GTAIV PS3 Running at 630p

jlmadyson

Platinum Member
Aug 13, 2004
2,201
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it's 630p (1120x630) regardless PS3 media look better for me, the light and atmosphere is more real (maybe HDR vs X360 MDR, post-process...), i agree with global reviews feeling but more comparison screenshots would be good
it's interesting, it shown that number of pixel isn't enough for determine better visual


Text

Looks like the Beyond3d guys finally got around to counting the rails. It seems like native 720p is becoming less and less a standard for consoles and big games. Same was the case for Halo 3 and COD4 iirc. It just seems less and less to be the case. Kind of hard to figure out which is the best version to go with for a multiplatform owner like msyelf. Too many pros and cons, but resolution is huge.
 

purbeast0

No Lifer
Sep 13, 2001
53,559
6,391
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and here is the beginning of non-gaming related stuff you will hear about GTA4.

i'm guessing you will heave more about PS3 vs. XBOX360 versions than you will the actual game and how good/fun it is.

who f'ing cares what resolution it runs at?
 

jlmadyson

Platinum Member
Aug 13, 2004
2,201
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0
Originally posted by: purbeast0
and here is the beginning of non-gaming related stuff you will hear about GTA4.

i'm guessing you will heave more about PS3 vs. XBOX360 versions than you will the actual game and how good/fun it is.

who f'ing cares what resolution it runs at?

I don't know, if you have both consoles would you want the best resolution? I do have both, but the way this gen is playing out, like Halo 3 and other big titles I'm not sure 720p and big games are really that standard for this "HD gen". So, yea, I do care, maybe if you don't have both you might not, but I would like the best overall resolution. At this point however, it's probably running sub 720p for the 360 as well, which just adds to my point.
 

nismotigerwvu

Golden Member
May 13, 2004
1,568
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91
Personally, I'd much rather my blockbuster console title run at a slightly lower resolution and look better and run smoother than make some sacrifices just to run at a "standard" internal resolution. The TV is being fed a 720P /1080I/P signal so scaling issues are not going to be an problem. If someone wants to count pixels instead of run amok all over LC then they are totally missing the point of a console title.
 

1ManArmY

Golden Member
Mar 7, 2003
1,333
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Originally posted by: jlmadyson
Originally posted by: purbeast0
and here is the beginning of non-gaming related stuff you will hear about GTA4.

i'm guessing you will heave more about PS3 vs. XBOX360 versions than you will the actual game and how good/fun it is.

who f'ing cares what resolution it runs at?

I don't know, if you have both consoles would you want the best resolution? I do have both, but the way this gen is playing out, like Halo 3 and other big titles I'm not sure 720p and big games are really that standard for this "HD gen". So, yea, I do care, maybe if you don't have both you might not, but I would like the best overall resolution. At this point however, it's probably running sub 720p for the 360 as well, which just adds to my point.

has anyone proved that the 360 version is running at 630P? According to beyond it was the PS3 version.
 
Oct 19, 2000
17,860
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Originally posted by: ducci
It runs at 631p on the Xbox 360. I counted.

Oh yeah!!! 360 beats PS3 BABY!!!!! You PS3 owners can take your 1 less pixel and shove it!!!!

/bad attempt at humor



I could not have cared less with Halo 3, and the same will be true with GTA4. I've seen HD videos of the game, and it looks fantastic, so if they had to use less pixels and upscale to get it to run decently, then so be it.
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Originally posted by: jlmadyson
Originally posted by: purbeast0
and here is the beginning of non-gaming related stuff you will hear about GTA4.

i'm guessing you will heave more about PS3 vs. XBOX360 versions than you will the actual game and how good/fun it is.

who f'ing cares what resolution it runs at?

I don't know, if you have both consoles would you want the best resolution? I do have both, but the way this gen is playing out, like Halo 3 and other big titles I'm not sure 720p and big games are really that standard for this "HD gen". So, yea, I do care, maybe if you don't have both you might not, but I would like the best overall resolution. At this point however, it's probably running sub 720p for the 360 as well, which just adds to my point.

No, I really wouldn't care. And I have no doubt that it's running at the same resolution on the 360 anyway. There are other things that I care a whole lot more about than resolution. From what I hear the game looks pretty much the same on both systems anyway. Resolution isn't everything - CoD 4 looks fantastic and ran at less than 720p.

And I really wish people would stop using XXXp to refer to non-standard resolutions. 720p is a specific standard resolution, just like XGA, etc. 630p is not a resolution.
 

Thraxen

Diamond Member
Dec 3, 2001
4,683
1
81
Originally posted by: mugs
And I really wish people would stop using XXXp to refer to non-standard resolutions. 720p is a specific standard resolution, just like XGA, etc. 630p is not a resolution.

I know we debated this before, but in this case I think it fits perfectly. The resolution being used here, 1120x630, is a perfect 16:9 resolution. 630p fits.
 
