I think Project Cars is a bigger success.
That's not based on any objective data. User reviews already disagree with that assessment against Dirt Rally. PC sales on consoles are abysmal.
0.66M on PS4
0.15M on XB1
http://www.vgchartz.com/game/78626/project-cars/
Even if we hypothetically agreed that PC is the best racing game in the world, there is no excuse for a game to be developed over 2-3 years and AMD users complaining of poor performance and the developer ignoring it for the entire time it was developed....because well the developer was in bed with NV with previous NFS games and signed up for GWs with PC.
There is clearly a track record of this developer blatantly ignoring AMD cards that other racing games do not show. Why is that? Am I supposed to believe that PC is some magical racing game that has fairy dust game engine that is too much for AMD cards?
I really dont care.All 28nm cards will be crap just in couple of moths after 16nm GPU show up.
You think if there is a GPU that's 20-30% faster than a Fury X/980Ti, Fury X/980Ti are suddenly worthless/crap? It looks like AI is not going to launch until summer 2016 and who knows when Pascal is launching. It seems there are still 5-6 months for 980Ti before it's superseded by a reasonably priced consumer GPU.
I was never interested in project cars because it was one of those games where they let people play it early and it was an ongoing project but wasn't finished yet and blah blah. Does my memory serve me right in that regard? I hate games like that. Ongoing half ass projects. No thanks. Make a game. Release the game. Charge me full price for it and show your confidence in your product.
Just googled it, and yep, it was one of those publicly funded projects that always turn me off. Also, Star Citizen? NO THANK YOU. Lame joke.
/rant
If a game is crowdfunded, I don't think that point in itself makes it a bad game. But some of these games get way too overhyped. PC was one of those and we'll see if SC is another one that suffers the overhyping fate.
Besides the fact that Slightly Mad Studios basically sold out to NV, barely 1.5 months after PC came out, they announced
PC2.
The worst part? It's crowdfunded, again!
http://kotaku.com/project-cars-2-already-announced-crowdfunding-1713109086
If the first game was the commercial success that they expected, why did they have to crowdfund the sequel? It smells to me as if they had to start collecting $ for the sequel almost immediately so that they could use some of it to pay for fixing all the issues with PC1.