Ok, i am only running a 4.3ghz Quad Core Phenom II and a 1175mhz/1450mhz 7770, but no matter the settings, the GPU it's self is just not used enough even at lower framerates.
CPU is not the bottleneck either as it sit's around 50-60% usage mostly.
That is a quick conclusion. I am not sure you are right.
60% CPU utilization might mean:
thread 1 is running 100% of the time
thread 2 is running 80%
thread 3 is running 50%
thread 4 is running 10%
Together that is 240%, divided by 4 cores, and Windows will report 60% CPU usage. But still, in reality, you are limited by the speed of the most loaded core.
Your picture shows that no core is running 100% of the time. But that doesn't mean much. Windows will move threads around during runtime. So it looks like 2 cores are used 50%, but in reality, it is one thread running full time.
The problem might be the videocard-drivers of AMD. Those are single-threaded. So if the thread that does the rendering runs 100% of the time, and is in fact the bottle-neck, there is nothing the game, or the OS can do.
Mantle fixed this. The upcoming DX12 will fix this. But at the moment, if you buy and use an AMD card, you have a higher risk to be CPU-bottlenecked.
Either buy an nVidia card with an AMD cpu. The nVidia-drivers are multi-threaded. And thus the low performance of the AMD cpu matters less.
Or buy an AMD videocard with an Intel cpu. The Intel CPU is so powerful per core, that it matters less that the AMD-driver is using only 1 core.
But what one shouldn't do at the moment, is to buy both an AMD videocard and an AMD cpu. Sorry.