Mar 11, 2004
23,444
5,850
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Originally posted by: CKDragon
This only gets me more excited for the next generation of consoles. :)

Yeah, although at the same time, I'm a bit worried, are they going to have to limit the eye candy to push 1080p resolutions consistently? I hope not, and don't expect them to, but then again, we're getting so many half-truths and things that its ridiculous. Of course, I gave up caring about this quite a while ago, so its not a huge deal to me. I'd rather them put in higher-res textures and run at a lower actual resolutions anyways. If I was developing a new console, texturing would be high on my list of things to prioritize performance for.
 

warcrow

Lifer
Jan 12, 2004
11,078
11
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This discussion isnt really about the resolution is it? It's about the overall look of the game and which version is more visually appealing, and if it's not--I have a feeling it's headed that way.

Every single major gaming site agrees that the PS3 version is slightly better looking overall. If you want to disagree with them, fine. But I'm just going to try to present (from someone elses work :p ) the overall consensus of the critics here in a consolidated list (with quotes) of their exact verbage. I personally couldnt less about what (apparent) resolution the game is running at or which console is winning the hardware wars. Infact I think it's a pretty senseless dscussion (the whole 630P discussion). But, regardless that's my stupid little opinion.

Anyway, take a look at these (grabbed from another forum--not my work):


IGN

Past GTA titles have had mild-to-serious framerate issues and technical glitches, because the games were trying to do far more than the PlayStation 2 could handle. While GTA IV is pushing the PS3 and 360 to the limit, it also runs amazingly well. Sure, there are framerate hitches here and there and (particularly on 360) there is some texture pop-in, but it actually runs better than I expected. That a game with great AI, an awesome physics engine and a detailed open world runs so well and with such short load times is a technical marvel. For that, I can forgive framerate issues and some noticeable aliasing.

The art team gets major kudos for creating a living world. There is great texture work in the environments, a nice field-of-vision blur of buildings in the distance, some excellently modeled cars, ball-jarring explosions, phenomenal water effects and one interesting-looking Eastern Euro for a lead character. Sure, it's not a game that runs perfectly all the time, but the technical elements almost never get in the way of the gameplay.

For those wanting to know which version looks better, the edge goes to the PS3. The textures and framerate are comparable, but the PS3 has far less pop-in. The 360 has richer colors, but the PS3 has better anti-aliasing making it look a little cleaner. Because GTA IV can preload onto the PS3 hard drive, the in-game loads are faster. Don't worry Xbox owners, the load times are rarely more than 30 seconds and don't occur very often. The slight visual edge goes to PS3, but the 360 is no slouch. Either version will do you proud.




EGM (Print):

Grand Theft Auto IV - A+, A+, A
Good: World, relationships, story
Bad: Some missions canned, control takes getting used to
PS3 or 360 version: 360 for DLC, PS3 version looks slightly more vibrant and sharp




1UP (A+)

None of these little flaws take away from Liberty City's breathtaking vistas, incredibly varied scenery, and lived-in look (the PS3 version has the slightest visual edge, plus motion-control support -- but then it's missing Achievements and the eventual downloadable episodes exclusive to the 360 game). The city just feels alive.




GamesRadar

While the PS3 and 360 versions of the game are functionally identical, the PS3's visuals sport noticeably smoother edges, along with a warmer color palette that makes everything look slightly more realistic. If you're looking to compare Accomplishments with your Achievement-hoarding friends, though, forget it - GTA IV ignores these half-assed consolation prizes altogether. PS3 owners also have to put up with a nearly eight-minute installation the first time they start the game, which puts the normally slower Blu-ray load times on par with the Xbox 360 version. (That is, unless it's running on a 360 with no hard drive, which we're told will face much longer loads.)




Gamespy UK

Although it's got a few problems that pop up from time to time, Grand Theft Auto IV is still an absolutely gorgeous game. Like the previous games in the series, it suffers from some texture pop-in and draw distance issues, although these should in no way affect your enjoyment of the game. It's easy to just consider those technical flaws the price you've got to pay for admission to the most impressive game world ever created. There's so much going on that you'll only really notice the flaws if you look for them, and if you're doing that there's a good chance you're missing out on something spectacular. The overall art design and visual aesthetics are extremely pleasing to the eye, and they aren't hurt by the technical issues.

For those who have to decide between the Xbox 360 and PS3 versions, we should mention that these flaws are slightly less noticeable in the PS3 game. There are a few other minor differences as well, the biggest being the PS3 game's Sixaxis controls. You can use the controller's tilt feature to perform wheelies on motorbikes or control your helicopter, but it just ends up feeling forced. You're much better off just turning them off and sticking with the default control scheme. The Xbox 360 version, on the other hand, has Achievements and features a more intuitive controller (though that may just be this reviewer's personal opinion). Both versions are excellent, so you really can't go wrong.




