Originally posted by: BenSkywalker
GT4 is an amazing game, but by no means is it anywhere near the difficulty of a real racing sim.
I thought GTR was a lot easier to blast through then GT4(getting all Golds on all the licenses- HUGE PITA). They both flat out suck as racing games(GTR is far worse then GT4) though unfortunately.
Gas a bit too hard with your 600HP GT monster through a corner, and you'll spin out, like all real RWD cars with a lot of power.
No, all RWD cars with a lot of power don't snap out on you like they do in GTR, not even remotely close. In GTR the cars handle significantly worse then most 60s era muscle cars. Car racing 'sims' are built to be as difficult to control as possible, they are nothing at all like actually driving the cars. I don't know if they have patched it yet- but try starting off in second gear from a stop with the initial release. 600HP race cars can't handle this.....? I could do it without issue driving a sub 40HP Beetle on a steep incline.
I have to say I only played through GT4 to 81% complete- that's where I was at when Forza came out and after playing Forza you really can't go back to the horrible "racing" that is in GT4(all cars draw the exact same line, every lap, every race- even if one is a Camaro and the other is a Vitz). I was enjoying GT4 quite a bit prior to that, even raced the 24Hr of Nurburgring over and over until I got the right color for my Polyphony F1 car(silver and black
😀 ).
Polyphony needs to step out of the 90s, they need to implement AI, they need damage modeling and they need to actually get out and drive a few RWD cars a little bit more(there is no partial throttle for neutral behavior in a corner on RWD cars- understeer to snap oversteer). They also need to ditch the cars
noone wants to drive. Picking up some licenses from the heavy hitters in the exotic industry may be a good idea too.