- Sep 4, 2008
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Originally posted by: udneekgnim
it's not a problem
it's how the GTA 4 graphics engine renders shadows.
Originally posted by: udneekgnim
it's not a problem
it's how the GTA 4 graphics engine renders shadows.
Originally posted by: roid450
I have found that putting AF at 16X sorta fixes it, but there's no reason a game should need that much AF just to make shadows a little more bearable. IF Rockstar says these are supposed to be realistic shadows, they are FULLA SHITT. no other game has shadows like these, and shadows do not look like this in real life. Crysis has the best shadows so far I have seen in any game.