IGN Insider Video (subscribers)

IGN Insider points:
- really are visually identical as far as effects go...like motion blur
- Driving sensitivity "feels" better on PS3 analog ...(I personally like hearing this as I know what he's talking about. I'm a big fan of the SIXAXIS's analogs)
- Depression of L2 trigger takes a bit more getting used to than 360 LT for free-aim....(but then again, you can turn this off entirely, which I plan to do)
- Once again, PS3 version seems to have an edge in both AA, pop-in, and overall loadtimes
- motion control for Cars, Bike, Helo, darts, bowling, car jump "aftertouch" ....seems best implementation is for Helo and worst is for Bike
- Supposedly there is a weatlh of TV contrast/brightness/tweaker settings built into the game
- Basically buy the version your friends are playing if your gonna be playing alotta MP




Kotaku

The Grand Theft Auto series has never been synonymous with a rock solid frame rate, something it generally seems to get a pass for. While GTA IV is smoother in general than it's predecessors, it can expectedly suffer during chaos. The Xbox 360 version seemed capable of achieving a smoother frame rate, peaking higher in certain circumstances, such as in confined spaces or during light traffic, but both versions seemed to regularly run at a similar clip.
...
The PS3 version, with its required HDD install, loads missions a couple seconds faster and decreases pop-in. The Xbox 360 version can suffer from some very noticeable texture loading, as things like trees, vehicles and building signs will regularly pop-in as one tools about town. It can be distracting, especially during high speed chases, and the PS3 version isn't entirely immune from it, but it's not a game killing problem.
...
I noticed that the paint filter applied to cover some of the game's imperfections appeared a tiny bit muddier on the PS3 version, with night time scenes seeing more streakiness. Some of these minor complaints may be the result of our particular television settings and require the finest of fine tooth combs to assess.




Pull what you like from these, but it seems pretty obvious that the PS3 has a slight edge here. That being said and beyond the graphical comparison--the X360 does the exclusive DLC, achievements and a broader community to play MP games with.

To each their own.

Personally, I'm avoiding the whole thing and am picking up a copy for both systems.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Sounds like they are 1a and 1b in the graphic department.
 

RandomFool

Diamond Member
Dec 25, 2001
3,913
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www.loofmodnar.com
I never understood the point of buying a game for two different systems seems like a big waste to me. That said I'll be buying it for the 360 regardless of the graphical differences.
 

Krakn3Dfx

Platinum Member
Sep 29, 2000
2,969
1
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Originally posted by: RandomFool
I never understood the point of buying a game for two different systems seems like a big waste to me. That said I'll be buying it for the 360 regardless of the graphical differences.

PS3 for me, mostly because that's the one I have that's working right now, waiting on the MS coffin for the other :frown:
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
Originally posted by: Thraxen
Originally posted by: mugs
And I really wish people would stop using XXXp to refer to non-standard resolutions. 720p is a specific standard resolution, just like XGA, etc. 630p is not a resolution.

I know we debated this before, but in this case I think it fits perfectly. The resolution being used here, 1120x630, is a perfect 16:9 resolution. 630p fits.

630p is not a resolution. 1120x630 is a resolution. I'm not debating anything, I'm informing. If you're content with being wrong simply because the aspect ratio fits, that's fine. :thumbsup: I will continue to educate people.
 

oznerol

Platinum Member
Apr 29, 2002
2,476
0
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www.lorenzoisawesome.com
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: mugs
And I really wish people would stop using XXXp to refer to non-standard resolutions. 720p is a specific standard resolution, just like XGA, etc. 630p is not a resolution.

I know we debated this before, but in this case I think it fits perfectly. The resolution being used here, 1120x630, is a perfect 16:9 resolution. 630p fits.

630p is not a resolution. 1120x630 is a resolution. I'm not debating anything, I'm informing. If you're content with being wrong simply because the aspect ratio fits, that's fine. :thumbsup: I will continue to educate people.

Thanks for setting the ignorant straight. 630p is totally wrong.

Good thing the Xbox 360 runs the game at 631p. It's a whole p better.
 

mugs

Lifer
Apr 29, 2003
48,920
46
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Originally posted by: ducci
Thanks for setting the ignorant straight. 630p is totally wrong.

Good thing the Xbox 360 runs the game at 631p. It's a whole p better.

That extra line of resolution are where the nude textures are hidden. If you pause the game and type in "cold turkey" on the MS chatpad, you get to see the nekkid prostitutes.
 

warcrow

Lifer
Jan 12, 2004
11,078
11
81
Originally posted by: RandomFool
I never understood the point of buying a game for two different systems seems like a big waste to me. That said I'll be buying it for the 360 regardless of the graphical differences.

Two reasons: firsty (and most importantly) it's not costing me a penny, and secondly I have close friends on both systems that want to play MP. Not all of them have both consoles.

I plan on playing this game for a long time.