- May 8, 2007
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Hello all you happy people,
As you can guess Im kinda a newbie with programming. Ive learned C, C++ (well currently learning), and Python (as well as programming in Vpython). All that said Im looking for where I should go next.
My goal is to have enough of an understanding of various languages so that I can make small games (2d and 3d) without necessarily relying on the command land for all graphical representations. Id also like to learn how to use other files aside from .txts (Ive been taking design courses and reading info in my spare time currently only at autocad/solidworks but theyre great to start out at).
So does anyone have some good pointers? I have created a graphical 3-d program on Vpython, but seeing as how clunky it ran Im assuming there are better and more useful alternatives out there. Thanks!
As you can guess Im kinda a newbie with programming. Ive learned C, C++ (well currently learning), and Python (as well as programming in Vpython). All that said Im looking for where I should go next.
My goal is to have enough of an understanding of various languages so that I can make small games (2d and 3d) without necessarily relying on the command land for all graphical representations. Id also like to learn how to use other files aside from .txts (Ive been taking design courses and reading info in my spare time currently only at autocad/solidworks but theyre great to start out at).
So does anyone have some good pointers? I have created a graphical 3-d program on Vpython, but seeing as how clunky it ran Im assuming there are better and more useful alternatives out there. Thanks!
