and impressions.