CPU is going to be an issue, might be ok foir 1v1 but i wouldnt try and play any 4+ player games.
Hopefully you're joking here. Although I just upgraded to an 2500k, my E6600 even stock ran almost full Ultra settings 4vs4 all day no problem. It could even play Desert Strike custom games which would have over a 1000 units at the end, not holding back a Radeon 4890 at all, much less a Gt220.
Yeah I mean I went from about 40 FPS to 65 FPS but still it was completely playable, especially for a RTS game.
The gt220 is by far the limiting factor and a 40$ GTS250 or 60$ Radeon 4870 would run circles around it.
I don't think an E6600 will pose as much trouble as a GT220 will do. GT220 is a low-end part and often times you can't even tell what clock/memory it comes with until you check with the gpu-z. Some with DDR2, some with DDR3, etc. Core/memory frequencies may vary per vendors.
OP, if your friend already has the setup what's the harm in trying it out and see for himself first? I think something like a GT240 w/ GDDR5 will be a huge upgrade over the GT220 for SC2. They're disappearing off the shelf but if you look hard you may find one for $50-ish. It doesn't need an external power source.
Hopefully you're joking here. Although I just upgraded to an 2500k, my E6600 even stock ran almost full Ultra settings 4vs4 all day no problem. It could even play Desert Strike custom games which would have over a 1000 units at the end, not holding back a Radeon 4890 at all, much less a Gt220.
Yeah I mean I went from about 40 FPS to 65 FPS but still it was completely playable, especially for a RTS game.
The gt220 is by far the limiting factor and a 40$ GTS250 or 60$ Radeon 4870 would run circles around it.
Hopefully you're joking here. Although I just upgraded to an 2500k, my E6600 even stock ran almost full Ultra settings 4vs4 all day no problem. It could even play Desert Strike custom games which would have over a 1000 units at the end, not holding back a Radeon 4890 at all, much less a Gt220.
Yeah I mean I went from about 40 FPS to 65 FPS but still it was completely playable, especially for a RTS game.
The gt220 is by far the limiting factor and a 40$ GTS250 or 60$ Radeon 4870 would run circles around it.
I've got a friend who plays Civ 5 and SC2 on an E5300 and HD4350 1GB and while Civ 5 runs like crap when anything is happening, I've never heard him complain about SC2.
I find this statement just FALSE. stock e6600 will NOT run a 4v4 game smoothly at a competitive (hell, even ladder) level especially not in ULTRA settings. It will not even stay at 20fps when all 8 ppl are battling with e6600 , let alone stock.
SC2 is highly cpu depenedent . Although any c2d should run the game ok, when there are lot of units , it will NOT be fast enuogh to micro the units.

You sure are making a lot of absolute statements. I've been in diamond 4's for over a year now and consistently am in the top 10 in my division. I mean sure there's the master league lol, but I just wanted to show that I'm at least competitive. With my E6600 and radeon 4800 series gpu, i played 4's on high settings with never a dip into unplayability.
I don't want to hear that unplayability is up to someones subjective analysis, you can either sustain a high apm efficiently or you can't. I should know why that is important as I played Starcraft 1 and Broodwar and I was in the top 500 melee nationally a few times.
And here's the thing.. do you play in matches where people basically treat it as no rush? Just building up 200/200 armies and massing? Because good matches are decided way before you can get close to that point. A LOT of systems are going to chug if you have noob players hiding in their bases building up to 1600 units (8x200)
One bad thing about SC2 is the removal of the 12 unit selection max. Lets noobs mass armies way too easily. Anyways..
My friend has a Core 2 Duo E6600 at stock and a GT220. He plays at low resolutions, so would this setup be alright for Starcraft II at 1024x768 or does it need more CPU power? The CPU cannot be overclocked, since it's an HP motherboard.
