Originally posted by: rstrohkirch
Is the PvP aspect the same as PvM in regards to instanced areas for Guild Wars?
I was assuming that PvP would take place in a larger scale static area
PvP occurs between two different factions in WoW, so you will never fight half of the player base on your server. you will see people of both factions in the static world questing area, and can pvp there, as opposed to Guild Wars. they call this World PvP, and it used to be the main area to fight until Battlegrounds came out last year, which is a set of instanced PvP zones, like Guild Wars, which have objectives (e.g. capture the flag), and are player-capped, but are still fun if you are competing with your own guild against another equally-geared one, but most of the time it's either a pickup game where everyone just runs off on their own, or one team is really organized and the other is not, so it's just a slaughter.
currently, the most fun pvp occurs on new servers if you level up at the pace of the rest of the server. but new servers are often abandoned by players who have other characters and often contain only 1 or 2 really organized guilds per faction, as opposed to 20 or more on an established server. However, older servers can be fairly PvE oriented, meaning unbalanced PvP, as those with amazing gear can join the same battle as people with crappy gear and take on two or three at the same time.
basically, don't get Warcraft if you only like PvP, because you'll be disappointed. however, if the only PvE you have experienced is in Guild Wars, then don't be too discouraged, because it's a lot more interesting in WoW.