futurefields
Diamond Member
- Jun 2, 2012
- 6,470
- 32
- 91
Console controllers make the game more fun than keyboard/mouse....not to mention, playing on a TV. It's really best on a console platform for that style of game since it's 3rd person.
I really dig the reflections on the car paint and the sharp images. It definitely needs that if it's on a computer monitor (small screen & close viewing distance). I bet the online experience on PC would still be fun... Otherwise, I'll stick to the console version. I've got it on 360, but haven't played in a while. I need to next time the kids fall asleep before I do.![]()
Console controllers make the game more fun than keyboard/mouse....not to mention, playing on a TV. It's really best on a console platform for that style of game since it's 3rd person.
I am curious about something regarding Xfire, perhaps to include SLI:
in this game, I see the VRAM usage slider showing up to 8GB available VRAM, and shows the game is set to use around 7GB based on my settings.
Does this game make use of SFR and is able to pool all of the VRAM? Or is that just a weird result of multi-GPU?
Engine doesn't see that stable. Performance sure but general stability still away's to go. Around 7hrs of gameplay, 3 generic D3D crashes. The game just dumps and errors out. One seemed to be not following a scripted ish path, another going online, then offline a bit later locked it up, and a third just random. This is after 400MB of patches yesterday. More screens:
It's an internal calculation error in the game. It adds all the RAM across every card you have, which isn't how SLI or XFire actually work, but it also multiplies the VRAM usage by the number of cards you have.
The internal VRAM slider is not a perfect indicator of performance anyway. I'm using Very High textures on a 2 GB GTX 680 and I haven't had a single performance issue, despite being ~500 MB over max VRAM.
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Found a odd issue,i got 8gb of ram in my system and no pagefile usually as i simply game.This game crashes the second i hit a hairline over 4gb of ram
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This is because
Does anybody know if this game got some kind of patch overnight? I mean it was very optimized before, but now it seems unbelievable good. I was running at 1080p with almost max settings. Now I'm playing at 1440p with almost max settings and everything seems really smooth.
The only thing I did different was OC my video card but there is no way I'm seeing these kind of gains from that.
Anybody playing on a G3258 Pentium? From feedback here the game sounds worth a purchase if my dual core can provide decent frames. I'm seeing other limited feedback that the G3258 (OC'd to 4.0-4.4) is ok for this game.
That honestly is the only issue i have ran into
Already got into this with another user on steam. Don't disable your swap file..ever. windows has been designed around using a swap file as part of its normal operating specifications since windows 2k. Your ram requirements skyrocket just from windows overhead without it.
what can you do in the world besides the missions?
Question, I've seen a few people here mention "Ultra" as an option for graphic effects, yet all I see is Very High as the max. I have a 980, and this pertains to a friend who is running SLI 980s - so, are people just using the wrong terms or am I missing something? Because GeForce Experience also "maxes" all my settings and none are at Ultra.
how do I show the FPS?
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Found a odd issue,i got 8gb of ram in my system and no pagefile usually as i simply game.This game crashes the second i hit a hairline over 4gb of ram
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This is because you're exceeding maximum video memory allocation. (By the way, do you have a GTX 970?) It's a rather known fact that exceeding 3.5GB on the GTX 970 (and likely exceeding 4gb on the GTX 980, but not sure there) causes the creation of a 8GB pagefile. You can test this with EVGA OC Scanner with the test that used 3GB of video memory, it will also create (respective allocate) 8GB of page file.
(The question here is WHAT is actually paged out, is video memory allocated by Windows paged out??)
The other question, and one that always puzzled me is WHY ON EARTH are people disabling their pagefile?
If you have 16GB+ memory, it does not create the pagefile on HD but likely uses your other 8GB of system ram (Windows is smart, why use a file on HD if you have enough spare memory left?)....if you only have 8GB it pages out. If you disabled your pagefile, or you set it to fixed at a lower value than 8GB...you get a crash since the system [in this case the video drivers] allocates memory which you obviously don't have and cannot allocate. Therefore it's best A) to set pagefile at "system managed" so it can actually create the 8GB when needed B) to make sure you have that space left on your system drive so it can expand to this size or (best option) C) have a card with plenty (!!) of video memory or D) have 16GB of system memory
But good to know this *does* happen in GTA V.
Edit2: This also shows that 16GB system memory would be better for performance, also for systems which seem to otherwise NEVER make use of 16GB. (Like mine, I hardly ever see my 8GB used). But while this of course means that more real VIDEO MEMORY would be needed, having this virtual memory created in your system memory would still be better than having it created on HD, especially if this pagefile would contain game assets which are actually be used. (As said not sure here WHAT actually is getting paged out in such a scenario).
Does your benchmark give overall results at the end, like GTA4 did? Mine doesn't.
Thanks, I found it.Just goes back to the game,nothing else happens.
Edit:Found in the Document folder in the games folder a benchmark folder with a notepad which includes the results.
rames Per Second (Higher is better) Min, Max, Avg
Pass 0, 34.381618, 77.085838, 59.643768
Pass 1, 22.977438, 57.092354, 38.793510
Pass 2, 31.403717, 132.859070, 66.677696
Pass 3, 36.346931, 100.010292, 69.233116
Pass 4, 26.501669, 112.003548, 55.023735
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 12.972551, 29.085310, 16.766211
Pass 1, 17.515480, 43.520954, 25.777508
Pass 2, 7.526772, 31.843365, 14.997519
Pass 3, 9.998971, 27.512638, 14.443954
Pass 4, 8.928288, 37.733471, 18.173975
768p with 4x msaa+2x reflection msaa,all other options maxed out on a 970+i7 3770 non k.
I agree when it comes to driving but nothing beats aiming with a mouse.
